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A fragment shader that forgets to write to one of the bound render targets (in the presence of MRT) invalidates a core FPK invariant. Check for this and add it to the naughty list. I don't think this needs a backport since FPK isn't really used yet. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10271> |
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| .. | ||
| bifrost | ||
| include | ||
| lib | ||
| midgard | ||
| shared | ||
| util | ||
| Android.bifrost.mk | ||
| Android.lib.mk | ||
| Android.midgard.mk | ||
| Android.mk | ||
| Android.shared.mk | ||
| Android.util.mk | ||
| Makefile.sources | ||
| meson.build | ||