..
pds
pvr: Change "ID" to "id" in instance_ID_modifier.
2023-01-04 16:30:39 +00:00
usc
pvr: Implement color/depth/depth+stencil attachment clear.
2023-01-04 16:30:39 +00:00
winsys
pvr: Implement vkCmdBeginQuery API.
2022-11-30 22:45:41 +00:00
meson.build
pvr: Add pvr_clear.{h,c} .
2023-01-04 16:30:39 +00:00
pvr_blit.c
pvr: Remove PVR_STATIC_CLEAR_.*_BIT and use VkImageAspectFlags.
2023-01-04 16:30:39 +00:00
pvr_bo.c
pvr: debug: Add option to zero-alloc all buffer objects
2022-12-01 15:05:59 +00:00
pvr_bo.h
pvr: debug: Add option to track pvr_bo allocations
2022-11-25 16:42:55 +00:00
pvr_clear.c
pvr: Remove PVR_STATIC_CLEAR_.*_BIT and use VkImageAspectFlags.
2023-01-04 16:30:39 +00:00
pvr_clear.h
pvr: Remove PVR_STATIC_CLEAR_.*_BIT and use VkImageAspectFlags.
2023-01-04 16:30:39 +00:00
pvr_cmd_buffer.c
pvr: Remove PVR_STATIC_CLEAR_.*_BIT and use VkImageAspectFlags.
2023-01-04 16:30:39 +00:00
pvr_csb.c
pvr: debug: Add option to zero-alloc all buffer objects
2022-12-01 15:05:59 +00:00
pvr_csb.h
pvr: debug: Add "cs" debug option to dump control stream on job submit
2022-11-25 16:42:55 +00:00
pvr_csb_enum_helpers.h
pvr: debug: Print hexdump for referenced buffers with unknown encoding
2022-12-01 15:05:59 +00:00
pvr_descriptor_set.c
pvr: Don't print out secondaries if they aren't used.
2022-11-28 09:12:36 +00:00
pvr_device.c
pvr: Move static clear state into pvr_clear.c .
2023-01-04 16:30:39 +00:00
pvr_dump_bo.c
pvr: debug: Add "cs" debug option to dump control stream on job submit
2022-11-25 16:42:55 +00:00
pvr_dump_bo.h
pvr: debug: Add "cs" debug option to dump control stream on job submit
2022-11-25 16:42:55 +00:00
pvr_dump_csb.c
pvr: debug: Print hexdump at the end of all sub buffers
2022-12-01 15:05:59 +00:00
pvr_formats.c
pvr: setup buffer and image format feature bits
2022-10-31 11:07:30 +00:00
pvr_formats.h
pvr: Change pvr_get_hw_clear_color() to pack based on accum formats.
2022-10-25 10:15:09 +00:00
pvr_hardcode.c
pvr: Add multi layer passthough vert shader upload in device.
2023-01-04 16:30:39 +00:00
pvr_hardcode.h
pvr: Add multi layer passthough vert shader upload in device.
2023-01-04 16:30:39 +00:00
pvr_hw_pass.c
pvr: Store format aspects on render pass attachments
2022-11-11 16:48:51 +00:00
pvr_hw_pass.h
pvr: Convert attachment indexes to unsigned.
2022-09-30 10:52:51 +00:00
pvr_image.c
pvr: remove some stale FIXMEs/pvr_finishmes
2022-11-10 14:11:07 +00:00
pvr_job_common.c
pvr: Move BRN 44079, 48492 and 66011 code into pvrsrvkm specific directory
2022-07-27 10:13:19 +00:00
pvr_job_common.h
pvr: Move BRN 44079, 48492 and 66011 code into pvrsrvkm specific directory
2022-07-27 10:13:19 +00:00
pvr_job_compute.c
pvr: debug: Add "cs" debug option to dump control stream on job submit
2022-11-25 16:42:55 +00:00
pvr_job_compute.h
pvr: Handle pipeline barrier vk_sync.
2022-10-19 16:07:26 +00:00
pvr_job_context.c
pvr: Move BRN 44079, 48492 and 66011 code into pvrsrvkm specific directory
2022-07-27 10:13:19 +00:00
pvr_job_context.h
pvr: Split pvr_dev_addr_t into a separate header
2022-07-15 10:39:21 +01:00
pvr_job_render.c
pvr: Account for other depth formats in pvr_frag_state_stream_init()
2022-12-08 14:53:13 +00:00
pvr_job_render.h
pvr: Add stencil support in render job setup
2022-12-08 14:53:13 +00:00
pvr_job_transfer.c
pvr: Handle pipeline barrier vk_sync.
2022-10-19 16:07:26 +00:00
pvr_job_transfer.h
pvr: Handle pipeline barrier vk_sync.
2022-10-19 16:07:26 +00:00
pvr_limits.h
pvr: Add support for generating render pass hw setup data.
2022-09-22 16:53:52 +01:00
pvr_pass.c
pvr: Setup tile buffers.
2022-11-28 11:38:38 +00:00
pvr_pipeline.c
pvr: Refactor pvr_compute_pipeline and pvr_compute_pipeline_shader
2022-12-08 13:10:35 +00:00
pvr_pipeline_cache.c
pvr_private.h
pvr: Remove PVR_STATIC_CLEAR_.*_BIT and use VkImageAspectFlags.
2023-01-04 16:30:39 +00:00
pvr_query.c
pvr: Add support to submit occlusion query sub cmds.
2022-11-30 22:45:41 +00:00
pvr_query_compute.c
pvr: Add pvr_pds_compute_shader_program_init()
2022-12-05 14:46:07 +00:00
pvr_queue.c
pvr: Replace sub_cmd flags with bools within each sub_cmd type.
2022-12-01 14:55:55 +00:00
pvr_shader.c
pvr_shader.h
pvr_tex_state.c
pvr: cube map tex state packing fixes
2022-09-06 15:46:09 +01:00
pvr_tex_state.h
pvr: Split pvr_dev_addr_t into a separate header
2022-07-15 10:39:21 +01:00
pvr_wsi.c
pvr: Use the common AcquireNextImage implementation
2022-06-10 01:33:12 +00:00
vk_format.h
vulkan: Common vk_format_get_component_bits
2022-07-18 22:14:06 +00:00