mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-06 11:00:11 +01:00
Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
This commit is contained in:
commit
0397b2bb41
1908 changed files with 207551 additions and 29235 deletions
10
.emacs-dirvars
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10
.emacs-dirvars
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|
@ -0,0 +1,10 @@
|
|||
;; -*- emacs-lisp -*-
|
||||
;;
|
||||
;; This file is processed by the dirvars emacs package. Each variable
|
||||
;; setting below is performed when this dirvars file is loaded.
|
||||
;;
|
||||
indent-tabs-mode: nil
|
||||
tab-width: 8
|
||||
c-basic-offset: 3
|
||||
kde-emacs-after-parent-string: ""
|
||||
evaluate: (c-set-offset 'inline-open '0)
|
||||
5
.gitignore
vendored
5
.gitignore
vendored
|
|
@ -1,5 +1,7 @@
|
|||
*.a
|
||||
*.o
|
||||
*.pyc
|
||||
*.pyo
|
||||
*.so
|
||||
*.sw[a-z]
|
||||
*.pc
|
||||
|
|
@ -14,3 +16,6 @@ aclocal.m4
|
|||
config.log
|
||||
config.status
|
||||
cscope*
|
||||
.sconsign*
|
||||
config.py
|
||||
build
|
||||
|
|
|
|||
9
Makefile
9
Makefile
|
|
@ -12,6 +12,8 @@ default: $(TOP)/configs/current
|
|||
fi \
|
||||
done
|
||||
|
||||
all: default
|
||||
|
||||
|
||||
doxygen:
|
||||
cd doxygen && $(MAKE)
|
||||
|
|
@ -35,7 +37,6 @@ realclean: clean
|
|||
-name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
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||||
|
||||
|
||||
|
||||
install:
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||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
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||||
|
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@ -107,6 +108,7 @@ irix6-o32-static \
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linux \
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linux-alpha \
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||||
linux-alpha-static \
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||||
linux-cell \
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||||
linux-debug \
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||||
linux-directfb \
|
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linux-dri \
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||||
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@ -115,6 +117,7 @@ linux-dri-x86 \
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|||
linux-dri-x86-64 \
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||||
linux-dri-ppc \
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||||
linux-dri-xcb \
|
||||
linux-egl \
|
||||
linux-indirect \
|
||||
linux-fbdev \
|
||||
linux-glide \
|
||||
|
|
@ -122,12 +125,14 @@ linux-ia64-icc \
|
|||
linux-ia64-icc-static \
|
||||
linux-icc \
|
||||
linux-icc-static \
|
||||
linux-llvm \
|
||||
linux-osmesa \
|
||||
linux-osmesa16 \
|
||||
linux-osmesa16-static \
|
||||
linux-osmesa32 \
|
||||
linux-ppc \
|
||||
linux-ppc-static \
|
||||
linux-profile \
|
||||
linux-solo \
|
||||
linux-solo-x86 \
|
||||
linux-solo-ia64 \
|
||||
|
|
@ -141,8 +146,10 @@ linux-x86-debug \
|
|||
linux-x86-32 \
|
||||
linux-x86-64 \
|
||||
linux-x86-64-debug \
|
||||
linux-x86-64-profile \
|
||||
linux-x86-64-static \
|
||||
linux-x86-glide \
|
||||
linux-x86-profile \
|
||||
linux-x86-static \
|
||||
netbsd \
|
||||
openbsd \
|
||||
|
|
|
|||
88
Makefile.DJ
88
Makefile.DJ
|
|
@ -1,88 +0,0 @@
|
|||
# Mesa 3-D graphics library
|
||||
# Version: 4.0
|
||||
#
|
||||
# Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# DOS/DJGPP makefile for Mesa
|
||||
#
|
||||
# Author: Daniel Borca
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
|
||||
#
|
||||
# Available options:
|
||||
#
|
||||
# Environment variables:
|
||||
# GLIDE path to Glide3 SDK; used with FX.
|
||||
# default = $(TOP)/glide3
|
||||
# FX=1 build for 3dfx Glide3. Note that this disables
|
||||
# compilation of most DMesa code and requires fxMesa.
|
||||
# As a consequence, you'll need the DJGPP Glide3
|
||||
# library to build any application.
|
||||
# default = no
|
||||
# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
|
||||
# default = no
|
||||
#
|
||||
# Targets:
|
||||
# all: build everything
|
||||
# libgl: build GL
|
||||
# libglu: build GLU
|
||||
# libglut: build GLUT
|
||||
# clean: remove object files
|
||||
# realclean: remove all generated files
|
||||
#
|
||||
|
||||
|
||||
|
||||
.PHONY : all libgl libglu libglut clean realclean
|
||||
|
||||
CFLAGS = -Wall -W -pedantic
|
||||
CFLAGS += -O2 -ffast-math
|
||||
|
||||
export CFLAGS
|
||||
|
||||
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
else
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
all: libgl libglu libglut
|
||||
|
||||
libgl: lib
|
||||
$(MAKE) -f Makefile.DJ -C src/mesa
|
||||
libglu: lib
|
||||
$(MAKE) -f Makefile.DJ -C src/glu/sgi
|
||||
libglut: lib
|
||||
$(MAKE) -f Makefile.DJ -C src/glut/dos
|
||||
|
||||
lib:
|
||||
mkdir lib
|
||||
|
||||
clean:
|
||||
$(MAKE) -f Makefile.DJ clean -C src/mesa
|
||||
$(MAKE) -f Makefile.DJ clean -C src/glu/mesa
|
||||
$(MAKE) -f Makefile.DJ clean -C src/glu/sgi
|
||||
$(MAKE) -f Makefile.DJ clean -C src/glut/dos
|
||||
|
||||
realclean: clean
|
||||
-$(call UNLINK,lib/*.a)
|
||||
-$(call UNLINK,lib/*.dxe)
|
||||
110
Makefile.mgw
110
Makefile.mgw
|
|
@ -1,110 +0,0 @@
|
|||
# Mesa 3-D graphics library
|
||||
# Version: 4.0
|
||||
#
|
||||
# Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# MinGW makefile v1.2 for Mesa
|
||||
#
|
||||
# Copyright (C) 2002 - Daniel Borca
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
|
||||
#
|
||||
# Available options:
|
||||
#
|
||||
# Environment variables:
|
||||
# GLIDE path to Glide3 SDK; used with FX.
|
||||
# default = $(TOP)/glide3
|
||||
# FX=1 build for 3dfx Glide3. Note that this disables
|
||||
# compilation of most WMesa code and requires fxMesa.
|
||||
# As a consequence, you'll need the Win32 Glide3
|
||||
# library to build any application.
|
||||
# default = no
|
||||
# ICD=1 build the installable client driver interface
|
||||
# (windows opengl driver interface)
|
||||
# default = no
|
||||
# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
|
||||
# default = no
|
||||
#
|
||||
# Targets:
|
||||
# all: build everything
|
||||
# libgl: build GL
|
||||
# clean: remove object files
|
||||
# realclean: remove all generated files
|
||||
#
|
||||
|
||||
# MinGW core makefile updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) MAlthough more tests are needed, it can be used individually!
