mesa/src/compiler
Rhys Perry b03eeb12a9 nir/load_store_vectorize: use nir_def_num_lsb_zero in check_for_robustness
fossil-db (gfx1201):
Totals from 499 (0.63% of 79839) affected shaders:
MaxWaves: 14276 -> 14234 (-0.29%)
Instrs: 520883 -> 508159 (-2.44%); split: -2.45%, +0.01%
CodeSize: 2831220 -> 2731080 (-3.54%); split: -3.54%, +0.00%
VGPRs: 27156 -> 27348 (+0.71%)
SpillSGPRs: 360 -> 390 (+8.33%)
Latency: 4473898 -> 4414552 (-1.33%); split: -1.54%, +0.21%
InvThroughput: 494468 -> 493508 (-0.19%); split: -0.62%, +0.43%
VClause: 14211 -> 14060 (-1.06%); split: -1.16%, +0.10%
SClause: 14653 -> 14354 (-2.04%); split: -2.39%, +0.35%
Copies: 36772 -> 37056 (+0.77%); split: -0.65%, +1.42%
Branches: 11502 -> 11486 (-0.14%)
PreSGPRs: 22605 -> 22848 (+1.07%); split: -0.39%, +1.47%
PreVGPRs: 20571 -> 20833 (+1.27%)
VALU: 242982 -> 243151 (+0.07%); split: -0.08%, +0.14%
SALU: 91332 -> 88069 (-3.57%); split: -3.71%, +0.14%
VMEM: 32275 -> 29137 (-9.72%)
SMEM: 26239 -> 22400 (-14.63%)
VOPD: 345 -> 330 (-4.35%)
SClause: 14646 -> 14347 (-2.04%); split: -2.39%, +0.35%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36760>
2025-08-22 15:45:55 +00:00
..
clc util: Refactoring util_dl_get_path_from_proc out of clc/clc_helpers.cpp 2025-08-07 21:15:13 +00:00
glsl mesa,glsl: add mesh shader subrotine handling 2025-08-22 10:01:57 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir/load_store_vectorize: use nir_def_num_lsb_zero in check_for_robustness 2025-08-22 15:45:55 +00:00
rust compiler/rust/cfg: Use slices instead of &Vec 2025-08-20 17:06:50 +00:00
spirv spirv: Fix RT raygen hit attribute validation error 2025-08-13 10:20:35 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler/types: handle BFLOAT16 when decoding blob 2025-08-20 04:12:00 +00:00
glsl_types.h build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c nir,spirv: Add support for SPV_ARM_core_builtins 2025-08-07 11:46:33 +02:00
shader_enums.h nir: add ACCESS_SKIP_HELPERS 2025-08-12 08:56:37 +00:00
shader_info.h all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00