mesa/src/broadcom/vulkan
Eric Anholt bcb5f9f94a v3d: Stop advertising support for flat shading.
The GL frontend can lower this weird GL feature away for us.  This should
fix redeclaration of the gl_Color/SecondaryColor as centroid, since that
case had been missed in the !flat special case here.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8601>
2021-02-09 20:06:48 -08:00
..
.dir-locals.el
.editorconfig
meson.build v3dv: port to using common dispatch code. 2021-02-01 18:54:24 +00:00
v3d_tiling.c v3dv: implement vkCreateImage 2020-10-13 21:21:25 +00:00
v3dv_bo.c v3dv: use PIPE_TIMEOUT_INFINITE 2021-01-19 11:54:22 +01:00
v3dv_bo.h v3dv: add a v3dv_bo_init helper 2020-11-04 13:56:51 +01:00
v3dv_cl.c v3dv/bo: adding a BO cache 2020-10-13 21:21:31 +00:00
v3dv_cl.h v3dv/descriptor: use descriptor pool bo for image/samplers 2020-10-13 21:21:30 +00:00
v3dv_cmd_buffer.c v3dv: Fix assert. 2021-01-31 22:28:53 +00:00
v3dv_debug.c v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_debug.h v3dv/debug: add v3dv_print_v3d_key 2020-10-13 21:21:33 +00:00
v3dv_descriptor_set.c v3dv/descriptor: assert CrateDescriptorPool receives valid count values 2021-01-21 17:06:51 +00:00
v3dv_device.c v3dv: initialize render_fd at the top of physical_device_init 2021-02-09 06:45:41 +00:00
v3dv_extensions.py v3dv: implement VK_EXT_private_data 2020-11-17 23:55:14 +00:00
v3dv_extensions_gen.py vulkan: Drop the type_prefix parameter from gen_extensions 2021-02-01 18:54:25 +00:00
v3dv_formats.c v3dv: add a helper to choose a compatible TFU format 2020-12-01 11:24:17 +00:00
v3dv_icd.py
v3dv_image.c v3dv: use the common base object type and struct 2020-11-17 23:55:14 +00:00
v3dv_limits.h v3dv: add v3dv_limits file 2020-10-13 21:21:32 +00:00
v3dv_meta_clear.c v3dv: use intrinsic builders 2021-01-06 14:34:41 +00:00
v3dv_meta_copy.c v3dv: allow a component swizzle in copy_buffer_to_image_shader 2021-02-05 13:31:25 +01:00
v3dv_pass.c v3dv: use the common base object type and struct 2020-11-17 23:55:14 +00:00
v3dv_pipeline.c v3d: Stop advertising support for flat shading. 2021-02-09 20:06:48 -08:00
v3dv_pipeline_cache.c v3dv: use the common base object type and struct 2020-11-17 23:55:14 +00:00
v3dv_private.h v3dv: handle D/S buffer to image copies with the texel buffer path 2021-02-05 13:31:25 +01:00
v3dv_query.c v3dv: Fix uninitialized variable warnings 2021-01-21 10:11:50 -05:00
v3dv_queue.c v3dv: use PIPE_TIMEOUT_INFINITE 2021-01-19 11:54:22 +01:00
v3dv_uniforms.c v3dv: properly handle two different binding points for cmd_buffers 2021-01-22 10:50:32 +00:00
v3dv_util.c v3dv: move error string definition to debug path 2020-12-01 12:10:11 +00:00
v3dv_wsi.c v3dv: port to using common dispatch code. 2021-02-01 18:54:24 +00:00
v3dv_wsi_display.c v3dv: move to subclassing instance/physical device 2021-02-01 18:54:24 +00:00
v3dv_wsi_wayland.c v3dv: move to subclassing instance/physical device 2021-02-01 18:54:24 +00:00
v3dv_wsi_x11.c v3dv: move to subclassing instance/physical device 2021-02-01 18:54:24 +00:00
vk_format_info.h v3dv: fix blitting of signed integer formats 2020-10-13 21:21:32 +00:00