mesa/src/amd
Samuel Pitoiset d82dfca872 radv: enable fast depth/stencil clears with separate aspects on GFX8
It's similar to GFX9+. Shadow of Mordor (Vulkan beta) hits that
path and it works fine.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-28 07:54:11 +00:00
..
addrlib ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, Renoir 2019-09-23 15:14:11 -04:00
common amd/common: Add extern "C" to some headers that were missing it. 2019-10-10 09:57:52 +02:00
compiler aco: Refactor hazard mitigations, separate pass for GFX10. 2019-10-25 10:10:42 +02:00
llvm ac/llvm: fix ac_to_integer_type() for 32-bit const addr space pointers 2019-10-21 22:32:01 +02:00
registers radeonsi: adjust RB+ blend optimization settings 2019-07-30 22:06:23 -04:00
vulkan radv: enable fast depth/stencil clears with separate aspects on GFX8 2019-10-28 07:54:11 +00:00
Android.addrlib.mk android: amd/addrlib: add gfx10 support 2019-07-10 09:03:55 +02:00
Android.common.mk android: amd/common: export amd/llvm headers 2019-10-14 10:46:45 +02:00
Android.compiler.mk android: aco: add support for libmesa_aco 2019-09-28 15:56:34 +02:00
Android.mk android: aco: add support for libmesa_aco 2019-09-28 15:56:34 +02:00
Makefile.sources amd: Move all amd/common code that depends on LLVM to amd/llvm. 2019-10-08 00:44:08 +00:00
meson.build amd: Move all amd/common code that depends on LLVM to amd/llvm. 2019-10-08 00:44:08 +00:00