| .. |
|
glsl
|
glsl: ignore interface precision qualifier on desktop GL
|
2021-04-27 08:25:41 +00:00 |
|
nir
|
nir: Add filter callback for lower_to_scalar to the options
|
2021-05-07 12:09:03 +00:00 |
|
spirv
|
vtn: Use relaxed 24bit opcodes for CL 24bit math
|
2021-05-05 22:06:42 +00:00 |
|
Android.glsl.gen.mk
|
android: util: Move xxd.py to util
|
2020-10-11 23:22:34 +02:00 |
|
Android.glsl.mk
|
android: glsl: build shader cache sources
|
2017-02-20 16:30:37 +00:00 |
|
Android.mk
|
|
|
|
Android.nir.gen.mk
|
android: spirv: fix '::' typo in gen rules
|
2020-12-08 22:44:23 +01:00 |
|
Android.nir.mk
|
android: fix libmesa_nir build
|
2017-07-21 08:47:56 +03:00 |
|
builtin_type_macros.h
|
compiler/types: Add 64-bit image types
|
2020-11-09 17:17:39 +00:00 |
|
glsl_types.cpp
|
Convert most remaining free-form fall-through comments to FALLTHROUGH
|
2021-04-15 16:01:22 +00:00 |
|
glsl_types.h
|
glsl: fix is_integer_16_32
|
2021-04-10 09:01:54 +00:00 |
|
Makefile.sources
|
nir: Rename nir_lower_cl_images_to_tex, replace 'cl' with 'readonly'
|
2021-04-23 23:16:15 +00:00 |
|
meson.build
|
spirv: add some tests for volatile/available/visible
|
2020-09-01 17:15:22 +00:00 |
|
nir_types.cpp
|
nir: Add a size_align helper function for aligning elements to 16 bytes.
|
2020-11-16 13:54:22 -08:00 |
|
nir_types.h
|
nir: Add a size_align helper function for aligning elements to 16 bytes.
|
2020-11-16 13:54:22 -08:00 |
|
shader_enums.c
|
compiler: Drop now unused gl_varying_slot_name()
|
2021-02-13 00:44:53 +00:00 |
|
shader_enums.h
|
shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
2021-04-20 00:28:35 +00:00 |
|
shader_info.h
|
nir: Move shared_memory_explicit_layout bit into common shader_info
|
2021-05-04 20:54:58 +00:00 |