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Vulkan has a multi-arch problem... The idea behind the Vulkan loader is that you have a little json file on your disk that tells the loader where to find drivers. The loader looks for these json files in standard locations, and then goes and loads the my_driver.so's that they specify. This allows you as a driver implementer to put their driver wherever on the disk they want so long as the ICD points in the right place. For a multi-arch system, however, you may have multiple libvulkan_intel.so files installed that the loader needs to pick depending on architecture. Since the ICD file format does not specify any architecture information, you can't tell the loader where to find the 32-bit version vs. the 64-bit version. The way that packagers have been dealing with this is to place libvulkan_intel.so in the top level lib directory and provide just a name (and no path) to the loader. It will then use the regular system search paths and find the correct driver. While this solution works fine for distro-installed Vulkan drivers, it doesn't work so well for user-installed drivers because they may put it in /opt or $HOME/.local or some other more exotic location. In this case, you can't use an ICD json file with just a library name because it doesn't know where to find it; you also have to add that to your library lookup path via LD_LIBRARY_PATH or similar. This patch handles both use-cases by taking advantage of the fact that the loader dlopen()s each of the drivers and, if one dlopen() calls fails, it silently continues on to open other drivers. By suffixing the icd file, we can provide two different json files: intel_icd.x86_64.json and intel_icd.i686.json with different paths. Since dlopen() will only succeed on the libvulkan_intel.so of the right arch, the loader will happily ignore the others and load that one. This allows us to properly handle multi-arch while still providing a full path so user installs will work fine. I tested this on my Fedora 25 machine with 32 and 64-bit builds of our Vulkan driver installed and 32 and 64-bit builds of crucible. It seems to work just fine. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Cc: "13.0" <mesa-stable@lists.freedesktop.org> |
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File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.