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This new 'platform' is added by default with no guards. It is effectively a copy of the surfaceless one, with updated function names and brand new probe function. Due to the reuse, some of the ifdef HAVE_SURFACELESS_PLATFORM guards have been dropped. A worthy mention are the changes in _egFindDisplay, since the original and dup'd fd are required, we make use of the plat_opt argument. Note that no hacks for eglGetDisplay are added - the API works only with the eglGetPlatformDisplay* API. v2: - s/_eglCompareDeviceDisplay/_eglSameDeviceDisplay/ (Eric) - let ^^ return bool (Eric) - fixup meson build, move files() further up (Eric) - copy from plat. surfaceless w/o the visual cleanups - close and free when destroying the dpy - sprinkle a few _eglDeviceSupports - split fd handling into separate function - use directly the render node if no FD is given (Mathias) v3: - s/dpy/disp/g - drop swap_buffers* callbacks - drop loader_set_logger() - drop local define - re-introduce _eglGetDRMDeviceRenderNode() - EGL_WARN on ForceSoftware with HW device - continue using the HW device - bail out for "EGL_MESA_device_software" until it's fixed - wire-up the Android build v4: - use new style _eglFindDisplay() - split hw vs sw code paths - don't close the internal fd (already handled in FiniDisplay()) - make swrast work (bit hacky bit will do for now) - Android for real, drop autotools - Correct HW + LIBGL_ALWAYS_SOFTWARE check - use the dri2_create_drawable() helper v5: - enhance comment around fd checks (Mathias) - rebase for dri2_init_surface() changes Cc: Mathias Fröhlich <Mathias.Froehlich@gmx.net> Acked-by: Marek Olšák <marek.olsak@amd.com> (v4) Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com> |
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| README.rst | ||
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.