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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Currently various parts of mesa use the glapi_table differently. Some use _glapi_get_proc_offset() to get the offset, while others directly reference the specific offset via _gloffset_Function. Add all static entries, to ensure things don't break as we flip to the upstream XML + new mapi generator. Note: the offsets are also used for the alias remap table, thus we need to ensure we honour the correct offsets range or it will break. Currently this is done via MAX_OFFSETS constant, although a better solution is in the works. v2: add FramebufferTexture2DMultisampleEXT v3: add MAX_OFFSETS guard Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> (v1) Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> |
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| common.py | ||
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| install-gallium-links.mk | ||
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| Makefile.am | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================
Source
------
This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.
Build status
------------
Travis:
.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
:target: https://travis-ci.org/mesa3d/mesa
Appveyor:
.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
:target: https://ci.appveyor.com/project/mesa3d/mesa
Coverity:
.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
:target: https://scan.coverity.com/projects/mesa
Build & install
---------------
You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):
.. code-block:: sh
$ mkdir build
$ cd build
$ meson ..
$ sudo ninja install
Support
-------
Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.
The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_
Bug reports
-----------
If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).
Contributing
------------
Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).
Note that Mesa uses email mailing-lists for patches submission, review and
discussions.