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This patch and its description are inspired from Jose Fonseca explanations and suggestions. With this patch the following logic applies and only if __APPLE__: When building mesa, GLhandleARB is defined as unsigned long and at some point casted to GLuint in gl fuction implementations. These exact points are where these errors and warnings appear. When building an application GLhandleARB is defined as void*. Later when calling a gl function, for example glBindAttribLocationARB, it will be dispatched to _mesa_BindAttribLocation. So internally void* will be treated as unsigned long which has the same size. So the same truncation happens when casting it to GLuint. Same when GLhandleARB appears as return value. For mesa it will be GLuint -> unsigned long. For an application it will be GLuint -> unsigned long -> void*. Note that the value will be preserved when casting back to GLuint. When GLhandleARB appears as a pointer there are also separate entry-points, i.e. _mesa_FuncNameARB. So the same logic can be applied. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66346 Signed-off-by: Julien Isorce <julien.isorce@gmail.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> |
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| docs | ||
| doxygen | ||
| include | ||
| m4 | ||
| scons | ||
| src | ||
| .dir-locals.el | ||
| .gitattributes | ||
| .gitignore | ||
| Android.common.mk | ||
| Android.mk | ||
| autogen.sh | ||
| CleanSpec.mk | ||
| common.py | ||
| configure.ac | ||
| install-gallium-links.mk | ||
| install-lib-links.mk | ||
| Makefile.am | ||
| SConstruct | ||
| VERSION | ||
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.