mesa/src/compiler
Georg Lehmann d0f4b535fe
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nir: constant fold txd with 0 ddx/ddy to txl
Foz-DB GFX1201:
Totals from 34 (0.04% of 80287) affected shaders:
Instrs: 3111158 -> 3111076 (-0.00%)
CodeSize: 16345020 -> 16344908 (-0.00%); split: -0.00%, +0.00%
Latency: 15378053 -> 15378063 (+0.00%); split: -0.00%, +0.00%
InvThroughput: 2940485 -> 2940477 (-0.00%); split: -0.00%, +0.00%
VClause: 79940 -> 79941 (+0.00%)
Copies: 228205 -> 228159 (-0.02%)
VALU: 1730040 -> 1729994 (-0.00%)

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36967>
2025-08-26 06:19:43 +00:00
..
clc util: Refactoring util_dl_get_path_from_proc out of clc/clc_helpers.cpp 2025-08-07 21:15:13 +00:00
glsl mesa,glsl: add mesh shader subrotine handling 2025-08-22 10:01:57 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir: constant fold txd with 0 ddx/ddy to txl 2025-08-26 06:19:43 +00:00
rust compiler/rust/cfg: Use slices instead of &Vec 2025-08-20 17:06:50 +00:00
spirv spirv: Fix RT raygen hit attribute validation error 2025-08-13 10:20:35 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler/types: handle BFLOAT16 when decoding blob 2025-08-20 04:12:00 +00:00
glsl_types.h build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c nir,spirv: Add support for SPV_ARM_core_builtins 2025-08-07 11:46:33 +02:00
shader_enums.h nir: add ACCESS_SKIP_HELPERS 2025-08-12 08:56:37 +00:00
shader_info.h all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00