mesa/src/broadcom
Alejandro Piñeiro e07c546763 v3dv/format: use XYZ1 swizzle for three-component formats
So far for the formats E5B9G9R9_UFLOAT_PACK32 and
B10G11R11_UFLOAT_PACK32 we were using a XYZW swizzle. But from Vulkan
spec those are three-component, without alpha, formats. So we should
use XYZ1 instead, as we were already doing for other three-component
formats.

Curiously the only case where this raised a problem were when using
clamp to border with transparent black. This change allows us to
remove the code that handled only that specific case.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7355>
2020-10-29 11:06:44 +01:00
..
cle broadcom/cle: fix vec size dump when set to 0 2020-10-23 09:19:02 +02:00
clif v3dv: clif format dumping support 2020-10-13 21:21:26 +00:00
common v3d/limits: add line width and point size limits 2020-10-13 21:21:33 +00:00
compiler v3d/compiler: fix BGRA vertex attributes for vec2/float size. 2020-10-23 09:19:02 +02:00
drm-shim v3d: moving v3d simulator to src/broadcom 2020-06-27 00:06:58 +00:00
qpu broadcom/qpu_instr: wait is not a read or write vpm instruction 2020-08-31 15:02:42 +02:00
simulator v3d/simulator: add v3d_simulator_get_mem_size 2020-10-13 21:21:33 +00:00
vulkan v3dv/format: use XYZ1 swizzle for three-component formats 2020-10-29 11:06:44 +01:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
Android.cle.mk android: broadcom/cle: export the broadcom top level path headers 2018-09-15 09:14:46 +02:00
Android.genxml.mk android: broadcom/genxml: fix collision with intel/genxml header-gen macro 2018-09-15 09:14:33 +02:00
Android.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Makefile.sources v3d: Add a lowering pass for line smoothing 2020-07-06 21:59:16 +00:00
meson.build v3dv: add v3d vulkan driver skeleton 2020-10-13 21:21:24 +00:00