|
||||
|
||||
|
||||
.PHONY : all libgl clean realclean
|
||||
|
||||
ifeq ($(ICD),1)
|
||||
# when -std=c99 mingw will not define WIN32
|
||||
CFLAGS = -Wall -Werror
|
||||
else
|
||||
# I love c89
|
||||
CFLAGS = -Wall -pedantic
|
||||
endif
|
||||
CFLAGS += -O2 -ffast-math
|
||||
|
||||
export CFLAGS
|
||||
|
||||
|
||||
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
else
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
all: libgl libglu libglut example
|
||||
|
||||
libgl: lib
|
||||
$(MAKE) -f Makefile.mgw -C src/mesa
|
||||
|
||||
libglu: libgl
|
||||
$(MAKE) -f Makefile.mgw -C src/glu/sgi
|
||||
|
||||
libglut: libglu
|
||||
$(MAKE) -f Makefile.mgw -C src/glut/glx
|
||||
|
||||
example: libglut
|
||||
$(MAKE) -f Makefile.mgw star -C progs/samples
|
||||
copy progs\samples\star.exe lib
|
||||
|
||||
lib:
|
||||
mkdir lib
|
||||
|
||||
clean:
|
||||
$(MAKE) -f Makefile.mgw clean -C src/mesa
|
||||
$(MAKE) -f Makefile.mgw clean -C src/glu/sgi
|
||||
$(MAKE) -f Makefile.mgw clean -C src/glut/glx
|
||||
|
||||
realclean: clean
|
||||
-$(call UNLINK,lib/*.a)
|
||||
-$(call UNLINK,lib/*.dll)
|
||||
163
SConstruct
Normal file
163
SConstruct
Normal file
|
|
@ -0,0 +1,163 @@
|
|||
#######################################################################
|
||||
# Top-level SConstruct
|
||||
#
|
||||
# For example, invoke scons as
|
||||
#
|
||||
# scons debug=1 dri=0 machine=x86
|
||||
#
|
||||
# to set configuration variables. Or you can write those options to a file
|
||||
# named config.py:
|
||||
#
|
||||
# # config.py
|
||||
# debug=1
|
||||
# dri=0
|
||||
# machine='x86'
|
||||
#
|
||||
# Invoke
|
||||
#
|
||||
# scons -h
|
||||
#
|
||||
# to get the full list of options. See scons manpage for more info.
|
||||
#
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import sys
|
||||
|
||||
import common
|
||||
|
||||
#######################################################################
|
||||
# Configuration options
|
||||
|
||||
default_statetrackers = 'mesa'
|
||||
|
||||
if common.default_platform in ('linux', 'freebsd', 'darwin'):
|
||||
default_drivers = 'softpipe,failover,i915simple,i965simple,trace'
|
||||
default_winsys = 'xlib'
|
||||
elif common.default_platform in ('winddk',):
|
||||
default_drivers = 'softpipe,i915simple,trace'
|
||||
default_winsys = 'all'
|
||||
else:
|
||||
default_drivers = 'all'
|
||||
default_winsys = 'all'
|
||||
|
||||
opts = Options('config.py')
|
||||
common.AddOptions(opts)
|
||||
opts.Add(ListOption('statetrackers', 'state trackers to build', default_statetrackers,
|
||||
['mesa', 'python']))
|
||||
opts.Add(ListOption('drivers', 'pipe drivers to build', default_drivers,
|
||||
['softpipe', 'failover', 'i915simple', 'i965simple', 'cell', 'trace']))
|
||||
opts.Add(ListOption('winsys', 'winsys drivers to build', default_winsys,
|
||||
['xlib', 'intel', 'gdi']))
|
||||
|
||||
env = Environment(
|
||||
options = opts,
|
||||
tools = ['gallium'],
|
||||
toolpath = ['#scons'],
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# replicate options values in local variables
|
||||
debug = env['debug']
|
||||
dri = env['dri']
|
||||
llvm = env['llvm']
|
||||
machine = env['machine']
|
||||
platform = env['platform']
|
||||
|
||||
# derived options
|
||||
x86 = machine == 'x86'
|
||||
gcc = platform in ('linux', 'freebsd', 'darwin')
|
||||
msvc = platform in ('windows', 'winddk')
|
||||
|
||||
Export([
|
||||
'debug',
|
||||
'x86',
|
||||
'dri',
|
||||
'llvm',
|
||||
'platform',
|
||||
'gcc',
|
||||
'msvc',
|
||||
])
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Environment setup
|
||||
|
||||
# Includes
|
||||
env.Append(CPPPATH = [
|
||||
'#/include',
|
||||
'#/src/gallium/include',
|
||||
'#/src/gallium/auxiliary',
|
||||
'#/src/gallium/drivers',
|
||||
])
|
||||
|
||||
|
||||
# Posix
|
||||
if platform in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
'_SVID_SOURCE',
|
||||
'_BSD_SOURCE',
|
||||
'_GNU_SOURCE',
|
||||
|
||||
'PTHREADS',
|
||||
'HAVE_POSIX_MEMALIGN',
|
||||
])
|
||||
env.Append(CPPPATH = ['/usr/X11R6/include'])
|
||||
env.Append(LIBPATH = ['/usr/X11R6/lib'])
|
||||
env.Append(LIBS = [
|
||||
'm',
|
||||
'pthread',
|
||||
'expat',
|
||||
'dl',
|
||||
])
|
||||
|
||||
|
||||
# DRI
|
||||
if dri:
|
||||
env.ParseConfig('pkg-config --cflags --libs libdrm')
|
||||
env.Append(CPPDEFINES = [
|
||||
('USE_EXTERNAL_DXTN_LIB', '1'),
|
||||
'IN_DRI_DRIVER',
|
||||
'GLX_DIRECT_RENDERING',
|
||||
'GLX_INDIRECT_RENDERING',
|
||||
])
|
||||
|
||||
# LLVM
|
||||
if llvm:
|
||||
# See also http://www.scons.org/wiki/UsingPkgConfig
|
||||
env.ParseConfig('llvm-config --cflags --ldflags --libs')
|
||||
env.Append(CPPDEFINES = ['MESA_LLVM'])
|
||||
# Force C++ linkage
|
||||
env['LINK'] = env['CXX']
|
||||
|
||||
# libGL
|
||||
if platform in ('linux', 'freebsd', 'darwin'):
|
||||
env.Append(LIBS = [
|
||||
'X11',
|
||||
'Xext',
|
||||
'Xxf86vm',
|
||||
'Xdamage',
|
||||
'Xfixes',
|
||||
])
|
||||
|
||||
# for debugging
|
||||
#print env.Dump()
|
||||
|
||||
Export('env')
