mesa/src/compiler
Alyssa Rosenzweig b0f8c22682 nir/opt_sink: sink agx backfacing
helps an elden ring shader:

Totals from 1 (0.03% of 3206) affected shaders:
Instrs: 4146 -> 4141 (-0.12%)
CodeSize: 27374 -> 27334 (-0.15%)
ALU: 2554 -> 2549 (-0.20%)
FSCIB: 2554 -> 2549 (-0.20%)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35559>
2025-06-20 16:09:28 +00:00
..
clc clc: support cl_khr_extended_bit_ops 2025-06-18 10:13:44 +00:00
glsl mesa: Retire the OptimizeForAOS code. 2025-06-19 19:23:53 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: Add more UINT_MAX variants 2025-06-20 10:11:52 +00:00
nir nir/opt_sink: sink agx backfacing 2025-06-20 16:09:28 +00:00
rust compiler/rust/bitset: BitSetStream takes Key type 2025-06-09 21:49:29 +00:00
spirv vtn: mark BitInstructions cap as supported 2025-06-18 10:13:44 +00:00
builtin_types.py compiler/types: add a bfloat16 type 2025-04-29 16:29:36 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c compiler/types: add a bfloat16 type 2025-04-29 16:29:36 +00:00
glsl_types.h compiler/types: add a bfloat16 type 2025-04-29 16:29:36 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: Add SYSTEM_VALUE_FRAG_COORD_Z/W. 2025-06-18 23:11:36 +00:00
shader_enums.h nir: Add SYSTEM_VALUE_FRAG_COORD_Z/W. 2025-06-18 23:11:36 +00:00
shader_info.h nir: add shader_info::prev_stage_has_xfb 2025-06-12 19:35:37 +00:00