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glsl
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glsl: Fix packing of matrices for XFB
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2021-05-20 10:05:39 +00:00 |
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nir
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nir/lower_io_to_vector: fix per vertex io handling for arrays
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2021-05-21 02:43:30 +00:00 |
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spirv
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nir: Rename nir_is_per_vertex_io to nir_is_arrayed_io
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2021-05-14 16:17:45 +00:00 |
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Android.glsl.gen.mk
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android: util: Move xxd.py to util
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2020-10-11 23:22:34 +02:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android.nir.gen.mk
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android: spirv: fix '::' typo in gen rules
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2020-12-08 22:44:23 +01:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.cpp
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glsl: add missing support for explicit components in interface blocks
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2021-05-13 08:07:53 +00:00 |
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glsl_types.h
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glsl: add missing support for explicit components in interface blocks
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2021-05-13 08:07:53 +00:00 |
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Makefile.sources
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nir: Add a discard optimization pass
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2021-05-19 18:04:44 +00:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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nir_types.h
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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shader_enums.c
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compiler: Drop now unused gl_varying_slot_name()
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2021-02-13 00:44:53 +00:00 |
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shader_enums.h
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shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit)
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2021-04-20 00:28:35 +00:00 |
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shader_info.h
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nir: Move shared_memory_explicit_layout bit into common shader_info
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2021-05-04 20:54:58 +00:00 |