mesa/src/gallium/drivers/swr
Dave Airlie d3fdd66401 gallium: add cap for driver specified max combined shader resources.
Some hw (evergreen) has a limit on how many combined (images/buffers/mrts)
a fragment shader can access.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-01 10:07:03 +10:00
..
rasterizer swr/rast: Add api to override draws in flight 2017-10-19 13:10:55 -05:00
.clang-format mesa/build: add OpenSWR to build 2016-03-02 18:38:42 -06:00
.gitignore swr: [rasterizer] Cleanup naming of codegen files 2017-03-20 18:05:54 -05:00
Automake.inc gallium/swr: allow swr use as a swrast dri driver 2016-04-15 14:21:50 -05:00
Makefile.am swr/rast: split gen_knobs templates into .h/.cpp 2017-08-02 11:39:33 -05:00
Makefile.sources swr/rast: simdlib better separation of core vs knights avx512 2017-08-02 11:39:33 -05:00
SConscript scons: use python3-compatible generator 2017-09-25 12:05:47 +01:00
swr_clear.cpp swr: switch to using SwrGetInterface api table 2017-07-11 13:38:20 -05:00
swr_context.cpp swr: knob overrides for Intel Xeon Phi 2017-10-19 13:10:55 -05:00
swr_context.h swr: knob overrides for Intel Xeon Phi 2017-10-19 13:10:55 -05:00
swr_draw.cpp swr: Handle resource across context changes 2017-09-26 18:09:15 -05:00
swr_fence.cpp swr: switch to using SwrGetInterface api table 2017-07-11 13:38:20 -05:00
swr_fence.h swr: Implement fence attached work queues for deferred deletion. 2016-12-16 11:29:02 -06:00
swr_fence_work.cpp swr: implement geometry shaders 2017-03-05 07:33:49 -06:00
swr_fence_work.h swr: implement geometry shaders 2017-03-05 07:33:49 -06:00
swr_loader.cpp swr: knob overrides for Intel Xeon Phi 2017-10-19 13:10:55 -05:00
swr_memory.h swr: switch to using SwrGetInterface api table 2017-07-11 13:38:20 -05:00
swr_public.h swr: Windows-related changes 2016-11-21 12:44:46 -06:00
swr_query.cpp gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE 2017-09-18 11:25:18 +02:00
swr_query.h swr: Align query results allocation 2017-01-23 14:15:54 -06:00
swr_resource.h swr: Handle resource across context changes 2017-09-26 18:09:15 -05:00
swr_scratch.cpp swr: Rework scratch space allocation 2017-10-19 20:18:09 -05:00
swr_scratch.h swr: implement geometry shaders 2017-03-05 07:33:49 -06:00
swr_screen.cpp gallium: add cap for driver specified max combined shader resources. 2017-11-01 10:07:03 +10:00
swr_screen.h swr: knob overrides for Intel Xeon Phi 2017-10-19 13:10:55 -05:00
swr_shader.cpp swr: simd16 shaders work in progress 2017-10-11 14:35:23 -05:00
swr_shader.h swr: fix transform feedback logic 2017-07-27 13:54:19 -05:00
swr_state.cpp swr: Remove unneeeded comparison 2017-09-26 18:09:19 -05:00
swr_state.h swr: fix polygonmode for front==back 2017-05-08 21:28:53 -05:00
swr_tex_sample.cpp swr: [rasterizer] Cleanup naming of codegen files 2017-03-20 18:05:54 -05:00
swr_tex_sample.h swr: s/unsigned/enum pipe_shader_type/ 2017-03-08 08:50:20 -07:00