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A fragment shader that forgets to write to one of the bound render targets (in the presence of MRT) invalidates a core FPK invariant. Check for this and add it to the naughty list. I don't think this needs a backport since FPK isn't really used yet. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10271> |
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| .. | ||
| lcra.c | ||
| lcra.h | ||
| meson.build | ||
| nir_lower_blend.c | ||
| nir_lower_blend.h | ||
| nir_mod_helpers.c | ||
| pan_ir.c | ||
| pan_ir.h | ||
| pan_liveness.c | ||
| pan_lower_64bit_intrin.c | ||
| pan_lower_framebuffer.c | ||
| pan_lower_framebuffer.h | ||
| pan_lower_helper_invocation.c | ||
| pan_lower_sample_position.c | ||
| pan_lower_writeout.c | ||
| pan_sysval.c | ||