mesa/src
Dylan Baker d4bf9baa43 mesa: Implement ARB_shader_viewport_layer_array for i965
This extension is a combination of AMD_vertex_shader_viewport_index and
AMD_vertex_shader_layer, making it rather trivial to implement.

For gallium I *think* this needs a new cap because of the addition of
support in tessellation evaluation shaders, and since I don't have any
hardware to test it on, I've left that for someone else to wire up.

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-09-20 16:23:04 -07:00
..
amd radeonsi/compute: Use the HSA abi for non-TGSI compute shaders v3 2016-09-16 23:07:10 +00:00
compiler mesa: Implement ARB_shader_viewport_layer_array for i965 2016-09-20 16:23:04 -07:00
egl egl: Add storage for EGL_KHR_debug's state to EGL objects 2016-09-14 11:45:58 -04:00
gallium radeon/vce: add firmware support for version 52.8.3 2016-09-20 15:58:56 -04:00
gbm gbm: remove left-over array 2016-09-14 14:37:34 +01:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx direct-to-native-GL for GLX clients on Cygwin ("Windows-DRI") 2016-09-15 13:14:43 +01:00
gtest Introduce .editorconfig 2016-08-31 17:06:54 -07:00
hgl Introduce .editorconfig 2016-08-31 17:06:54 -07:00
intel aubinator: add a custom handler for immediate register load 2016-09-20 10:47:21 +01:00
loader loader/dri3: Always use at least two back buffers 2016-09-06 13:04:48 +09:00
mapi direct-to-native-GL for GLX clients on Cygwin ("Windows-DRI") 2016-09-15 13:14:43 +01:00
mesa mesa: Implement ARB_shader_viewport_layer_array for i965 2016-09-20 16:23:04 -07:00
util u_endian: add android to glibc clause 2016-09-13 10:04:13 +10:00
Makefile.am mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript scons: put the generated git_sha1.h file in top-level src/ directory 2016-06-17 10:33:00 -06:00