mesa/src
Jason Ekstrand e6fc170afb anv/allocator: Rework state streams again
If we're going to hav valgrind verify state streams then we need to ensure
that once we choose a pointer into a block we always use that pointer until
the block is freed.  I was trying to do this with the "current_map" thing.
However, that breaks down because you have to use the map from the block
pool to get to the stream_block to get at current_map.  Instead, this
commit changes things to track the stream_block by pointer instead of by
offset into the block pool.
2015-12-30 11:40:38 -08:00
..
egl egl: don't forget to ship platform_x11_dri3.h into the tarball 2015-11-20 18:08:04 +00:00
gallium nir/builder: Add an init function that creates a simple shader for you 2015-12-29 13:44:05 -08:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl nir/spirv: Lower gl_GlobalInvocationID correctly 2015-12-30 00:03:54 -08:00
glx glx/dri3: a drawable might not be bound at wait time 2015-12-21 06:43:58 -05:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
isl isl: Add a is_storage_image_format helper 2015-12-17 11:45:04 -08:00
loader loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS 2015-11-23 12:07:50 +00:00
mapi mesa: do not enable KHR_debug for ES 1.0 2015-12-03 19:17:48 +00:00
mesa Merge remote-tracking branch 'mesa-public/master' into vulkan 2015-12-29 13:53:41 -08:00
util Merge remote-tracking branch 'mesa-public/master' into vulkan 2015-12-27 23:23:05 -08:00
vulkan anv/allocator: Rework state streams again 2015-12-30 11:40:38 -08:00
Makefile.am isl: Move it a standalone directory 2015-12-15 08:45:49 -08:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00