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Remove _mesa_is_type_integer and _mesa_is_enum_format_or_type_integer
The comment for _mesa_is_type_integer is confusing because it says that it
returns whether the type is an “integer (non-normalized)” format. I don't
think it makes sense to say whether a type is normalized or not because it
depends on what format it is used with. For example, GL_RGBA+GL_UNSIGNED_BYTE
is normalized but GL_RGBA_INTEGER+GL_UNSIGNED_BYTE isn't. If the normalized
comment is just a mistake then it still doesn't make much sense because it is
missing the packed-pixel types such as GL_UNSIGNED_INT_5_6_5. If those were
added then it effectively just returns type != GL_FLOAT.
That function was only used in _mesa_is_enum_format_or_type_integer. This
function effectively checks whether the format is non-normalized or the type
is an integer. I can't think of any situation where that check would make
sense.
As far as I can tell neither of these functions have ever been used anywhere
so we should just remove them to avoid confusion.
These functions were added in 9ad8f431b2.
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
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2a0dffa0c9
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b8d15ca5e8
2 changed files with 0 additions and 36 deletions
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@ -458,36 +458,6 @@ _mesa_is_enum_format_integer(GLenum format)
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}
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/**
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* Test if the given type is an integer (non-normalized) format.
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*/
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GLboolean
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_mesa_is_type_integer(GLenum type)
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{
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switch (type) {
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case GL_INT:
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case GL_UNSIGNED_INT:
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case GL_SHORT:
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case GL_UNSIGNED_SHORT:
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case GL_BYTE:
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case GL_UNSIGNED_BYTE:
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return GL_TRUE;
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default:
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return GL_FALSE;
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}
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}
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/**
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* Test if the given format or type is an integer (non-normalized) format.
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*/
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extern GLboolean
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_mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
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{
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return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
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}
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GLboolean
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_mesa_is_type_unsigned(GLenum type)
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{
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@ -53,9 +53,6 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type );
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extern GLint
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_mesa_bytes_per_vertex_attrib(GLint comps, GLenum type);
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extern GLboolean
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_mesa_is_type_integer(GLenum type);
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extern GLboolean
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_mesa_is_type_unsigned(GLenum type);
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@ -68,9 +65,6 @@ _mesa_is_enum_format_unsigned_int(GLenum format);
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extern GLboolean
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_mesa_is_enum_format_signed_int(GLenum format);
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extern GLboolean
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_mesa_is_enum_format_or_type_integer(GLenum format, GLenum type);
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extern GLboolean
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_mesa_is_color_format(GLenum format);
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