mesa/src
Erik Faye-Lund ccb9f8670e zink: do not store moltenvk functions in screen
These functions are only used once anyway, no need to store them and
make the rest of Zink care.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11554>
2021-06-24 10:46:55 +02:00
..
amd ac/gpu_info: adjust the condition for use_late_alloc 2021-06-23 22:37:32 -04:00
android_stub egl/android: refactor to use the legit vndk/window.h header 2021-06-09 21:07:54 +00:00
asahi nir, nir/algebraic: add byte/word insertion instructions 2021-06-08 08:57:42 +00:00
broadcom v3dv/build: meson infrastructure for multi-hw-version support 2021-06-22 11:34:06 +02:00
compiler nir: use a more fitting index for btd_stack_push_intel 2021-06-22 21:09:25 +00:00
drm-shim drm-shim: fix compile with glibc >= 2.33 2021-04-20 05:49:29 +00:00
egl egl: fix in expected type 2021-06-19 19:34:20 +00:00
etnaviv etnaviv: tell the truth if alpha-test is supported 2021-04-08 19:25:26 +00:00
freedreno ir3/ra: Fix corner case in collect handling 2021-06-23 17:20:29 +00:00
gallium zink: do not store moltenvk functions in screen 2021-06-24 10:46:55 +02:00
gbm gbm: list to stderr all the missing extension 2021-05-24 16:17:47 +00:00
getopt scons: Remove. 2021-03-20 10:38:55 +00:00
glx glx: create DRI screen for display GPU incase of prime 2021-06-03 09:12:32 +00:00
gtest
hgl hgl: Major refactor and cleanup 2021-01-09 20:51:35 -06:00
imgui
intel intel/genxml: fix gfx6 GS SVB_INDEX encoding 2021-06-24 06:50:49 +00:00
loader loader/dri3: Don't churn through xfixes regions in SwapBuffers 2021-06-24 03:18:06 +00:00
mapi glthread: change when glFlush flushes asynchronously 2021-06-17 02:24:22 +00:00
mesa mesa: unreference zombie buffers when creating buffers to lower memory usage 2021-06-23 06:06:04 +00:00
microsoft nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
nouveau nouveau: add drm-shim support 2021-01-11 22:45:01 +00:00
panfrost pan/mdg: Add 16 bytes of padding to the end of shaders 2021-06-23 14:42:55 +00:00
tool pps: Intel pps driver 2021-05-18 14:28:48 +00:00
util util: add work around for the game We Happy Few 2021-06-23 23:44:33 +00:00
virtio venus: remove workarounds for multi-planar format interop 2021-06-16 20:31:32 +00:00
vulkan vk/util: add macros for multidraw 2021-06-22 15:53:03 +00:00
meson.build panfrost: Add a Vulkan driver for Midgard/Bifrost GPUs 2021-06-22 14:07:34 +00:00