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Robert Ellison adeed0f90f CELL: fixing stencil bugs
These are the defects found and fixed so far.  Several more have
been observed; I'm working on them.

- Fixed an error in spe_load_uint() that caused incorrect values to be
  loaded if the given unsigned value had the low 18 bits as 0,
  and that caused inefficient code to be emitted if the given value
  had the high 14 bits as 0.

- Fixed a problem in stencil code generation where optional registers
  weren't tracked correctly.

- Fixed a problem that the stencil function NEVER was acting as ALWAYS.

- Fixed several problems that could occur if stenciling were enabled but
  depth was disabled.

- Fixed a problem with two-sided stencil writemask handling that could
  cause a stencil writemask to not be applied.

- Fixed several state permutations that were incorrectly flagged as
  not requiring stencil values to be calculated.
2008-10-10 14:15:51 -06:00
bin Merge commit 'origin/master' into gallium-0.2 2008-10-10 15:26:28 +01:00
configs Merge commit 'origin/master' into gallium-0.2 2008-10-10 15:26:28 +01:00
docs cell: more documentation updates 2008-09-12 12:04:49 -06:00
doxygen Merge branch 'gallium-0.1' into gallium-0.2 2008-09-11 16:05:15 +01:00
include Merge branch 'master' into gallium-0.2 2008-09-21 10:28:06 -07:00
progs replace 1.0/sqrt() with inversesqrt() 2008-10-10 12:04:49 -06:00
scons scons: Install shared libs in the right subdir. 2008-09-08 21:50:50 +09:00
src CELL: fixing stencil bugs 2008-10-10 14:15:51 -06:00
windows Merge branch 'gallium-0.1' into gallium-0.2 2008-09-11 16:05:15 +01:00
.emacs-dirvars Add emacs dirvars file with Mesa indention definition. 2007-09-18 10:02:51 -04:00
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore Merge branch 'gallium-0.1' into gallium-0.2 2008-09-11 16:05:15 +01:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
autogen.sh autoconf: Add autogen.sh from Xorg for easier setup from git 2008-03-10 12:36:57 -07:00
common.py scons: Put the tool logic in a frontend tool. 2008-06-06 14:55:51 +09:00
configure.ac configure.ac: bump dri2proto requirement, drop TTM_API define. 2008-09-04 06:23:14 -04:00
Makefile Merge commit 'origin/gallium-0.1' into gallium-0.2 2008-09-11 18:32:05 +01:00
SConstruct Added command line option for Scons to select which version of MSVS to use. Versions 7.1, 8.0 and 9.0 are allowed. Usage is scons MSVS_VERSION=8.0. 2008-08-29 11:30:32 -06:00

                        WindML Driver for Mesa 4.0


Requirements
------------

Tornado 2 + WindML, Cumulative Patchs are recommended. 
  
I suppose you have a valid WindML installation. Double buffer hardware
gives better performance than double buffer software so if you can
compile your WindML driver with this option, just do it. I/O
redirection is adviced in target server.


Tested on
---------

During the development, my main target was a CoolMonster:
- Video card: CT69000
- CPU: PENTIUM 266MHz

and my host a Windows NT + Tornado 2.


Installation
------------

1. Mesa sources must be in root directory (C:\)

2. Add the following line to your torVars.bat:
set MESA_BASE=C:\Mesa

OR copy the new torVars.bat in your bin path:
c:/Mesa/src/ugl/tornado/torVars.sample -> 
/mnt/nt/Tornado/host/x86-win32/bin/torVars (for example)

3. In a command prompt:
$ torVars
$ cd c:\Mesa
$ make -f Makefile.ugl CPU=PENTIUM

Take a long while...

5. Include all the files from ugldemos folder to build some downloadable
   application modules

4. Download UGL/Mesa object files on target

For example via the WindShell:
ld < c:\Tornado\target\lib\objMesaGL.o
ld < c:\Tornado\target\lib\objMesaUGL.o
ld < c:\Tornado\target\lib\objMesaGLU.o
ld < c:\Tornado\target\lib\objGLUTshapes.o
ld < c:\Tornado\target\lib\objMesaOS.o

You can put the previous lines in a file and use:
< filename

6. Download the application modules.

7. In WindShell, run:
-> uglalldemos

During the show some messages will appear, it provides some useful
information on key management.


Coding
------

Sample Usage:

In addition to the usual ugl calls to initialize UGL, (may be find an
input driver), you must do the following to use the UGL/Mesa interface:

1. Call uglMesaCreateContext() to create a UGL/Mesa rendering context,
   given the display format.

2. Call uglMesaMakeCurrent() to bind the UGL/Mesa buffers to an
   UGL/Mesa Context and to make the context the current one.

3. Make gl* calls to render your graphics.

4. Use uglMesaSwapBuffers() when double buffering to swap front/back buffers.

5. Before the UGL is destroyed, call MesaDestroyContext().

6. Before exiting, call if required uglEventQDestroy and then
   uglDeinitialize();

Limitations
-----------

I found the following limitations in my driver :
 - Color Indexed management is only in 8 bits
 - It's possible to mix UGL/OpenGL application with a software
   double buffer

Modifications
------------

New files in Mesa:
- Makefile.ugl
- rules.windmlmesa
- docs/README.UGL
- include/GL/uglmesa.h
- si-glu/Makefile.ugl
- src/Makefile.ugl
- src/ugl/torGLUTShapesInit.c
- src/ugl/torMesaUGLInit.c
- src/ugl/ugl_api.c
- src/ugl/ugl_dd.c
- src/ugl/ugl_glutshapes.c
- src/ugl/ugl_line.c
- src/ugl/ugl_span.c
- src/ugl/ugl_tri.c
- src/ugl/uglmesaP.h
- ugldemos/*

Modified files in Tornado 2.0:
- c:\Tornado\host\x86-win32\bin\torVars.bat
rem Command line build environments
set WIND_HOST_TYPE=x86-win32
set WIND_BASE=C:\Tornado
set MESA_BASE=C:\Mesa
set PATH=%WIND_BASE%\host\%WIND_HOST_TYPE%\bin;%PATH%
- c:\Tornado\target\config\comps\VxWorks\01uglmesa.cdf
- c:\Tornado\target\h\GL\*

Todo
----
- GCC 2.96, ASM compilation

Thanks to:
----------

Precision Insight team for their great job around Mesa, XFree, and DRI.
Wind River Systems to take me as an intern.


Stephane Raimbault
<stephane.raimbault@windriver.com>
<stephane.raimbault@deesse.univ-lemans.fr>

July 24, 2001