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If the formats are not suitable as texture type, then they can't be used as texel buffers. Gets tests like the following one: dEQP-VK.image.load_store.without_format.buffer.r32g32b32_sfloat_minalign_uniform to be properly skipped (instead of Crash on the simulator) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766> |
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| .. | ||
| cle | ||
| clif | ||
| common | ||
| compiler | ||
| drm-shim | ||
| qpu | ||
| simulator | ||
| vulkan | ||
| .editorconfig | ||
| Android.cle.mk | ||
| Android.genxml.mk | ||
| Android.mk | ||
| Makefile.sources | ||
| meson.build | ||