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Invoke SConscripts
|
||||
|
||||
# TODO: Build several variants at the same time?
|
||||
# http://www.scons.org/wiki/SimultaneousVariantBuilds
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
build_dir = env['build'],
|
||||
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
366
bin/raw2png.py
Executable file
366
bin/raw2png.py
Executable file
|
|
@ -0,0 +1,366 @@
|
|||
#!/usr/bin/env python
|
||||
##########################################################################
|
||||
#
|
||||
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
# All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the
|
||||
# "Software"), to deal in the Software without restriction, including
|
||||
# without limitation the rights to use, copy, modify, merge, publish,
|
||||
# distribute, sub license, and/or sell copies of the Software, and to
|
||||
# permit persons to whom the Software is furnished to do so, subject to
|
||||
# the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice (including the
|
||||
# next paragraph) shall be included in all copies or substantial portions
|
||||
# of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#
|
||||
##########################################################################
|
||||
|
||||
|
||||
import os.path
|
||||
import sys
|
||||
import struct
|
||||
import Image # http://www.pythonware.com/products/pil/
|
||||
|
||||
PIPE_FORMAT_LAYOUT_RGBAZS = 0
|
||||
PIPE_FORMAT_LAYOUT_YCBCR = 1
|
||||
PIPE_FORMAT_LAYOUT_DXT = 2
|
||||
PIPE_FORMAT_LAYOUT_MIXED = 3
|
||||
|
||||
PIPE_FORMAT_COMP_R = 0
|
||||
PIPE_FORMAT_COMP_G = 1
|
||||
PIPE_FORMAT_COMP_B = 2
|
||||
PIPE_FORMAT_COMP_A = 3
|
||||
PIPE_FORMAT_COMP_0 = 4
|
||||
PIPE_FORMAT_COMP_1 = 5
|
||||
PIPE_FORMAT_COMP_Z = 6
|
||||
PIPE_FORMAT_COMP_S = 7
|
||||
|
||||
PIPE_FORMAT_TYPE_UNKNOWN = 0
|
||||
PIPE_FORMAT_TYPE_FLOAT = 1
|
||||
PIPE_FORMAT_TYPE_UNORM = 2
|
||||
PIPE_FORMAT_TYPE_SNORM = 3
|
||||
PIPE_FORMAT_TYPE_USCALED = 4
|
||||
PIPE_FORMAT_TYPE_SSCALED = 5
|
||||
PIPE_FORMAT_TYPE_SRGB = 6
|
||||
PIPE_FORMAT_TYPE_FIXED = 7
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ):
|
||||
return ((PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
|
||||
((SWZ) << 2) |\
|
||||
((SIZEX) << 14) |\
|
||||
((SIZEY) << 17) |\
|
||||
((SIZEZ) << 20) |\
|
||||
((SIZEW) << 23) |\
|
||||
((EXP2) << 26) |\
|
||||
((TYPE) << 29) )
|
||||
|
||||
def _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ):
|
||||
return (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
_PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ):
|
||||
return ((PIPE_FORMAT_LAYOUT_MIXED << 0) |\
|
||||
((SWZ) << 2) |\
|
||||
((SIZEX) << 14) |\
|
||||
((SIZEY) << 17) |\
|
||||
((SIZEZ) << 20) |\
|
||||
((SIZEW) << 23) |\
|
||||
((SIGNX) << 26) |\
|
||||
((SIGNY) << 27) |\
|
||||
((SIGNZ) << 28) |\
|
||||
((SIGNW) << 29) |\
|
||||
((NORMALIZED) << 30) |\
|
||||
((SCALE8) << 31) )
|
||||
|
||||
|
||||
_PIPE_FORMAT_R001 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RG01 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RGB1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RGBA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
|
||||
_PIPE_FORMAT_ARGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
|
||||
_PIPE_FORMAT_ABGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_BGRA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
|
||||
_PIPE_FORMAT_1RGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
|
||||
_PIPE_FORMAT_1BGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_BGR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_0000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_000R = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_RRR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RRRR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_RRRG = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
|
||||
_PIPE_FORMAT_Z000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_0Z00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_SZ00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_ZS00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_S000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
|
||||
def _PIPE_FORMAT_YCBCR( REV ):
|
||||
return ((PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
|
||||
((REV) << 2) )
|
||||
|
||||
def _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE ):
|
||||
return ((PIPE_FORMAT_LAYOUT_DXT << 0) | \
|
||||
((LEVEL) << 2) | \
|
||||
((RSIZE) << 5) | \
|
||||
((GSIZE) << 8) | \
|
||||
((BSIZE) << 11) | \
|
||||
((ASIZE) << 14) )
|
||||
|
||||
PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN )
|
||||
PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 )
|
||||
PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 )
|
||||
PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 )
|
||||
PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 )
|
||||
PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 )
|
||||
PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 )
|
||||
PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8 )
|
||||
PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 )
|
||||
|
||||
|
||||
formats = {}
|
||||
for name, value in globals().items():
|
||||
if name.startswith("PIPE_FORMAT_") and isinstance(value, int):
|
||||
formats[value] = name
|
||||
|
||||
|
||||
def clip(g):
|
||||
return min(max(g, 0), 255)
|
||||
|
||||
|
||||
def yuv2rgb(y, u, v):
|
||||
C = y - 16
|
||||
D = u - 128
|
||||
E = v - 128
|
||||
|
||||
r = clip(( 298 * C + 409 * E + 128) >> 8)
|
||||
g = clip(( 298 * C - 100 * D - 208 * E + 128) >> 8)
