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Francisco Jerez b2b621a0ec i965/fs: Switch to per-subspan discard jumps.
ANY4H is more efficient than ANY8H and ANY16H because it makes sure
that whenever a whole subspan hits a discard statement it gets
disabled by the EU until the end of the program, regardless of whether
the discard condition is uniform across all channels of the SIMD8-16
thread.  OTOH ANY8H/ANY16H would cause the rest of the program to be
executed for *all* channels if only one of the channels hadn't taken
the discard branch, potentially increasing the bandwidth and ALU usage
of the program unnecessarily.

This change increases the FPS by over 3x of a simple micro-benchmark
that discards a bunch of fragments and then does a single costly
texturing operation.  I've just re-verified the FPS change on HSW and
SKL, but I expect all platforms from Gen6 up to get a similar benefit.

Note that we could potentially be more aggressive and use the NORMAL
predicate to discard individual channels, but that would need to
happen post-scheduling because the scheduler currently doesn't care to
reorder HALT instructions with respect to other instructions, and the
NORMAL predicate would cause the results of subsequent derivative
computations to become undefined -- If the scheduler didn't reorder
HALT instructions it would actually be safe to switch to NORMAL
because the behavior of derivative computations after a non-uniform
discard statement is undefined by the GLSL spec, but that would make
the optimization implemented by one of the following commits somewhat
more difficult.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-08-18 20:05:00 -07:00
bin bugzilla_mesa.sh: Drop "Bug " from sed command 2016-07-07 15:58:46 +01:00
docs st/mesa: provide GL_OES_copy_image support by caching the original ETC data 2016-08-12 20:21:08 -04:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include Disable use of weak in threads_posix.h on Cygwin 2016-07-15 19:46:54 +01:00
m4 build: Remove unused AX_CHECK_COMPILE_FLAG macro 2016-07-25 15:14:12 +02:00
scons scons: support 2.5.0 2016-05-25 12:23:12 -06:00
scripts scripts: bump git_reviewer.pl --git-min-percent default 2016-05-09 19:30:28 -04:00
src i965/fs: Switch to per-subspan discard jumps. 2016-08-18 20:05:00 -07:00
.dir-locals.el dir-locals.el: set case-label offset to 0 2016-02-03 15:44:51 -05:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore automake: rework the git_sha1.h rule, include in tarball 2016-05-30 17:53:45 +01:00
.mailmap .mailmap: Update my address 2016-08-02 13:29:53 -07:00
.travis.yml travis: Add a test build with scons. 2015-12-01 15:09:56 -08:00
Android.common.mk Android: move libdrm settings to top-level Android.common.mk 2016-06-13 15:31:29 +01:00
Android.mk isl: add support for Android libmesa_isl static library 2016-06-02 22:31:44 +01:00
appveyor.yml appveyor: Force Visual Studio 2013 image. 2016-08-11 14:39:39 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
common.py scons: Allow building with Address Sanitizer. 2016-04-13 06:54:32 +01:00
configure.ac mesa: Drop -fno-strict-aliasing. 2016-08-01 12:09:17 -07:00
install-gallium-links.mk install-gallium-links.mk: handle multiple libraries 2016-04-14 16:30:57 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
Makefile.am automake: add SWR to `make distcheck' gallium drivers 2016-06-13 15:24:44 +01:00
REVIEWERS add REVIEWERS and get_reviewer.pl script 2016-05-04 11:25:46 -04:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION docs: add 12.1.0-devel release notes template, bump version 2016-05-30 20:03:19 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.