mesa/src/microsoft/vulkan
2023-02-11 06:12:23 +00:00
..
dzn_abi_helper.h dzn: Upgrade baseline from ID3D12Device2 to 4 2022-11-17 00:13:33 +00:00
dzn_cmd_buffer.c dzn: Enhanced barriers fixes/workarounds 2023-01-26 03:16:50 +00:00
dzn_descriptor_set.c dzn: Cache GPUVA for buffers 2023-01-26 03:16:50 +00:00
dzn_device.c dzn: Get options4 2023-02-11 06:12:23 +00:00
dzn_dxcore.cpp dzn: Use common physical device list/enumeration helpers 2023-01-24 17:22:25 +00:00
dzn_dxgi.c dzn: Use common physical device list/enumeration helpers 2023-01-24 17:22:25 +00:00
dzn_dxgi.h dzn: Move DXGI code to a separate file and only build it on Windows 2022-07-06 12:18:55 +00:00
dzn_image.c dzn: Ensure we don't mix DSV+simultaneous-access 2023-01-26 03:16:50 +00:00
dzn_meta.c dzn: Get max supported shader model 2022-08-25 21:22:49 +00:00
dzn_nir.c dzn: Rework meta blit VS 2023-01-20 00:35:59 +00:00
dzn_nir.h dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_physical_device_enum.h dzn: Use common physical device list/enumeration helpers 2023-01-24 17:22:25 +00:00
dzn_pipeline.c spirv2dxil: Move shader model into runtime conf struct 2023-02-11 06:12:23 +00:00
dzn_private.h dzn: Get options4 2023-02-11 06:12:23 +00:00
dzn_query.c dzn: Create all buffers in COMMON state 2023-01-04 18:20:26 +00:00
dzn_sync.c dzn: Add an eventfd sync implementation 2022-07-06 12:18:55 +00:00
dzn_util.c dzn: Upgrade baseline from ID3D12Device2 to 4 2022-11-17 00:13:33 +00:00
dzn_wsi.c dzn: Report as a software device for non-Windows 2023-01-26 19:00:31 +00:00
meson.build dzn, driconf: Add a driconf entry for NMS to claim wide line support 2023-01-30 21:17:25 +00:00