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glsl
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compiler: remove {glsl,nir}/Makefile.sources
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2016-04-11 19:08:23 +01:00 |
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nir
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nir: Fix typo in comment
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2016-04-11 19:24:19 -07:00 |
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.gitignore
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compiler: fix .gitignore for glsl_compiler
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2016-02-03 13:32:46 -05:00 |
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Android.glsl.gen.mk
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glsl: move the android build scripts a level up
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2016-04-11 19:08:23 +01:00 |
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Android.glsl.mk
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glsl: move the android build scripts a level up
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2016-04-11 19:08:23 +01:00 |
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Android.mk
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compiler: android: flesh out nir into separate makefile
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2016-04-11 19:08:23 +01:00 |
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Android.nir.gen.mk
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compiler: android: flesh out nir into separate makefile
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2016-04-11 19:08:23 +01:00 |
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Android.nir.mk
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compiler: android: flesh out nir into separate makefile
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2016-04-11 19:08:23 +01:00 |
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builtin_type_macros.h
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glsl/types: Add a bare "sampler" type
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2016-02-13 17:22:36 -08:00 |
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glsl_types.cpp
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glsl: add helper for counting varyings
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2016-03-31 12:51:06 +11:00 |
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glsl_types.h
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glsl: add helper for counting varyings
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2016-03-31 12:51:06 +11:00 |
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Makefile.am
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compiler: automake: flesh out NIR into separate makefile.
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2016-04-11 19:08:23 +01:00 |
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Makefile.glsl.am
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compiler: automake: split out glsl into separate makefile
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2016-04-11 19:08:23 +01:00 |
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Makefile.nir.am
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compiler: automake: flesh out NIR into separate makefile.
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2016-04-11 19:08:23 +01:00 |
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Makefile.sources
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nir: add a pass for lowering (un)pack_double_2x32
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2016-04-11 08:29:27 +02:00 |
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nir_types.cpp
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nir/types: Add a wrapper for count_attribute_slots
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2016-04-07 09:44:11 +02:00 |
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nir_types.h
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nir/types: Add a wrapper for count_attribute_slots
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2016-04-07 09:44:11 +02:00 |
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SConscript
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glsl: move the scons build script a level up
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2016-04-11 19:08:23 +01:00 |
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SConscript.glsl
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glsl: move the scons build script a level up
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2016-04-11 19:08:23 +01:00 |
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shader_enums.c
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glsl/shader_enums: Add the other two compute builtins
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2016-04-11 13:53:00 -07:00 |
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shader_enums.h
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glsl/shader_enums: Add the other two compute builtins
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2016-04-11 13:53:00 -07:00 |