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helps an elden ring shader: Totals from 1 (0.03% of 3206) affected shaders: Instrs: 4146 -> 4141 (-0.12%) CodeSize: 27374 -> 27334 (-0.15%) ALU: 2554 -> 2549 (-0.20%) FSCIB: 2554 -> 2549 (-0.20%) Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35559> |
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| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| libcl | ||
| nir | ||
| rust | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||