mesa/src/gallium/frontends/d3d10umd
Yonggang Luo 6f4dc9b807 gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19861>
2022-11-22 06:53:47 +00:00
..
Adapter.cpp gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
D3DKMT.cpp gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
Debug.cpp mesa: Use DEBUG_NAMED_VALUE_END for const struct debug_named_value 2022-11-03 14:40:33 +00:00
Debug.h gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
Device.cpp gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
Device.h
Draw.cpp
Draw.h
DriverIncludes.h util: Move src/gallium/include/pipe/p_format.h to src/util/format/u_formats.h 2022-11-19 03:38:19 +00:00
DxgiFns.cpp d3d10umd: Rename Dxgi.h to DxgiFns.h. 2021-10-26 14:05:33 +00:00
DxgiFns.h d3d10umd: Rename Dxgi.h to DxgiFns.h. 2021-10-26 14:05:33 +00:00
Format.cpp gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
Format.h
InputAssembly.cpp gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
InputAssembly.h
meson.build meson: Use cc.get_argument_syntax instead cc.get_id when possible. 2022-06-16 19:59:58 +00:00
OutputMerger.cpp
OutputMerger.h
Query.cpp
Query.h
Rasterizer.cpp
Rasterizer.h
README.md
Resource.cpp gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
Resource.h
Shader.cpp gallium: normalized_coords -> unnormalized_coords 2022-10-10 10:20:02 +00:00
Shader.h
ShaderDump.cpp
ShaderDump.h
ShaderParse.c d3d10umd: Fix MSVC build. 2021-10-26 14:05:33 +00:00
ShaderParse.h d3d10umd: Fix MSVC build. 2021-10-26 14:05:33 +00:00
ShaderTGSI.c gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
State.h d3d10umd: Update for transfer interface changes. 2021-10-26 14:05:33 +00:00

This directory has a Gallium state tracker for D3D10 UMD DDI.

It still uses TGSI, not not NIR.

Currently it only supports SW rasterizers. See src/gallium/targets/d3d10sw/README.md for further details.