radv/gfx10: make use the output usage mask when exporting NGG GS params

It shouldn't matter much because output varyings should have been
compacted during NIR shader linking but it mirrors what the driver
does when emitting NGG GS vertex parameters.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2019-09-06 10:34:35 +02:00
parent b1a872f0c0
commit c6be5cefba

View file

@ -3489,16 +3489,21 @@ static void gfx10_ngg_gs_emit_epilogue_2(struct radv_shader_context *ctx)
unsigned out_idx = 0;
gep_idx[1] = ctx->ac.i32_0;
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
unsigned output_usage_mask =
ctx->shader_info->gs.output_usage_mask[i];
int length = util_last_bit(output_usage_mask);
if (!(ctx->output_mask & (1ull << i)))
continue;
outputs[noutput].slot_name = i;
outputs[noutput].slot_index = i == VARYING_SLOT_CLIP_DIST1;
outputs[noutput].usage_mask = ctx->shader_info->gs.output_usage_mask[i];
int length = util_last_bit(outputs[noutput].usage_mask);
outputs[noutput].usage_mask = output_usage_mask;
for (unsigned j = 0; j < length; j++, out_idx++) {
if (!(output_usage_mask & (1 << j)))
continue;
gep_idx[2] = LLVMConstInt(ctx->ac.i32, out_idx, false);
tmp = LLVMBuildGEP(builder, vertexptr, gep_idx, 3, "");
tmp = LLVMBuildLoad(builder, tmp, "");