mesa/src/intel/compiler
Ian Romanick 7fd1955412 nir: intel/compiler: Lower TXD on array surfaces on DG2+
DG2 can only do sample_d and sample_d_c on 1D and 2D surfaces.  Cube
maps and 3D surfaces were already handled, but 1D array and 2D array
surfaces were not.

Fixes the following Vulkan CTS failures on DG2:

    dEQP-VK.glsl.texture_functions.texturegradclamp.isampler1darray_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.isampler2darray_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1darray_fixed_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1darray_float_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2darray_fixed_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2darray_float_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.usampler1darray_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.usampler2darray_fragment

The Fixes: tag below is a bit misleading. This commit adds another
lowering, similar to the one in the Fixes: commit, that probably should
have been added at the same time.  I just want to make sure this commit
gets applied everywhere that commit was also applied.

Fixes: 635ed58e52 ("intel/compiler: Lower txd for 3D samplers on XeHP.")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15681>
2022-03-31 12:59:18 -07:00
..
brw_cfg.cpp intel/fs: Add physical fall-through CFG edge for unconditional BREAK instruction. 2021-12-21 00:43:29 +00:00
brw_cfg.h intel/compiler: Add cfg_t::adjust_block_ips() method 2021-07-14 09:56:59 -07:00
brw_clip.h
brw_clip_line.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_clip_point.c
brw_clip_tri.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_clip_unfilled.c
brw_clip_util.c intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_compile_clip.c mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
brw_compile_ff_gs.c intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_compile_sf.c intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_compiler.c nir: Move lower_usub_sat64 to nir_lower_int64_options. 2022-03-28 20:02:52 +00:00
brw_compiler.h intel/compiler: Use nir_var_mem_task_payload 2022-03-25 23:29:19 +00:00
brw_dead_control_flow.cpp
brw_dead_control_flow.h
brw_debug_recompile.c intel: add some missing debug recompile info. 2022-03-12 08:12:41 +00:00
brw_disasm.c intel/fs: Add Wa_22013689345 2022-03-17 14:18:02 +00:00
brw_disasm_info.c intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_disasm_info.h intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_eu.cpp intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_eu.h intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_eu_compact.c intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_eu_defines.h intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_eu_emit.c intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_eu_util.c intel: Rename genx keyword to gfxx in source files 2021-04-02 18:33:07 +00:00
brw_eu_validate.c intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_fs.cpp intel/compiler: Call inst->resize_sources before setting the sources 2022-03-29 13:06:17 -07:00
brw_fs.h intel/fs: Fix IsHelperInvocation for the case no discard/demote are used 2022-03-25 08:20:27 +00:00
brw_fs_bank_conflicts.cpp intel: Fix alignment and line wrapping due to gen_device renaming 2021-04-20 20:06:33 +00:00
brw_fs_builder.h intel/compiler: Fix instruction size written calculation 2021-11-22 21:27:30 -08:00
brw_fs_cmod_propagation.cpp intel/fs: Fix a cmod prop bug when cmod is set to inst that doesn't support it 2021-11-01 21:08:12 +00:00
brw_fs_combine_constants.cpp intel/compiler: Fix missing break in switch 2021-07-22 23:38:04 +00:00
brw_fs_copy_propagation.cpp intel/compiler: Add new variant for TXF_CMS_W 2021-11-22 21:27:30 -08:00
brw_fs_cse.cpp intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_fs_dead_code_eliminate.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_generator.cpp intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_fs_live_variables.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_live_variables.h intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_fs_lower_pack.cpp
