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.dir-locals.el
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v3dv: add v3d vulkan driver skeleton
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2020-10-13 21:21:24 +00:00 |
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.editorconfig
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v3dv: add v3d vulkan driver skeleton
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2020-10-13 21:21:24 +00:00 |
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meson.build
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v3dv: add v3dv_limits file
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2020-10-13 21:21:32 +00:00 |
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v3d_tiling.c
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v3dv: implement vkCreateImage
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2020-10-13 21:21:25 +00:00 |
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v3dv_bo.c
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v3dv/bo: add dump stats info
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2020-10-13 21:21:31 +00:00 |
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v3dv_bo.h
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v3dv/bo: adding a BO cache
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2020-10-13 21:21:31 +00:00 |
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v3dv_cl.c
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v3dv/bo: adding a BO cache
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2020-10-13 21:21:31 +00:00 |
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v3dv_cl.h
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v3dv/descriptor: use descriptor pool bo for image/samplers
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2020-10-13 21:21:30 +00:00 |
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v3dv_cmd_buffer.c
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v3dv/cmd_buffer: set instance id to 0 at start of tile
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2020-10-13 21:21:33 +00:00 |
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v3dv_debug.c
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v3dv/debug: add v3dv_debug
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2020-10-13 21:21:25 +00:00 |
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v3dv_debug.h
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v3dv/debug: add v3dv_print_v3d_key
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2020-10-13 21:21:33 +00:00 |
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v3dv_descriptor_set.c
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v3dv/descriptor: remove v3dv_descriptor_map_get_image_view
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2020-10-13 21:21:32 +00:00 |
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v3dv_device.c
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v3dv: hook up robust buffer access
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2020-10-13 21:21:33 +00:00 |
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v3dv_entrypoints_gen.py
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v3dv: add v3d vulkan driver skeleton
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2020-10-13 21:21:24 +00:00 |
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v3dv_extensions.py
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v3dv: hook up WSI support
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2020-10-13 21:21:26 +00:00 |
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v3dv_extensions_gen.py
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v3dv: add v3d vulkan driver skeleton
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2020-10-13 21:21:24 +00:00 |
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v3dv_formats.c
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v3dv/formats: properly return unsupported for 1D compressed textures
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2020-10-13 21:21:33 +00:00 |
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v3dv_icd.py
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v3dv: add v3d vulkan driver skeleton
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2020-10-13 21:21:24 +00:00 |
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v3dv_image.c
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v3dv: fix sampling from stencil aspect of a combined depth/stencil image
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2020-10-13 21:21:33 +00:00 |
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v3dv_limits.h
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v3dv: add v3dv_limits file
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2020-10-13 21:21:32 +00:00 |
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v3dv_meta_clear.c
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v3dv: fix color clear pipeline destruction for 32-bit architectures
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2020-10-13 21:21:33 +00:00 |
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v3dv_meta_copy.c
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v3dv/meta_copy: handle mirroring z component bliting 3D images
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2020-10-13 21:21:33 +00:00 |
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v3dv_pass.c
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v3dv: handle multisample resolves for formats that don't support TLB resolves
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2020-10-13 21:21:32 +00:00 |
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v3dv_pipeline.c
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v3dv: honor VkPipelineDepthStencilStateCreateInfo::depthWriteEnable
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2020-10-13 21:21:33 +00:00 |
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v3dv_pipeline_cache.c
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v3dv/pipeline: when looking for a variant, check first current variant
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2020-10-13 21:21:32 +00:00 |
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v3dv_private.h
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v3dv: hook up robust buffer access
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2020-10-13 21:21:33 +00:00 |
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v3dv_query.c
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v3dv/bo: adding a BO cache
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2020-10-13 21:21:31 +00:00 |
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v3dv_queue.c
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v3dv: consider MSAA when computing frame tiling
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2020-10-13 21:21:32 +00:00 |
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v3dv_uniforms.c
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broadcom/compiler: rename QUNIFORM_GET_BUFFER_SIZE to QUNIFORM_GET_SSBO_SIZE
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2020-10-13 21:21:33 +00:00 |
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v3dv_util.c
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v3dv: add v3d vulkan driver skeleton
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2020-10-13 21:21:24 +00:00 |
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v3dv_wsi.c
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v3dv: signal semaphore/fence if needed after acquiring a swapchain image
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2020-10-13 21:21:33 +00:00 |
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v3dv_wsi_x11.c
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v3dv: hook up WSI support
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2020-10-13 21:21:26 +00:00 |
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vk_format_info.h
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v3dv: fix blitting of signed integer formats
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2020-10-13 21:21:32 +00:00 |