|
||||
b = clip(( 298 * C + 516 * D + 128) >> 8)
|
||||
|
||||
return r, g, b
|
||||
|
||||
|
||||
def translate_r5g6b5(data):
|
||||
value, = struct.unpack_from("H", data)
|
||||
r = ((value >> 11) & 0x1f)*0xff/0x1f
|
||||
g = ((value >> 5) & 0x3f)*0xff/0x3f
|
||||
b = ((value >> 0) & 0x1f)*0xff/0x1f
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_a8r8g8b8(data):
|
||||
b, g, r, a = struct.unpack_from("BBBB", data)
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
|
||||
def translate_x8r8g8b8(data):
|
||||
b, g, r, x = struct.unpack_from("BBBB", data)
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_r8g8b8a8(data):
|
||||
r, g, b, a = struct.unpack_from("BBBB", data)
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_ycbcr(data):
|
||||
y1, u, y2, v = struct.unpack_from("BBBB", data)
|
||||
r1, g1, b1 = yuv2rgb(y1, u, v)
|
||||
r2, g2, b2 = yuv2rgb(y1, u, v)
|
||||
return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]]
|
||||
|
||||
def translate_ycbcr_rev(data):
|
||||
v, y2, u, y1 = struct.unpack_from("BBBB", data)
|
||||
r1, g1, b1 = yuv2rgb(y1, u, v)
|
||||
r2, g2, b2 = yuv2rgb(y1, u, v)
|
||||
return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]]
|
||||
|
||||
def translate_x8z24(data):
|
||||
value, = struct.unpack_from("I", data)
|
||||
r = g = b = (value & 0xffffff)*0xff/0xffffff
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_s8z24(data):
|
||||
value, = struct.unpack_from("I", data)
|
||||
r = (value & 0xffffff)*0xff/0xffffff
|
||||
g = value >> 24
|
||||
b = 0
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
|
||||
translate = {
|
||||
PIPE_FORMAT_A8R8G8B8_UNORM: (4, 1, 1, translate_a8r8g8b8),
|
||||
PIPE_FORMAT_X8R8G8B8_UNORM: (4, 1, 1, translate_x8r8g8b8),
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_A8B8G8R8_SNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_R5G6B5_UNORM: (2, 1, 1, translate_r5g6b5),
|
||||
PIPE_FORMAT_YCBCR: (4, 2, 1, translate_ycbcr),
|
||||
PIPE_FORMAT_YCBCR_REV: (4, 2, 1, translate_ycbcr_rev),
|
||||
PIPE_FORMAT_S8Z24_UNORM: (4, 1, 1, translate_s8z24),
|
||||
PIPE_FORMAT_X8Z24_UNORM: (4, 1, 1, translate_x8z24),
|
||||
}
|
||||
|
||||
def read_header(infile):
|
||||
header_fmt = "IIII"
|
||||
header = infile.read(struct.calcsize(header_fmt))
|
||||
return struct.unpack_from(header_fmt, header)
|
||||
|
||||
def process(infilename, outfilename):
|
||||
sys.stderr.write("%s -> %s\n" % (infilename, outfilename))
|
||||
infile = open(infilename, "rb")
|
||||
format, cpp, width, height = read_header(infile)
|
||||
sys.stderr.write(" %ux%ux%ubpp %s\n" % (width, height, cpp*8, formats[format]))
|
||||
outimage = Image.new(
|
||||
mode='RGB',
|
||||
size=(width, height),
|
||||
color=(0,0,0))
|
||||
outpixels = outimage.load()
|
||||
try:
|
||||
bsize, bwidth, bheight, translate_func = translate[format]
|
||||
except KeyError:
|
||||
sys.stderr.write('error: unsupported format %s\n' % formats[format])
|
||||
return
|
||||
for y in range(0, height, bheight):
|
||||
for x in range(0, width, bwidth):
|
||||
indata = infile.read(bsize)
|
||||
outdata = translate_func(indata)
|
||||
for j in range(bheight):
|
||||
for i in range(bwidth):
|
||||
r, g, b, a = outdata[j][i]
|
||||
outpixels[x+i, y+j] = r, g, b
|
||||
outimage.save(outfilename, "PNG")
|
||||
|
||||
|
||||
def main():
|
||||
if sys.platform == 'win32':
|
||||
# wildcard expansion
|
||||
from glob import glob
|
||||
args = []
|
||||
for arg in sys.argv[1:]:
|
||||
args.extend(glob(arg))
|
||||
else:
|
||||
args = sys.argv[1:]
|
||||
for infilename in args:
|
||||
root, ext = os.path.splitext(infilename)
|
||||
outfilename = root + ".png"
|
||||
process(infilename, outfilename)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
309
bin/win32kprof.py
Executable file
309
bin/win32kprof.py
Executable file
|
|
@ -0,0 +1,309 @@
|
|||
#!/usr/bin/env python
|
||||
##########################################################################
|
||||
#
|
||||
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
# All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the
|
||||
# "Software"), to deal in the Software without restriction, including
|
||||
# without limitation the rights to use, copy, modify, merge, publish,
|
||||
# distribute, sub license, and/or sell copies of the Software, and to
|
||||
# permit persons to whom the Software is furnished to do so, subject to
|
||||
# the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice (including the
|
||||
# next paragraph) shall be included in all copies or substantial portions
|
||||
# of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#
|
||||
##########################################################################
|
||||
|
||||
|
||||
import sys
|
||||
import optparse
|
||||
import re
|
||||
import struct
|
||||
|
||||
from gprof2dot import Call, Function, Profile
|
||||
from gprof2dot import CALLS, SAMPLES, TIME, TIME_RATIO, TOTAL_TIME, TOTAL_TIME_RATIO
|
||||
from gprof2dot import DotWriter, TEMPERATURE_COLORMAP
|
||||
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
|
||||
class ParseError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class MsvcDemangler:
|
||||
# http://www.kegel.com/mangle.html
|
||||
|
||||
def __init__(self, symbol):
|
||||
self._symbol = symbol
|
||||
self._pos = 0
|
||||
|
||||
def lookahead(self):
|
||||
return self._symbol[self._pos]
|
||||
|
||||
def consume(self):
|
||||
ret = self.lookahead()
|
||||
self._pos += 1
|
||||
return ret
|
||||
|
||||
def match(self, c):
|
||||
if self.lookahead() != c:
|
||||
raise ParseError
|
||||
self.consume()
|
||||
|
||||
def parse(self):
|
||||
self.match('?')