brw_fs_lower_regioning.cpp intel/compiler: make CLUSTER_BROADCAST always deal with integers 2022-02-16 21:36:42 +00:00
brw_fs_nir.cpp intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_fs_reg_allocate.cpp intel/fs: Implement spilling on XeHP 2021-06-25 00:18:29 +00:00
brw_fs_register_coalesce.cpp intel/compiler: Update block IPs once in register_coalesce 2021-07-14 09:57:04 -07:00
brw_fs_saturate_propagation.cpp
brw_fs_scoreboard.cpp intel/fs: Assert the GPU supports 64bit ops if present at lower_scoreboard time. 2022-01-25 22:40:44 +00:00
brw_fs_sel_peephole.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_validate.cpp
brw_fs_visitor.cpp intel/compiler: add primitive rate output support 2022-02-02 17:09:46 +00:00
brw_gfx_ver_enum.h intel: Rename gen enum to gfx_ver 2021-04-20 20:06:34 +00:00
brw_inst.h intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_interpolation_map.c intel: Rename genx keyword to gfxx in source files 2021-04-02 18:33:07 +00:00
brw_ir.h intel/compiler: Add the ability to defer IP updates in backend_instruction::remove 2021-07-14 09:56:46 -07:00
brw_ir_allocator.h
brw_ir_analysis.h intel/compiler: use C++ template instead of preprocessor 2020-11-03 10:42:29 +00:00
brw_ir_fs.h intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_ir_performance.cpp intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_ir_performance.h
brw_ir_vec4.h intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_kernel.c intel/clc: fix missing pointer write 2022-03-30 07:56:25 +00:00
brw_kernel.h intel/compiler: Add code for compiling CL-style SPIR-V kernels 2022-03-21 11:26:44 +00:00
brw_mesh.cpp intel/compiler: Inline TUE map computation into TUE Input lowering 2022-03-25 23:29:19 +00:00
brw_nir.c nir: intel/compiler: Lower TXD on array surfaces on DG2+ 2022-03-31 12:59:18 -07:00
brw_nir.h intel/compiler: add a new pass to lower shading rate into HW format 2022-02-02 17:09:46 +00:00
brw_nir_analyze_boolean_resolves.c
brw_nir_analyze_ubo_ranges.c intel/nir,i965: Move HW generation check for UBO pushing to i965 2021-06-03 05:12:33 +00:00
brw_nir_attribute_workarounds.c intel/compiler: use nir_shader_instructions_pass in brw_nir_apply_attribute_workarounds 2021-08-11 11:23:30 +00:00
brw_nir_clamp_image_1d_2d_array_sizes.c intel/compiler: use nir_shader_instructions_pass in brw_nir_clamp_image_1d_2d_array_sizes 2021-10-05 10:02:54 +00:00
brw_nir_lower_alpha_to_coverage.c intel/nir: Clean up lower_alpha_to_coverage a bit 2020-08-29 16:41:05 +00:00
brw_nir_lower_conversions.c intel/compiler: use nir_shader_instructions_pass in brw_nir_lower_conversions 2021-10-05 10:02:54 +00:00
brw_nir_lower_cs_intrinsics.c intel/compiler: Lower Task/Mesh local_invocation_{id,index} 2021-12-04 00:41:46 +00:00
brw_nir_lower_intersection_shader.c intel/nir: document committed argument 2022-02-08 12:55:25 +00:00
brw_nir_lower_mem_access_bit_sizes.c intel/compiler: Use nir_var_mem_task_payload 2022-03-25 23:29:19 +00:00
brw_nir_lower_ray_queries.c intel/fs: lower ray query intrinsics 2022-02-08 12:55:25 +00:00
brw_nir_lower_rt_intrinsics.c intel/compiler: extract brw_nir_load_global_const out of rt code 2021-12-04 00:41:46 +00:00
brw_nir_lower_scoped_barriers.c intel/compiler: use nir_shader_instructions_pass in brw_nir_lower_scoped_barriers 2021-10-05 10:02:54 +00:00
brw_nir_lower_shader_calls.c intel/fs: lower ray query intrinsics 2022-02-08 12:55:25 +00:00
brw_nir_lower_shading_rate_output.c intel/compiler: add a new pass to lower shading rate into HW format 2022-02-02 17:09:46 +00:00
brw_nir_lower_storage_image.c intel/nir: also allow unknown format for getting the size of a storage image 2021-11-17 21:06:23 +00:00
brw_nir_opt_peephole_ffma.c intel/compiler: use nir_shader_instructions_pass in brw_nir_opt_peephole_ffma 2021-10-05 10:02:54 +00:00
brw_nir_rt.c intel/nir: use a single intel intrinsic to deal with ray traversal 2022-02-08 12:55:25 +00:00
brw_nir_rt.h intel/fs: lower ray query intrinsics 2022-02-08 12:55:25 +00:00
brw_nir_rt_builder.h intel/fs: lower ray query intrinsics 2022-02-08 12:55:25 +00:00
brw_nir_tcs_workarounds.c intel/compiler: use nir_metadata_none instead of its value 2021-10-05 10:02:54 +00:00
brw_nir_trig_workarounds.py python: drop python2 support 2021-08-14 21:44:32 +00:00
