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Nick Hamilton cf0786c766
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pco: Fix multiview sampling of subpass input attachments
When sampling a subpass input attachment when multiview is been used
the the view index is required.

This becomes an extra output from the vertex shader which is then
iterated into the fragment shader input where it is then used as the
array layer index when sampling the subpass input attachment.

However this extra output was not having its interpolation mode
configured correctly leading to incorrect instructions being added
causing the view index to always be zero and thus sampling the
subpass input attachment incorrectly.

Fix is to make sure the view index interpolation mode is set to flat.

Fix:
dEQP-VK.multiview.input_attachments.no_queries.1_2_4_8_16_32
dEQP-VK.multiview.input_attachments.no_queries.1_2_4_8
dEQP-VK.multiview.input_attachments.no_queries.15_15_15_15
dEQP-VK.multiview.input_attachments.no_queries.15
dEQP-VK.multiview.input_attachments.no_queries.5_10_5_10
dEQP-VK.multiview.input_attachments.no_queries.8_1_1_8
dEQP-VK.multiview.input_attachments.no_queries.8
dEQP-VK.multiview.input_attachments.no_queries.max_multi_view_view_count
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.1_2_4_8_16_32
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.1_2_4_8
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.15_15_15_15
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.15
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.5_10_5_10
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.8_1_1_8
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.8
dEQP-VK.multiview.renderpass2.input_attachments.no_queries.max_multi_view_view_count

Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39715>
2026-02-09 14:14:55 +00:00
.ci-farms Revert "ci: disable the valve-kws farm" 2026-02-06 07:45:41 +02:00
.ci-farms-disabled Revert "ci: disable the valve-kws farm" 2026-02-06 07:45:41 +02:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab docs: update gitlab docs urls 2025-02-23 00:31:59 +01:00
.gitlab-ci ci/tu: Move vkd3d-proton testing from nightly to pre-merge. 2026-02-03 17:34:09 +00:00
.marge/hooks ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin khronos-update: add Intel's OpenCL header 2026-01-30 17:42:35 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs kk: Expose sampleRateShading 2026-02-09 13:35:01 +00:00
include include: synchronize OpenCL headers 2026-01-30 17:42:35 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src pco: Fix multiview sampling of subpass input attachments 2026-02-09 14:14:55 +00:00
subprojects meson: specify minimal target meson version for rust subprojects 2025-12-12 17:28:49 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore intel/mda: Add code to produce mesa debug archives 2025-09-24 23:08:45 -07:00
.gitlab-ci.yml pvr/ci: Add dEQP-VK testing for BXS-4-64 on TI AM68 SK 2026-01-20 09:19:16 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: update my name and email 2025-11-03 22:08:48 +00:00
.mr-label-maker.yml mr-label-maker: Mark CI files for NVK with the NVK label 2026-01-29 08:17:09 +01:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml ci: read the MSRV from clippy.toml to avoid having too many copies to keep in sync 2025-12-20 00:13:19 +01:00
CODEOWNERS CODEOWNERS: Add KosmicKrisp owners 2025-10-21 02:28:09 +00:00
meson.build intel: Add virtio-gpu native context 2026-02-06 00:15:37 +00:00
meson.options intel: Add virtio-gpu native context 2026-02-06 00:15:37 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 26.1 2026-01-21 17:56:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.