..
brw
brw/cse: use copies in operands_match instead of in-place modification
2026-02-11 18:43:02 +00:00
elk
elk: Delete mesh shader remnants
2026-02-09 21:56:05 +00:00
brw_device_sha1_gen_c.py
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
brw_list.h
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_gfx_ver_enum.h
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir.c
intel/compiler: Use nir_split_conversions()
2025-04-07 17:45:21 -05:00
intel_nir.h
brw: add support for separate tessellation shader compilation
2025-09-05 07:46:17 +00:00
intel_nir_blockify_uniform_loads.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_clamp_image_1d_2d_array_sizes.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_clamp_per_vertex_loads.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_lower_non_uniform_barycentric_at_sample.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_lower_non_uniform_resource_intel.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_lower_printf.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_lower_shading_rate_output.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_lower_sparse.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_opt_peephole_ffma.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_opt_peephole_imul32x16.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_nir_tcs_workarounds.c
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_prim.h
intel/compiler: Use SPDX annotations
2026-01-24 20:37:31 +00:00
intel_shader_enums.h
intel: Rename intel_msaa_flags to intel_fs_config
2026-02-06 20:51:43 -08:00
meson.build
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00