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dzn_abi_helper.h
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dzn: Upgrade baseline from ID3D12Device2 to 4
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2022-11-17 00:13:33 +00:00 |
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dzn_cmd_buffer.c
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dzn: Enhanced barriers fixes/workarounds
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2023-01-26 03:16:50 +00:00 |
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dzn_descriptor_set.c
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dzn: Cache GPUVA for buffers
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2023-01-26 03:16:50 +00:00 |
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dzn_device.c
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dzn: Get options4
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2023-02-11 06:12:23 +00:00 |
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dzn_dxcore.cpp
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dzn: Use common physical device list/enumeration helpers
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2023-01-24 17:22:25 +00:00 |
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dzn_dxgi.c
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dzn: Use common physical device list/enumeration helpers
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2023-01-24 17:22:25 +00:00 |
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dzn_dxgi.h
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dzn: Move DXGI code to a separate file and only build it on Windows
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2022-07-06 12:18:55 +00:00 |
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dzn_image.c
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dzn: Ensure we don't mix DSV+simultaneous-access
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2023-01-26 03:16:50 +00:00 |
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dzn_meta.c
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dzn: Get max supported shader model
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2022-08-25 21:22:49 +00:00 |
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dzn_nir.c
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dzn: Rework meta blit VS
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2023-01-20 00:35:59 +00:00 |
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dzn_nir.h
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dzn: Fix triangle-fan emulation
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2022-06-15 00:10:42 +00:00 |
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dzn_physical_device_enum.h
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dzn: Use common physical device list/enumeration helpers
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2023-01-24 17:22:25 +00:00 |
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dzn_pipeline.c
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spirv2dxil: Move shader model into runtime conf struct
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2023-02-11 06:12:23 +00:00 |
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dzn_private.h
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dzn: Get options4
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2023-02-11 06:12:23 +00:00 |
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dzn_query.c
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dzn: Create all buffers in COMMON state
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2023-01-04 18:20:26 +00:00 |
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dzn_sync.c
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dzn: Add an eventfd sync implementation
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2022-07-06 12:18:55 +00:00 |
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dzn_util.c
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dzn: Upgrade baseline from ID3D12Device2 to 4
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2022-11-17 00:13:33 +00:00 |
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dzn_wsi.c
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dzn: Report as a software device for non-Windows
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2023-01-26 19:00:31 +00:00 |
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meson.build
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dzn, driconf: Add a driconf entry for NMS to claim wide line support
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2023-01-30 21:17:25 +00:00 |