Find a file
Neil Roberts b8d15ca5e8 Remove _mesa_is_type_integer and _mesa_is_enum_format_or_type_integer
The comment for _mesa_is_type_integer is confusing because it says that it
returns whether the type is an “integer (non-normalized)” format. I don't
think it makes sense to say whether a type is normalized or not because it
depends on what format it is used with. For example, GL_RGBA+GL_UNSIGNED_BYTE
is normalized but GL_RGBA_INTEGER+GL_UNSIGNED_BYTE isn't. If the normalized
comment is just a mistake then it still doesn't make much sense because it is
missing the packed-pixel types such as GL_UNSIGNED_INT_5_6_5. If those were
added then it effectively just returns type != GL_FLOAT.

That function was only used in _mesa_is_enum_format_or_type_integer. This
function effectively checks whether the format is non-normalized or the type
is an integer. I can't think of any situation where that check would make
sense.

As far as I can tell neither of these functions have ever been used anywhere
so we should just remove them to avoid confusion.

These functions were added in 9ad8f431b2.

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-06-13 15:54:46 +01:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs docs: add link to 10.1.5 on news page 2014-06-09 06:13:41 -07:00
doxygen mesa: remove empty glthread.h file 2014-03-03 13:08:59 -07:00
include Import eglextchromium.h from Chromium. 2014-05-20 11:31:32 -07:00
m4 mapi/glapi: Use ElementTree instead of libxml2. 2014-03-26 13:51:32 +00:00
scons scons: remove dri-i915 build target 2014-06-09 22:46:17 +01:00
src Remove _mesa_is_type_integer and _mesa_is_enum_format_or_type_integer 2014-06-13 15:54:46 +01:00
.dir-locals.el dir-locals.el: Set indent-tabs-mode true for makefile-mode 2014-01-29 11:45:49 -08:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Don't restrict MSVC_VERSION values. 2014-05-02 22:04:46 +01:00
configure.ac configure: correctly autodetect xvmc/vdpau/omx 2014-06-12 18:07:20 +01:00
install-gallium-links.mk build: force .so extension for the gallium dri modules 2014-04-09 22:12:36 +01:00
install-lib-links.mk Partially revert "automake: allow only shared builds" 2014-03-31 12:18:17 +01:00
Makefile.am Makefile: Add bin/test-driver to EXTRA_FILES 2013-12-13 11:12:23 -08:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION mesa: Bump version to 10.3-devel 2014-05-02 21:43:48 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.