mesa/src/broadcom/compiler
Jason Ekstrand d3737002ee nir/lower_atomics_to_ssbo: Also lower barriers
This is more correct for a pass which is supposed to completely lower
away atomic counters.  It also lets us stop supporting atomic counter
barriers in most of the drivers.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>
2020-01-13 17:23:47 +00:00
..
meson.build v3d: add lowering for OpenGL logic operations 2019-07-12 09:16:38 +02:00
nir_to_vir.c nir/lower_atomics_to_ssbo: Also lower barriers 2020-01-13 17:23:47 +00:00
qpu_schedule.c util: rename list_empty() to list_is_empty() 2019-10-28 11:24:38 +00:00
qpu_validate.c v3d: writes to magic registers aren't RF writes after THREND 2019-09-05 22:54:13 +01:00
v3d33_tex.c v3d: prefer using nir_src_comp_as_int over nir_src_as_const_value 2019-04-07 15:13:36 +02:00
v3d33_vpm_setup.c broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file. 2018-01-12 21:56:24 -08:00
v3d40_tex.c v3d: Fix predication with atomic image operations 2019-11-20 11:20:55 +01:00
v3d_compiler.h v3d: handle writes to gl_Layer from geometry shaders 2019-12-16 08:42:37 +01:00
v3d_nir_lower_image_load_store.c v3d: Fix image_load_store clamping of signed integer stores. 2019-01-31 08:39:40 -08:00
v3d_nir_lower_io.c v3d: handle writes to gl_Layer from geometry shaders 2019-12-16 08:42:37 +01:00
v3d_nir_lower_logic_ops.c util: Move gallium's PIPE_FORMAT utils to /util/format/ 2019-11-14 10:47:20 -08:00
v3d_nir_lower_scratch.c v3d: Use the new lower_to_scratch implementation for indirects on temps. 2019-04-12 16:16:58 -07:00
v3d_nir_lower_txf_ms.c v3d: Use nir_shader_lower_instructions() for txf_ms lowering. 2019-07-18 11:28:56 -07:00
vir.c v3d: compute appropriate VPM memory configuration for geometry shader workloads 2019-12-16 08:42:37 +01:00
vir_dump.c v3d: Add missing dumping for the spill offset/size uniforms. 2019-04-12 15:59:31 -07:00
vir_live_variables.c v3d: Stop treating exec masking specially. 2019-03-05 07:36:24 -08:00
vir_opt_copy_propagate.c v3d: Use ldunif instructions for uniforms. 2019-03-05 12:57:39 -08:00
vir_opt_dead_code.c v3d: Drop the V3D 3.x vpm read dead code elimination. 2019-03-05 12:57:39 -08:00
vir_opt_redundant_flags.c v3d: fix checking twice auf flag 2019-06-13 11:45:18 +02:00
vir_opt_small_immediates.c v3d: Use ldunif instructions for uniforms. 2019-03-05 12:57:39 -08:00
vir_register_allocate.c v3d: add new flag dirty TMU cache at v3d_compiler 2019-10-18 14:08:52 +02:00
vir_to_qpu.c tree-wide: replace MAYBE_UNUSED with ASSERTED 2019-07-31 09:41:05 +01:00