|
||||
name = self.parse_name()
|
||||
qualifications = self.parse_qualifications()
|
||||
return '::'.join(qualifications + [name])
|
||||
|
||||
def parse_name(self):
|
||||
if self.lookahead() == '?':
|
||||
return self.consume() + self.consume()
|
||||
else:
|
||||
name = self.parse_id()
|
||||
self.match('@')
|
||||
return name
|
||||
|
||||
def parse_qualifications(self):
|
||||
qualifications = []
|
||||
while self.lookahead() != '@':
|
||||
name = self.parse_id()
|
||||
qualifications.append(name)
|
||||
self.match('@')
|
||||
return qualifications
|
||||
|
||||
def parse_id(self):
|
||||
s = ''
|
||||
while True:
|
||||
c = self.lookahead()
|
||||
if c.isalnum() or c in '_':
|
||||
s += c
|
||||
self.consume()
|
||||
else:
|
||||
break
|
||||
return s
|
||||
|
||||
|
||||
def demangle(name):
|
||||
if name.startswith('_'):
|
||||
name = name[1:]
|
||||
idx = name.rfind('@')
|
||||
if idx != -1 and name[idx+1:].isdigit():
|
||||
name = name[:idx]
|
||||
return name
|
||||
if name.startswith('?'):
|
||||
demangler = MsvcDemangler(name)
|
||||
return demangler.parse()
|
||||
return name
|
||||
|
||||
|
||||
class Reader:
|
||||
|
||||
def __init__(self):
|
||||
self.symbols = []
|
||||
self.symbol_cache = {}
|
||||
self.base_addr = None
|
||||
|
||||
def read_map(self, mapfile):
|
||||
# See http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
|
||||
last_addr = 0
|
||||
last_name = 0
|
||||
for line in file(mapfile, "rt"):
|
||||
fields = line.split()
|
||||
try:
|
||||
section_offset, name, addr, type, lib_object = fields
|
||||
except ValueError:
|
||||
continue
|
||||
if type != 'f':
|
||||
continue
|
||||
section, offset = section_offset.split(':')
|
||||
addr = int(offset, 16)
|
||||
self.symbols.append((addr, name))
|
||||
last_addr = addr
|
||||
last_name = name
|
||||
|
||||
# sort symbols
|
||||
self.symbols.sort(key = lambda (addr, name): addr)
|
||||
|
||||
def lookup_addr(self, addr):
|
||||
try:
|
||||
return self.symbol_cache[addr]
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
tolerance = 4196
|
||||
s, e = 0, len(self.symbols)
|
||||
while s != e:
|
||||
i = (s + e)//2
|
||||
start_addr, name = self.symbols[i]
|
||||
try:
|
||||
end_addr, next_name = self.symbols[i + 1]
|
||||
except IndexError:
|
||||
end_addr = start_addr + tolerance
|
||||
if addr < start_addr:
|
||||
e = i
|
||||
continue
|
||||
if addr == end_addr:
|
||||
return next_name, addr - start_addr
|
||||
if addr > end_addr:
|
||||
s = i
|
||||
continue
|
||||
return name, addr - start_addr
|
||||
raise ValueError
|
||||
|
||||
def lookup_symbol(self, name):
|
||||
for symbol_addr, symbol_name in self.symbols:
|
||||
if name == symbol_name:
|
||||
return symbol_addr
|
||||
return 0
|
||||
|
||||
def read_data(self, data):
|
||||
profile = Profile()
|
||||
|
||||
fp = file(data, "rb")
|
||||
entry_format = "IIII"
|
||||
entry_size = struct.calcsize(entry_format)
|
||||
caller = None
|
||||
caller_stack = []
|
||||
while True:
|
||||
entry = fp.read(entry_size)
|
||||
if len(entry) < entry_size:
|
||||
break
|
||||
caller_addr, callee_addr, samples_lo, samples_hi = struct.unpack(entry_format, entry)
|
||||
if caller_addr == 0 and callee_addr == 0:
|
||||
continue
|
||||
|
||||
if self.base_addr is None:
|
||||
ref_addr = self.lookup_symbol('___debug_profile_reference@0')
|
||||
if ref_addr:
|
||||
self.base_addr = (caller_addr - ref_addr) & ~(options.align - 1)
|
||||
else:
|
||||
self.base_addr = 0
|
||||
sys.stderr.write('Base addr: %08x\n' % self.base_addr)
|
||||
|
||||
samples = (samples_hi << 32) | samples_lo
|
||||
|
||||
try:
|
||||
caller_raddr = caller_addr - self.base_addr
|
||||
caller_sym, caller_ofs = self.lookup_addr(caller_raddr)
|
||||
|
||||
try:
|
||||
caller = profile.functions[caller_sym]
|
||||
except KeyError:
|
||||
caller_name = demangle(caller_sym)
|
||||
caller = Function(caller_sym, caller_name)
|
||||
profile.add_function(caller)
|
||||
caller[CALLS] = 0
|
||||
caller[SAMPLES] = 0
|
||||
except ValueError:
|
||||
caller = None
|
||||
|
||||
if not callee_addr:
|
||||
if caller:
|
||||
caller[SAMPLES] += samples
|
||||
else:
|
||||
callee_raddr = callee_addr - self.base_addr
|
||||
callee_sym, callee_ofs = self.lookup_addr(callee_raddr)
|
||||
|
||||
try:
|
||||
callee = profile.functions[callee_sym]
|
||||
except KeyError:
|
||||
callee_name = demangle(callee_sym)
|
||||
callee = Function(callee_sym, callee_name)
|
||||
profile.add_function(callee)
|
||||
callee[CALLS] = samples
|
||||
callee[SAMPLES] = 0
|
||||
else:
|
||||
callee[CALLS] += samples
|
||||
|
||||
if caller is not None:
|
||||
try:
|
||||
call = caller.calls[callee.id]
|
||||
except KeyError:
|
||||
call = Call(callee.id)
|
||||
call[CALLS] = samples
|
||||
caller.add_call(call)
|
||||
else:
|
||||
call[CALLS] += samples
|
||||
|
||||
if options.verbose:
|
||||
if not callee_addr:
|
||||
sys.stderr.write('%s+%u: %u\n' % (caller_sym, caller_ofs, samples))
|
||||
else:
|
||||
sys.stderr.write('%s+%u -> %s+%u: %u\n' % (caller_sym, caller_ofs, callee_sym, callee_ofs, samples))
|
||||
|
||||
# compute derived data
|
||||
profile.validate()
|
||||
profile.find_cycles()
|
||||
profile.aggregate(SAMPLES)
|
||||
profile.ratio(TIME_RATIO, SAMPLES)
|
||||
profile.call_ratios(CALLS)
|
||||
profile.integrate(TOTAL_TIME_RATIO, TIME_RATIO)
|
||||
|
||||
return profile
|
||||
|
||||
|
||||
def main():
|
||||
parser = optparse.OptionParser(
|
||||
usage="\n\t%prog [options] [file] ...",
|
||||
version="%%prog %s" % __version__)
|
||||
parser.add_option(
|
||||
'-a', '--align', metavar='NUMBER',
|
||||
type="int", dest="align", default=16,
|
||||
help="section alignment")
|
||||
parser.add_option(
|
||||
'-m', '--map', metavar='FILE',
|
||||
type="string", dest="map",
|
||||
help="map file")
|
||||
parser.add_option(
|
||||
'-b', '--base', metavar='FILE',
|
||||
type="string", dest="base",
|
||||
help="base addr")
|
||||
parser.add_option(
|
||||
'-n', '--node-thres', metavar='PERCENTAGE',
|
||||
type="float", dest="node_thres", default=0.5,
|
||||
help="eliminate nodes below this threshold [default: %default]")
|
||||
parser.add_option(
|
||||
'-e', '--edge-thres', metavar='PERCENTAGE',
|
||||
type="float", dest="edge_thres", default=0.1,
|
||||
