..
glsl
glsl/blob: Return false from grow_to_fit if we've ever failed
2017-10-12 21:47:06 -07:00
nir
nir: Make nir_shader_gather_info() track texelFetch texture accesses.
2017-10-12 17:22:42 -07:00
spirv
spirv: Fix SpvOpAtomicISub
2017-10-09 16:28:11 -07:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: clean-up trailing '\' in make variables
2017-03-22 17:52:06 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
Android: fix spirv_info.c generation
2017-07-21 08:48:45 +03:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
builtin_type_macros.h
glsl: Add basic ARB_gpu_shader_int64 types
2017-01-20 15:41:23 -08:00
glsl_types.cpp
st/mesa: get rid of st_glsl_types
2017-07-31 14:55:30 +02:00
glsl_types.h
glsl: add get_internal_ifc_packing() type helper
2017-08-22 11:29:27 +10:00
Makefile.am
compiler: Add $(WNO_OVERRIDE_INIT) to AM_CFLAGS
2017-08-29 15:20:57 -07:00
Makefile.glsl.am
glsl: automake: export abs_builddir for the tests
2017-03-28 15:31:22 +01:00
Makefile.nir.am
spirv: Generate spirv_info.c
2017-07-18 09:43:12 -07:00
Makefile.sources
nir: Move vc4's alpha test lowering to core NIR.
2017-10-10 11:42:04 -07:00
meson.build
meson: Build i965 and dri stack
2017-10-09 13:42:44 -07:00
nir_types.cpp
nir: add nir_lower_samplers_as_deref pass
2017-07-31 14:55:29 +02:00
nir_types.h
nir: add nir_lower_samplers_as_deref pass
2017-07-31 14:55:29 +02:00
SConscript
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
shader_enums.c
compiler: Add a system value and varying for ViewIndex
2017-05-03 11:25:46 -07:00
shader_enums.h
nir: Move vc4's alpha test lowering to core NIR.
2017-10-10 11:42:04 -07:00
shader_info.h
compiler: Move gl_program::TexelFetchSamplers to shader_info.
2017-10-12 17:22:39 -07:00