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Jason Ekstrand b9e9f92f73 intel/fs: Handle payload node interference in destinations
Starting with d0d039a4d3, we emit writes to the push constant chunk
of the payload to stomp out-of-bounds data to zero for Vulkan.  Then, in
369eab9420, we started emitting shader preamble code for emulated
push constants on Gen12.5 parts.  In either of these cases, we can run
into issues if we don't have a proper live range for some of the payload
registers where they get used for something and then smashed by our push
handling code.  We've not seen many issues with this yet because it only
happens when you have dead push constants.

Fixes: d0d039a4d3 "anv: Emit pushed UBO bounds checking code..."
Fixes: 369eab9420 "intel/fs: Emit code for Gen12-HP indirect..."
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9501>
2021-03-10 22:17:41 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: add RADV bug report template 2020-12-18 08:03:04 +00:00
.gitlab-ci ci/bare-metal: fix fastboot 2021-03-09 23:09:10 +00:00
bin bin/post_version: convert the csv.reader into a concrete list 2021-01-21 23:22:36 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Add some documentation of game GL buffer object mapping behavior. 2021-03-09 09:24:23 -08:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include include/drm-uapi: bump AMDGPU headers 2021-02-26 18:05:36 +01:00
scons meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
src intel/fs: Handle payload node interference in destinations 2021-03-10 22:17:41 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Bump deqp to vk-gl-cts 1.2.5.2 2021-03-04 11:09:35 +00:00
.mailmap .mailmap: resolve duplicates for Yogesh Mohan Marimuthu 2021-03-05 16:35:07 +00:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
meson_options.txt meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.