help="eliminate edges below this threshold [default: %default]")
|
||||
parser.add_option(
|
||||
'-v', '--verbose',
|
||||
action="count",
|
||||
dest="verbose", default=0,
|
||||
help="verbose output")
|
||||
|
||||
global options
|
||||
(options, args) = parser.parse_args(sys.argv[1:])
|
||||
|
||||
reader = Reader()
|
||||
if options.base is not None:
|
||||
reader.base_addr = int(options.base, 16)
|
||||
if options.map is not None:
|
||||
reader.read_map(options.map)
|
||||
for arg in args:
|
||||
profile = reader.read_data(arg)
|
||||
profile.prune(options.node_thres/100.0, options.edge_thres/100.0)
|
||||
output = sys.stdout
|
||||
dot = DotWriter(output)
|
||||
colormap = TEMPERATURE_COLORMAP
|
||||
dot.graph(profile, colormap)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
|
||||
64
common.py
Normal file
64
common.py
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
#######################################################################
|
||||
# Common SCons code
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import sys
|
||||
import platform as _platform
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Defaults
|
||||
|
||||
_platform_map = {
|
||||
'linux2': 'linux',
|
||||
'win32': 'winddk',
|
||||
}
|
||||
|
||||
default_platform = sys.platform
|
||||
default_platform = _platform_map.get(default_platform, default_platform)
|
||||
|
||||
_machine_map = {
|
||||
'x86': 'x86',
|
||||
'i386': 'x86',
|
||||
'i486': 'x86',
|
||||
'i586': 'x86',
|
||||
'i686': 'x86',
|
||||
'x86_64': 'x86_64',
|
||||
}
|
||||
if 'PROCESSOR_ARCHITECTURE' in os.environ:
|
||||
default_machine = os.environ['PROCESSOR_ARCHITECTURE']
|
||||
else:
|
||||
default_machine = _platform.machine()
|
||||
default_machine = _machine_map.get(default_machine, 'generic')
|
||||
|
||||
if default_platform in ('linux', 'freebsd', 'darwin'):
|
||||
default_dri = 'yes'
|
||||
elif default_platform in ('winddk', 'windows', 'wince'):
|
||||
default_dri = 'no'
|
||||
else:
|
||||
default_dri = 'no'
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Common options
|
||||
|
||||
def AddOptions(opts):
|
||||
try:
|
||||
from SCons.Options.BoolOption import BoolOption
|
||||
except ImportError:
|
||||
from SCons.Variables.BoolVariable import BoolVariable as BoolOption
|
||||
try:
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
except ImportError:
|
||||
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
|
||||
opts.Add(BoolOption('debug', 'debug build', 'no'))
|
||||
opts.Add(BoolOption('profile', 'profile build', 'no'))
|
||||
#opts.Add(BoolOption('quiet', 'quiet command lines', 'no'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
|
||||
allowed_values=('generic', 'x86', 'x86_64')))
|
||||
opts.Add(EnumOption('platform', 'target platform', default_platform,
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince')))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', 'no'))
|
||||
opts.Add(BoolOption('dri', 'build DRI drivers', default_dri))
|
||||
|
||||
|
|
@ -26,8 +26,8 @@ ifeq ($(CPU), x86)
|
|||
-DUSE_3DNOW_ASM \
|
||||
-DUSE_SSE_ASM
|
||||
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
|
@ -90,7 +90,7 @@ else
|
|||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu glut/beos
|
||||
SRC_DIRS = gallium mesa glu glut/beos
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = beos
|
||||
PROGRAM_DIRS = beos samples redbook demos tests
|
||||
|
|
|
|||
33
configs/darwin-x86ppc
Normal file
33
configs/darwin-x86ppc
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
# Configuration for Darwin / MacOS X, making dynamic libs
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = darwin
|
||||
|
||||
# Compiler and flags
|
||||
CC = cc
|
||||
CXX = cc
|
||||
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
|
||||
MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.dylib
|
||||
GLU_LIB_NAME = libGLU.dylib
|
||||
GLUT_LIB_NAME = libglut.dylib
|
||||
GLW_LIB_NAME = libGLw.dylib
|
||||
OSMESA_LIB_NAME = libOSMesa.dylib
|
||||
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
|
||||
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = gallium mesa glu glut/glx
|
||||
|
||||
|
|
@ -19,6 +19,7 @@ DRM_SOURCE_PATH=$(TOP)/../drm
|
|||
# Compiler and flags
|
||||
CC = cc
|
||||
CXX = CC
|
||||
HOST_CC = $(CC)
|
||||
CFLAGS = -O
|
||||
CXXFLAGS = -O
|
||||
LDFLAGS =
|
||||
|
|
@ -62,7 +63,7 @@ GLW_LIB_GLOB = $(GLW_LIB_NAME)*
|
|||
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
|
||||
# order to build the Motif widget too)
|
||||
|
|
@ -72,20 +73,31 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
|
|||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = mesa glu glut/glx glw
|
||||
SRC_DIRS = gallium mesa egl gallium/winsys glu glut/glx glw
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = x11 osmesa
|
||||
DRIVER_DIRS =
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = demos redbook samples glsl xdemos
|
||||
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = demo
|
||||
|
||||
# Gallium directories and
|
||||
GALLIUM_AUXILIARY_DIRS = draw translate cso_cache pipebuffer tgsi sct rtasm util
|
||||
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple failover
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_WINSYS_DIRS = xlib egl_xlib
|
||||
|
||||
|
||||
# Library dependencies
|
||||
#EXTRA_LIB_PATH ?=
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
|
||||
# Program dependencies - specific GL/glut libraries added in Makefiles
|
||||
APP_LIB_DEPS = -lm
|
||||
|
|
|
|||
|
|
@ -27,6 +27,7 @@ CFLAGS += -fno-strict-aliasing
|
|||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
|
|
@ -40,7 +41,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
|
|||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 gallium mesa glu glut/glx glw
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
|
|
|||
|
|
@ -6,5 +6,5 @@ include $(TOP)/configs/freebsd-dri
|
|||
CONFIG_NAME = freebsd-dri-x86-64
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
||||
MESA_ASM_SOURCES = $(X86-64_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86-64_API)
|
||||
|
|
|
|||
|
|
@ -9,5 +9,5 @@ CONFIG_NAME = freebsd-dri-x86
|
|||
PIC_FLAGS =
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
|
|
|||
54
configs/linux-cell
Normal file
54
configs/linux-cell
