mesa/src
Charmaine Lee bca238d4f5 tgsi: adds tgsi utility to transform a shader to support point sprite
This adds a tgsi utility tgsi_add_point_sprite to transform a geometry
shader to emulate wide points by drawing quads. This utility adds an
extra output for the original point position if the point position is
to be written to a stream output buffer. It also assumes the driver will
add a constant for inverse viewport scale after the user defined constants.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-09-01 16:29:17 -06:00
..
egl egl: scons: fix the haiku build, do not build the dri2 backend 2015-08-22 10:13:31 -05:00
gallium tgsi: adds tgsi utility to transform a shader to support point sprite 2015-09-01 16:29:17 -06:00
gbm mesa/gbm: Resolve GCC sign-compare warning. 2015-08-18 11:34:43 -07:00
getopt
glsl mesa: Move gl_vert_attrib from mtypes.h to shader_enums.h 2015-09-01 14:45:37 -07:00
glx mesa/glx: Resolve GCC sign-compare warning. 2015-08-18 11:34:43 -07:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H 2015-07-22 16:35:25 +01:00
mapi glapi: Inline x86_64_current_tls(). 2015-09-01 13:23:13 -07:00
mesa mesa: Move gl_vert_attrib from mtypes.h to shader_enums.h 2015-09-01 14:45:37 -07:00
util util/ra: (trivial) fix c99 loop variable initialization 2015-08-19 04:17:49 +02:00
Makefile.am automake: rework the EGL build 2015-07-22 16:35:27 +01:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00