mesa/src/vulkan
Konstantin Seurer ea51a67996 vulkan/bvh: Enable glsl extensions in meson
Having a list of all enabled/used extensions in meson allows us to get
rid of a lot of boilerplate in every bvh build shader.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35326>
2025-09-16 20:18:01 +00:00
..
anti-lag-layer anti-lag: Don't force enable every supported feature on device creation. 2025-09-12 19:50:14 +00:00
device-select-layer device_select: Allow shortcut names for device types 2025-08-29 15:51:06 +00:00
overlay-layer imgui: Silence build warnings for imgui 2025-09-16 06:16:19 +00:00
registry vulkan: Update headers/xml for 1.4.325 2025-08-08 22:41:14 +00:00
runtime vulkan/bvh: Enable glsl extensions in meson 2025-09-16 20:18:01 +00:00
screenshot-layer build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
util pvr: support VK_FORMAT_R8G8_SSCALED for vertex attribs 2025-09-16 18:26:31 +00:00
vram-report-limit-layer clang-format: Update the .clang-format files to conformance clang-format json-schema 2025-09-09 07:04:55 +00:00
wsi vulkan/wsi/x11: Use mesa_logX() instead of fprintf() 2025-09-08 21:28:10 +00:00
meson.build wsi/display: Expose HDR10 colorspace based on EDID 2025-08-05 08:50:05 +00:00
vulkan-android.sym
vulkan-icd-android-symbols.txt
vulkan-icd-symbols.txt
vulkan.sym
vulkan_api.def.in