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
# linux-cell
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-cell
|
||||
|
||||
|
||||
GALLIUM_DRIVER_DIRS += cell
|
||||
|
||||
|
||||
# Compiler and flags
|
||||
CC = ppu32-gcc
|
||||
CXX = ppu32-g++
|
||||
HOST_CC = gcc
|
||||
|
||||
OPT_FLAGS = -g
|
||||
|
||||
# Cell SDK location
|
||||
SDK = /opt/ibm/cell-sdk/prototype/sysroot/usr
|
||||
|
||||
|
||||
CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -mabi=altivec -maltivec \
|
||||
-I. -I$(SDK)/include \
|
||||
-DGALLIUM_CELL -DUSE_XSHM
|
||||
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
# Omitting glw here:
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu glut/glx
|
||||
|
||||
|
||||
MKDEP_OPTIONS = -fdepend -Y
|
||||
|
||||
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread \
|
||||
-L$(SDK)/lib -m32 -Wl,-m,elf32ppc -R$(SDK)/lib -lspe2
|
||||
|
||||
|
||||
|
||||
### SPU stuff
|
||||
|
||||
SPU_CC = spu-gcc
|
||||
|
||||
SPU_CFLAGS = $(OPT_FLAGS) -W -Wall -Winline -Wmissing-prototypes -Wno-main \
|
||||
-I. -I$(SDK)/spu/include -I$(TOP)/src/mesa/ $(INCLUDE_DIRS) \
|
||||
-include spu_intrinsics.h
|
||||
|
||||
SPU_LFLAGS = -L$(SDK)/spu/lib -Wl,-N -lmisc
|
||||
|
||||
SPU_AR = ppu-ar
|
||||
SPU_AR_FLAGS = -qcs
|
||||
|
||||
SPU_EMBED = ppu32-embedspu
|
||||
SPU_EMBED_FLAGS = -m32
|
||||
|
|
@ -21,12 +21,12 @@ HAVE_X86 = $(shell uname -m | grep 'i[3-6]86' >/dev/null && echo yes)
|
|||
ifeq ($(HAVE_X86), yes)
|
||||
CFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
CXXFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu glut/directfb
|
||||
SRC_DIRS = gallium mesa glu glut/directfb
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = directfb
|
||||
PROGRAM_DIRS = demos directfb
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ CXX = g++
|
|||
#MKDEP = gcc -M
|
||||
#MKDEP_OPTIONS = -MF depend
|
||||
|
||||
OPT_FLAGS = -O -g
|
||||
OPT_FLAGS = -O2 -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
|
|
@ -38,23 +38,21 @@ GLUT_CFLAGS = -fexceptions
|
|||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB)
|
||||
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
# Directories
|
||||
SRC_DIRS := glx/x11 egl $(SRC_DIRS)
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
ifeq ($(USING_EGL), 1)
|
||||
|
|
@ -65,10 +63,20 @@ SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
|||
PROGRAM_DIRS = xdemos
|
||||
endif
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM=dri
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = demo dri xdri
|
||||
|
||||
DRIVER_DIRS =
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = drm egl_xlib
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
|
||||
savage sis tdfx trident unichrome ffb
|
||||
|
||||
# XXX: need to figure out a way for gallium and non-gallium builds to
|
||||
# coexist:
|
||||
#
|
||||
|
||||
#DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
|
||||
# savage sis tdfx trident unichrome ffb
|
||||
DRI_DIRS = intel
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ OPT_FLAGS = -Os -mcpu=603
|
|||
PIC_FLAGS = -fPIC
|
||||
|
||||
ASM_FLAGS = -DUSE_PPC_ASM -DUSE_VMX_ASM
|
||||
ASM_SOURCES = $(PPC_SOURCES)
|
||||
MESA_ASM_SOURCES = $(PPC_SOURCES)
|
||||
|
||||
# Build only the drivers for cards that exist on PowerPC. At some point MGA
|
||||
# will be added, but not yet.
|
||||
|
|
|
|||
|
|
@ -9,6 +9,6 @@ CONFIG_NAME = linux-dri-x86
|
|||
ARCH_FLAGS = -m32
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ CONFIG_NAME = linux-dri-x86-64
|
|||
ARCH_FLAGS = -m64
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
||||
MESA_ASM_SOURCES = $(X86-64_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86-64_API)
|
||||
|
||||
LIB_DIR = lib64
|
||||
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
|||
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
|
||||
-DHAVE_ALIAS -DUSE_XCB -DHAVE_POSIX_MEMALIGN
|
||||
|
||||
X11_INCLUDES = `pkg-config --cflags-only-I x11` `pkg-config --cflags-only-I xcb` `pkg-config --cflags-only-I x11-xcb` `pkg-config --cflags-only-I xcb-glx`
|
||||
X11_INCLUDES = $(shell pkg-config --cflags-only-I x11) $(shell pkg-config --cflags-only-I xcb) $(shell pkg-config --cflags-only-I x11-xcb) $(shell pkg-config --cflags-only-I xcb-glx)
|
||||
|
||||
CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
|
||||
$(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math
|
||||
|
|
@ -36,17 +36,16 @@ CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
|||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=`pkg-config --libs-only-L x11`
|
||||
EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11)
|
||||
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB) `pkg-config --libs xcb` \
|
||||
`pkg-config --libs x11-xcb` `pkg-config --libs xcb-glx`
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
|
||||
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
|
|
@ -57,10 +56,10 @@ USING_EGL=0
|
|||
|
||||
# Directories
|
||||
ifeq ($(USING_EGL), 1)
|
||||
SRC_DIRS = egl glx/x11 mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = egl xdemos
|
||||
SRC_DIRS = egl glx/x11 gallium mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = egl
|
||||
else
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 gallium mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = xdemos
|
||||
endif
|
||||
|
||||
|
|
|
|||
65
configs/linux-egl
Normal file
65
configs/linux-egl
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
# -*-makefile-*-
|
||||
# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-dri
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
#MKDEP = /usr/X11R6/bin/makedepend
|
||||
#MKDEP = gcc -M
|
||||
#MKDEP_OPTIONS = -MF depend
|
||||
|
||||
OPT_FLAGS = -O -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
ARCH_FLAGS ?=
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
|
||||
-DHAVE_ALIAS -DHAVE_POSIX_MEMALIGN
|
||||
|
||||
X11_INCLUDES = -I/usr/X11R6/include
|
||||
|
||||
CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) $(ASM_FLAGS)
|
||||
|
||||
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB)
|
||||
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu egl
|
||||
PROGRAM_DIRS = egl
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = egl_drm