brw_packed_float.c
brw_predicated_break.cpp intel/compiler: Don't predicate a WHILE if there is a CONT 2021-12-08 14:56:32 -08:00
brw_private.h intel/compiler: Use SIMD selection helpers for variable workgroup size 2021-10-26 17:49:09 +00:00
brw_reg.h intel/fs: Take into account region strides during SIMD lowering decision of SHUFFLE. 2022-01-25 22:40:44 +00:00
brw_reg_type.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_reg_type.h intel/compiler: Move type_is_unsigned_int to brw_reg_type.h 2021-08-30 14:00:14 -07:00
brw_rt.h intel/fs: lower ray query intrinsics 2022-02-08 12:55:25 +00:00
brw_schedule_instructions.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_shader.cpp intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_shader.h intel/fs: fix total_scratch computation 2022-03-02 13:13:03 +00:00
brw_simd_selection.c intel/compiler: Don't use SIMD larger than needed for workgroup 2021-10-26 17:49:09 +00:00
brw_vec4.cpp intel/fs: fix total_scratch computation 2022-03-02 13:13:03 +00:00
brw_vec4.h intel/compiler: remove gfx6 gather wa from backend. 2021-12-22 21:37:55 +00:00
brw_vec4_builder.h intel: Rename Genx keyword to Gfxx 2021-04-02 18:33:07 +00:00
brw_vec4_cmod_propagation.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_copy_propagation.cpp intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_vec4_cse.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_dead_code_eliminate.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_generator.cpp intel/compiler: Implement nir_intrinsic_last_invocation 2022-03-26 00:28:19 +00:00
brw_vec4_gs_nir.cpp nir: Add ability to count emitted GS primitives. 2020-10-09 15:26:14 +02:00
brw_vec4_gs_visitor.cpp intel/fs: fix total_scratch computation 2022-03-02 13:13:03 +00:00
brw_vec4_gs_visitor.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_live_variables.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_live_variables.h intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_nir.cpp intel/compiler: remove gfx6 gather wa from backend. 2021-12-22 21:37:55 +00:00
brw_vec4_reg_allocate.cpp intel/vec4: Use ra_alloc_contig_reg_class() to reduce RA overhead. 2021-06-04 19:08:57 +00:00
brw_vec4_surface_builder.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_vec4_surface_builder.h
brw_vec4_tcs.cpp intel/fs: fix total_scratch computation 2022-03-02 13:13:03 +00:00
brw_vec4_tcs.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_tes.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_tes.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_visitor.cpp intel/vec4: Inline emit_texture and move helpers to brw_vec4_nir.cpp 2021-12-16 00:09:45 -08:00
brw_vec4_vs.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_vs_visitor.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vue_map.c intel/compiler: add primitive rate output support 2022-02-02 17:09:46 +00:00
brw_wm_iz.cpp intel: Rename genx keyword to gfxx in source files 2021-04-02 18:33:07 +00:00
gfx6_gs_visitor.cpp intel/vec4: Don't override emit_urb_write_opcode for SNB GS 2021-08-11 23:57:52 +00:00
gfx6_gs_visitor.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
intel_clc.c intel/clc: deal with SPIRV-Tools linker new behavior 2022-03-23 10:24:31 +00:00
meson.build intel: Add a little OpenCL C compiler binary 2022-03-21 11:26:44 +00:00
test_eu_compact.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
test_eu_validate.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
test_fs_cmod_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_fs_copy_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_fs_saturate_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_fs_scoreboard.cpp intel/fs/xehp: Add unit test for handling of RaR deps across multiple pipelines. 2022-01-25 22:40:44 +00:00
test_simd_selection.cpp intel/compiler: Initialize SIMDSelectionTest member error. 2021-11-03 04:22:35 +00:00
test_vec4_cmod_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vec4_copy_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vec4_dead_code_eliminate.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vec4_register_coalesce.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vf_float_conversions.cpp