..
bvh
radv/bvh: Stop emitting leaf nodes inside the encoder
2023-12-18 19:17:21 +00:00
layers
radv: Add workaround to allow sparse binding on gfx queues.
2023-12-07 11:40:38 +00:00
meta
radv: Use correct plane and binding index with SDMA.
2023-12-20 13:22:26 +00:00
nir
radv: Use correct writemask for cooperative matrix ordering.
2023-12-20 11:02:30 +00:00
radix_sort
amd: fix typos
2023-04-13 23:08:22 +00:00
tests
radv: Add radv_nir_lower_hit_attrib_derefs_tests
2023-11-02 15:48:36 +00:00
winsys
ac,radeonsi: require DRM 3.27+ (kernel 4.20+) same as RADV
2023-12-13 16:26:17 +00:00
.clang-format
radv/clang-format: Do not indent C++ modifiers
2023-11-02 15:48:36 +00:00
.editorconfig
meson.build
radv: Move SDMA function and struct declarations to a new header.
2023-12-20 13:22:26 +00:00
radv_acceleration_structure.c
radv/bvh: Stop emitting leaf nodes inside the encoder
2023-12-18 19:17:21 +00:00
radv_aco_shader_info.h
radv,aco: declare PS epilog VGPR arguments for depth/stencil/samplemask
2023-12-06 11:49:31 +00:00
radv_android.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_buffer.c
radv: use 32bit va range for sparse descriptor buffers
2023-12-04 09:59:29 +00:00
radv_buffer_view.c
radv: move buffer view related code to radv_buffer_view.c
2023-12-19 09:48:35 +00:00
radv_check_va.py
radv_cmd_buffer.c
radv: move radv_depth_clamp_mode to radv_cmd_buffer.c
2023-12-19 09:48:35 +00:00
radv_constants.h
radv: move SI_GS_PER_ES to radv_constants.h
2023-12-19 09:48:35 +00:00
radv_cp_reg_shadowing.c
radv: correctly return oom from the device when failing to create a cs
2023-10-27 15:29:32 +00:00
radv_cs.h
ac: Remove CIK prefix from SDMA opcodes.
2023-11-18 17:11:00 +01:00
radv_debug.c
radv/radeonsi: Forward correct GPU instance to umr.
2023-11-13 13:37:27 +00:00
radv_debug.h
radv: disable gs_fast_launch=2 by default
2023-11-07 19:54:47 +00:00
radv_descriptor_set.c
radv: update symbols that have become aliases for newer ones
2023-12-04 10:45:48 +00:00
radv_descriptor_set.h
radv: move more descriptor related declarations to radv_descriptor_set.h
2023-12-19 09:48:34 +00:00
radv_device.c
radv: move meta declarations to radv_meta.h
2023-12-19 09:48:34 +00:00
radv_device_generated_commands.c
radv: add DGC support for mesh shader only
2023-12-05 14:17:39 +00:00
radv_device_memory.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_event.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_formats.c
radv: fix VkDrmFormatModifierProperties2EXT for multi-planar formats
2023-12-08 14:21:42 +00:00
radv_image.c
radv: move image view related code to radv_image_view.c
2023-12-19 09:48:35 +00:00
radv_image_view.c
radv: move image view related code to radv_image_view.c
2023-12-19 09:48:35 +00:00
radv_instance.c
radv: Add option to clear LDS at the end of a shader.
2023-12-20 09:15:45 +00:00
radv_llvm_helper.cpp
radv/clang-format: Do not indent C++ modifiers
2023-11-02 15:48:36 +00:00
radv_llvm_helper.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c
radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm
2023-07-04 21:04:21 +01:00
radv_perfcounter.c
radv: Add queue family argument to some functions.
2023-10-19 14:35:00 +00:00
radv_physical_device.c
radv: advertise VK_KHR_vertex_attribute_divisor
2023-12-13 08:08:21 +00:00
radv_pipeline.c
radv: Add option to clear LDS at the end of a shader.
2023-12-20 09:15:45 +00:00
radv_pipeline_cache.c
radv: remove unused code for compiling PS epilogs as part of pipelines
2023-12-06 08:01:46 +00:00
radv_pipeline_compute.c
radv: remove unused code for compiling PS epilogs as part of pipelines
2023-12-06 08:01:46 +00:00
radv_pipeline_graphics.c
radv: add support for MRT compaction with PS epilogs
2023-12-14 09:51:26 +01:00
radv_pipeline_rt.c
radv: add drirc options to force re-compilation of shaders when needed
2023-11-13 10:47:26 +00:00
radv_private.h
radv: Move SDMA function and struct declarations to a new header.
2023-12-20 13:22:26 +00:00
radv_query.c
radv: Implement vkCmdWriteTimestamp2 on transfer queues.
2023-12-09 01:49:13 +00:00
radv_queue.c
radv: Add workaround to allow sparse binding on gfx queues.
2023-12-07 11:40:38 +00:00
radv_radeon_winsys.h
radv/amdgpu: Separate the concept of residency from use_global_list.
2023-12-13 12:03:20 +00:00
radv_rmv.c
radv/rmv: Recognize LPDDR memory
2023-10-23 18:08:02 +00:00
radv_rra.c
radv/rra: Recognize LPDDR memory
2023-10-23 18:08:02 +00:00
radv_rt_common.c
radv/rt: Reject hits within 10ULP of previous hits in emulated RT
2023-10-16 23:10:20 +00:00
radv_rt_common.h
radv/ray_queries: Skip cull_mask handling if it is FF
2023-09-20 13:00:03 +00:00
radv_rt_shader.c
radv/rt: bsearch inlined shaders
2023-12-21 12:39:06 +00:00
radv_sampler.c
radv: add radv_disable_trunc_coord option
2023-11-17 15:15:27 +00:00
radv_sdma.c
radv: Use correct plane and binding index with SDMA.
2023-12-20 13:22:26 +00:00
radv_sdma.h
radv: Use correct plane and binding index with SDMA.
2023-12-20 13:22:26 +00:00
radv_shader.c
radv: Move SDMA function and struct declarations to a new header.
2023-12-20 13:22:26 +00:00
radv_shader.h
radv: Add option to clear LDS at the end of a shader.
2023-12-20 09:15:45 +00:00
radv_shader_args.c
radv: add support for MRT compaction with PS epilogs
2023-12-14 09:51:26 +01:00
radv_shader_args.h
radv,aco: declare PS epilog VGPR arguments for depth/stencil/samplemask
2023-12-06 11:49:31 +00:00
radv_shader_info.c
radv: Add option to clear LDS at the end of a shader.
2023-12-20 09:15:45 +00:00
radv_spm.c
radv: add SPM support for GFX11
2023-09-25 09:05:58 +02:00
radv_sqtt.c
radv: promote EXT_calibrated_timestamps to KHR
2023-12-11 08:26:20 +01:00
radv_video.c
radv: initialize video decoder for GFX11.5
2023-10-24 08:20:47 +02:00
radv_wsi.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
si_cmd_buffer.c
radv: Enable compute dispatch tunneling
2023-12-04 12:32:47 +00:00
vk_format.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00