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Samuel Pitoiset c6be5cefba radv/gfx10: make use the output usage mask when exporting NGG GS params
It shouldn't matter much because output varyings should have been
compacted during NIR shader linking but it mirrors what the driver
does when emitting NGG GS vertex parameters.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-06 17:25:28 +02:00
.gitlab-ci gitlab-ci: Enable the GLES2/3 CTS on softpipe. 2019-08-20 13:31:13 -07:00
bin symbols-check: fix nm invocation on MacOS 2019-08-04 11:06:27 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs specs: Sync framebuffer_flip_y text with GL registry 2019-09-05 09:26:30 +02:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include include: sync GL headers with registry 2019-09-05 09:26:15 +02:00
scons scons: Add coroutines component to build. 2019-09-04 20:05:43 -07:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src radv/gfx10: make use the output usage mask when exporting NGG GS params 2019-09-06 17:25:28 +02:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Use new needs: keyword 2019-08-30 11:27:00 +02:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml travis: Fail build if any command in if statement fails. 2019-08-31 12:20:04 -07:00
Android.common.mk android: mesa: revert "Enable asm unconditionally" 2019-09-06 08:48:28 +02:00
Android.mk android: mesa: revert "Enable asm unconditionally" 2019-09-06 08:48:28 +02:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build ac,radv,radeonsi: remove LLVM 7 support 2019-08-23 08:12:34 +02:00
meson_options.txt v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION mesa: bump version to 19.3.0-devel 2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.