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Set REG_A2XX_RB_COPY_DEST_OFFSET in the tile init as it won't get touched by the draw batch. Then gmem2mem is the same for all tiles. Similar to what is done in a6xx, but only for gmem2mem. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Rob Clark <robdclark@gmail.com> |
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| amd | ||
| broadcom | ||
| compiler | ||
| egl | ||
| freedreno | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| imgui | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| vulkan | ||
| meson.build | ||
| SConscript | ||