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Iago Toral Quiroga e7e501efce v3d: rename vertex shader key (num)_fs_inputs fields
Until now this made sense because we always paired vertex shaders
with fragment shaders, but as soon as we implement geometry and
tessellation shaders that will no longer be the case, so rename
this to (num_)used_outputs.

v2: Use 'used_outputs' instead of ns_outputs, which is more explicit (Eric).

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-10-31 08:46:35 +00:00
.appveyor Appveyor/Meson: Add build test of osmesa gallium 2019-10-19 14:44:44 +00:00
.gitlab-ci lima: add cubemap support 2019-10-31 06:29:31 +00:00
bin bin/gen_release_notes.py: Add a warning if new features are introduced in a point release 2019-10-25 15:46:15 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs/new_features: Empty the feature list for the 20.0 cycle 2019-10-30 15:18:27 -07:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include intel/dev: Add preliminary device info for Tigerlake 2019-10-30 14:08:48 -07:00
scons scons/windows: Fix build with LLVM>=8 2019-10-04 13:48:08 +00:00
src v3d: rename vertex shader key (num)_fs_inputs fields 2019-10-31 08:46:35 +00:00
subprojects meson: add a expat subproject 2019-09-10 20:36:47 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Disable meson-windows job for the time being 2019-10-30 09:38:20 +01:00
.mailmap .mailmap: add a couple of aliases for Jakob Bornecrantz 2019-10-03 17:11:20 -04:00
.travis.yml travis: fix scons build after deprecation warning 2019-10-29 09:25:40 +00:00
Android.common.mk docs: Update bug report URLs for the gitlab migration 2019-09-19 16:37:36 +00:00
Android.mk Android.mk: Fix missing \ from recent llvm change 2019-09-13 19:11:10 +00:00
appveyor.yml appveyor: Move appveyor script into .appveyor directory 2019-10-18 13:02:58 -07:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: define _GNU_SOURCE on FreeBSD 2019-10-29 12:12:58 +00:00
meson_options.txt zink: introduce opengl over vulkan 2019-10-28 08:51:43 +00:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION Bump VERSION to 20.0.0-devel 2019-10-30 14:56:02 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.