mesa/src
Eric Anholt d4c20e82ae vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.
For now we're still just generating MOVs, but this will let us fold into
other ops in the future.  No difference on shader-db.
2016-11-29 08:38:59 -08:00
..
amd radv: Use different intrinsic for ubo loads. 2016-11-29 08:36:16 +01:00
compiler mesa: fix active subroutine uniforms properly 2016-11-29 15:29:51 +11:00
egl egl/x11: store xcb_screen_t *screen instead of int screen 2016-11-22 15:13:41 +00:00
gallium vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst. 2016-11-29 08:38:59 -08:00
gbm gbm: request correct version of the DRI2_FENCE extension 2016-11-22 15:56:44 +00:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx dri: make use of loader_get_extensions_name(..) helper 2016-11-15 18:15:16 +00:00
gtest Introduce .editorconfig 2016-08-31 17:06:54 -07:00
hgl glapi/hgl: remove the final user of _glapi_check_table() 2016-10-06 15:03:46 +01:00
intel anv: bump the texture gather offset limits 2016-11-29 07:44:01 -08:00
loader loader: automake: whitespace cleanup 2016-11-21 14:46:40 +00:00
mapi mesa: add missing CONTEXT_ROBUST_ACCESS enum 2016-10-27 07:06:41 +03:00
mesa i965/gen7: expose larger gather offsets 2016-11-29 07:44:01 -08:00
util util: import CRC32 implementation from gallium 2016-11-22 18:05:51 +01:00
vulkan/wsi vulkan/wsi: Fix resource leak in success path of wsi_queue_init() 2016-11-28 21:11:25 +00:00
Makefile.am amd: flatten amd/common makefile structure 2016-11-15 20:04:37 +00:00
SConscript scons: put the generated git_sha1.h file in top-level src/ directory 2016-06-17 10:33:00 -06:00