mesa/src/intel/compiler
Jason Ekstrand ca4d192802 i965/fs: Lower gl_VertexID and friends to inputs at the NIR level
NIR calls these system values but they come in from the VF unit as
vertex data.  It's terribly convenient to just be able to treat them as
such in the back-end.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
..
.gitignore
brw_cfg.cpp
brw_cfg.h intel/compiler: consistently use ifndef guards over pragma once 2017-03-22 16:55:22 +00:00
brw_compiler.c
brw_compiler.h i965: Move enums to brw_compiler.h. 2017-05-03 16:55:58 -07:00
brw_dead_control_flow.cpp
brw_dead_control_flow.h intel/compiler: consistently use ifndef guards over pragma once 2017-03-22 16:55:22 +00:00
brw_disasm.c i965/disasm: also print nibctrl in IVB for execsize=8 2017-04-14 14:56:06 -07:00
brw_eu.c
brw_eu.h
brw_eu_compact.c
brw_eu_defines.h i965: Move enums to brw_compiler.h. 2017-05-03 16:55:58 -07:00
brw_eu_emit.c i965: Use correct VertStride on align16 instructions. 2017-04-14 14:56:09 -07:00
brw_eu_util.c intel/compiler: whitespace cleanups 2017-03-13 11:16:35 +00:00
brw_eu_validate.c intel: compiler: prevent integer overflow 2017-05-09 13:56:17 +01:00
brw_fs.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_fs.h i965/fs: Lower gl_VertexID and friends to inputs at the NIR level 2017-05-09 15:07:47 -07:00
brw_fs_builder.h
brw_fs_cmod_propagation.cpp
brw_fs_combine_constants.cpp
brw_fs_copy_propagation.cpp
brw_fs_cse.cpp
brw_fs_dead_code_eliminate.cpp
brw_fs_generator.cpp i965/fs: Get 64-bit indirect moves working on IVB. 2017-04-14 14:56:08 -07:00
brw_fs_live_variables.cpp
brw_fs_live_variables.h intel/compiler: consistently use ifndef guards over pragma once 2017-03-22 16:55:22 +00:00
brw_fs_lower_conversions.cpp i965/fs: rename lower_d2x to lower_conversions 2017-04-14 14:56:07 -07:00
brw_fs_lower_pack.cpp
brw_fs_nir.cpp i965/fs: Lower gl_VertexID and friends to inputs at the NIR level 2017-05-09 15:07:47 -07:00
brw_fs_reg_allocate.cpp intel/fs: Take into account amount of data read in spilling cost heuristic. 2017-04-24 11:01:40 -07:00
brw_fs_register_coalesce.cpp
brw_fs_saturate_propagation.cpp
brw_fs_sel_peephole.cpp Revert "i965/fs: Don't emit SEL instructions for type-converting MOVs." 2017-04-14 14:56:07 -07:00
brw_fs_surface_builder.cpp
brw_fs_surface_builder.h
brw_fs_validate.cpp
brw_fs_visitor.cpp i965/fs: Lower gl_VertexID and friends to inputs at the NIR level 2017-05-09 15:07:47 -07:00
brw_inst.h
brw_interpolation_map.c
brw_ir_allocator.h
brw_ir_fs.h i965/fs: add helper to retrieve instruction execution type 2017-04-14 14:56:07 -07:00
brw_ir_vec4.h i965/vec4: don't do horizontal stride on some register file types 2017-04-14 14:56:09 -07:00
brw_nir.c i965/fs: Lower gl_VertexID and friends to inputs at the NIR level 2017-05-09 15:07:47 -07:00
brw_nir.h intel/compiler: consistently use ifndef guards over pragma once 2017-03-22 16:55:22 +00:00
brw_nir_analyze_boolean_resolves.c
brw_nir_attribute_workarounds.c nir: Rework conversion opcodes 2017-03-14 07:36:40 -07:00
brw_nir_intrinsics.c nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_nir_opt_peephole_ffma.c
brw_nir_tcs_workarounds.c
brw_nir_trig_workarounds.py
brw_packed_float.c
brw_predicated_break.cpp
brw_reg.h i965/fs: add helper to retrieve instruction execution type 2017-04-14 14:56:07 -07:00
brw_schedule_instructions.cpp
brw_shader.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_shader.h intel/compiler: consistently use ifndef guards over pragma once 2017-03-22 16:55:22 +00:00
brw_vec4.cpp i965/vs: Set uses_vertexid and friends from brw_compile_vs 2017-05-09 15:07:47 -07:00
brw_vec4.h i965/vec4: use vec4_builder to emit instructions in setup_imm_df() 2017-04-14 14:56:09 -07:00
brw_vec4_builder.h
brw_vec4_cmod_propagation.cpp
brw_vec4_copy_propagation.cpp i965/vec4: split VEC4_OPCODE_FROM_DOUBLE into one opcode per destination's type 2017-04-14 14:56:08 -07:00
brw_vec4_cse.cpp
brw_vec4_dead_code_eliminate.cpp i965/vec4/dce: improve track of partial flag register writes 2017-04-14 14:56:09 -07:00
brw_vec4_generator.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_vec4_gs_nir.cpp
brw_vec4_gs_visitor.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_vec4_gs_visitor.h
brw_vec4_live_variables.cpp
brw_vec4_live_variables.h i965/vec4: consider subregister offset in live variables 2017-04-14 14:56:08 -07:00
brw_vec4_nir.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_vec4_reg_allocate.cpp i965/vec4: split VEC4_OPCODE_FROM_DOUBLE into one opcode per destination's type 2017-04-14 14:56:08 -07:00
brw_vec4_surface_builder.cpp
brw_vec4_surface_builder.h
brw_vec4_tcs.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
brw_vec4_tcs.h
brw_vec4_tes.cpp
brw_vec4_tes.h
brw_vec4_visitor.cpp
brw_vec4_vs.h
brw_vec4_vs_visitor.cpp i965/vs: Set uses_vertexid and friends from brw_compile_vs 2017-05-09 15:07:47 -07:00
brw_vue_map.c
brw_wm_iz.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
gen6_gs_visitor.cpp nir: Embed the shader_info in the nir_shader again 2017-05-09 15:07:47 -07:00
gen6_gs_visitor.h
intel_asm_annotation.c
intel_asm_annotation.h
test_eu_compact.cpp
test_eu_validate.cpp
test_fs_cmod_propagation.cpp
test_fs_copy_propagation.cpp
test_fs_saturate_propagation.cpp
test_vec4_cmod_propagation.cpp
test_vec4_copy_propagation.cpp
test_vec4_register_coalesce.cpp
test_vf_float_conversions.cpp