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = intel
|
||||
|
|
@ -9,7 +9,7 @@ CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID
|
|||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
|
||||
SRC_DIRS = mesa glu glut/fbdev
|
||||
SRC_DIRS = gallium mesa glu glut/fbdev
|
||||
DRIVER_DIRS = fbdev osmesa
|
||||
PROGRAM_DIRS = fbdev demos redbook samples
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
|||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -23,5 +23,5 @@ GL_LIB_DEPS =
|
|||
GLUT_LIB_DEPS =
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -lpthread -lcxa -lunwind
|
||||
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
|||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
|
|
|||
34
configs/linux-llvm
Normal file
34
configs/linux-llvm
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with debugging info
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-llvm
|
||||
|
||||
GALLIUM_AUXILIARY_DIRS += gallivm
|
||||
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH -DMESA_LLVM=1
|
||||
|
||||
LLVM_VERSION := $(shell llvm-config --version)
|
||||
|
||||
ifeq ($(LLVM_VERSION),)
|
||||
$(warning Could not find LLVM! Make Sure 'llvm-config' is in the path)
|
||||
MESA_LLVM=0
|
||||
else
|
||||
MESA_LLVM=1
|
||||
$(info Using LLVM version: $(LLVM_VERSION))
|
||||
endif
|
||||
|
||||
ifeq ($(MESA_LLVM),1)
|
||||
# LLVM_CFLAGS=`llvm-config --cflags`
|
||||
LLVM_CXXFLAGS=`llvm-config --cxxflags` -Wno-long-long
|
||||
LLVM_LDFLAGS=`llvm-config --ldflags`
|
||||
LLVM_LIBS=`llvm-config --libs`
|
||||
MKLIB_OPTIONS=-cplusplus
|
||||
else
|
||||
LLVM_CFLAGS=
|
||||
LLVM_CXXFLAGS=
|
||||
endif
|
||||
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
|
|
@ -17,7 +17,7 @@ CFLAGS += -fno-strict-aliasing
|
|||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ OSMESA_LIB_NAME = libOSMesa16.so
|
|||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ OSMESA_LIB_NAME = libOSMesa16.a
|
|||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ OSMESA_LIB_NAME = libOSMesa32.so
|
|||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
|
|
|||
|
|
@ -1,29 +1,8 @@
|
|||
# Configuration for profiling on Linux with gprof
|
||||
|
||||
include $(TOP)/configs/default
|
||||
include $(TOP)/configs/linux-static
|
||||
|
||||
CONFIG_NAME = linux-profile
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -pg -O -ansi -pedantic -Wall -Wmissing-prototypes -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -I/usr/X11R6/include -DUSE_XSHM -DPTHREADS -DDEBUG
|
||||
|
||||
CXXFLAGS = -pg -O -ansi -pedantic -Wall -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -DDEBUG
|
||||
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Need to have -L/usr/X11R6/lib in these:
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
|
||||
|
||||
# Need to make static libs for profiling:
|
||||
MKLIB_OPTIONS = -static
|
||||
GL_LIB_NAME = lib$(GL_LIB).a
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).a
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).a
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).a
|
||||
OSMESA_LIB_NAME = lib$(OSMesa).a
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
|
||||
OPT_FLAGS = -pg -g -O2
|
||||
DEFINES += -DNDEBUG
|
||||
|
|
|
|||
|
|
@ -16,10 +16,10 @@ PIC_FLAGS = -fPIC
|
|||
ARCH_FLAGS ?=
|
||||
|
||||
# DRM and pciaccess
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
PCIACCESS_CFLAGS = `pkg-config --cflags pciaccess`
|
||||
PCIACCESS_LIB = `pkg-config --libs pciaccess`
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
PCIACCESS_CFLAGS = $(shell pkg-config --cflags pciaccess)
|
||||
PCIACCESS_LIB = $(shell pkg-config --libs pciaccess)
|
||||
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
|
|
@ -36,7 +36,7 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
|||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
|
||||
|
|
@ -46,7 +46,7 @@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
|||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx/mini mesa glu glut/mini
|
||||
SRC_DIRS = glx/mini gallium mesa glu glut/mini
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS = miniglx
|
||||
|
||||
|
|
|
|||
|
|
@ -6,5 +6,5 @@ include $(TOP)/configs/linux-solo
|
|||
CONFIG_NAME = linux-solo-x86
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
|
|
|||
|
|
@ -5,5 +5,5 @@ include $(TOP)/configs/linux
|
|||
CONFIG_NAME = linux-sparc
|
||||
|
||||
#ASM_FLAGS = -DUSE_SPARC_ASM
|
||||
#ASM_SOURCES = $(SPARC_SOURCES)
|
||||
#ASM_API = $(SPARC_API)
|
||||
#MESA_ASM_SOURCES = $(SPARC_SOURCES)
|
||||
#GLAPI_ASM_SOURCES = $(SPARC_API)
|
||||
|
|
|
|||
|
|
@ -22,5 +22,7 @@ GLUT_LIB_DEPS =
|
|||
GLW_LIB_DEPS =
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
|
||||
-l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group -lm \
|
||||
-L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread
|
||||
|
||||
|
|
|
|||
|
|
@ -5,5 +5,5 @@ include $(TOP)/configs/linux
|
|||
CONFIG_NAME = linux-x86
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ CONFIG_NAME = linux-x86-64
|
|||
|
||||
ARCH_FLAGS = -m64
|
||||
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
||||
MESA_ASM_SOURCES = $(X86-64_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86-64_API)
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
|
||||
LIB_DIR = lib64
|
||||
|
|
|
|||
8
configs/linux-x86-64-profile
Normal file
8
configs/linux-x86-64-profile
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
# Configuration for profiling on Linux for 64-bit X86 (Opteron) with gprof
|
||||
|
||||
include $(TOP)/configs/linux-x86-64-static
|
||||
|
||||
CONFIG_NAME = linux-x86-64-profile
|
||||
|
||||
OPT_FLAGS = -pg -g -O2
|
||||
DEFINES += -DNDEBUG
|
||||
|
|
@ -20,5 +20,8 @@ OSMESA_LIB_DEPS =
|
|||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
|
||||
-l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \
|
||||
$(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@ GLUT_CFLAGS = -fexceptions
|
|||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
|
|
|
|||
8
configs/linux-x86-profile
Normal file
8
configs/linux-x86-profile
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
# Configuration for profiling on Linux with x86 optimizations with gprof
|
||||
|
||||
include $(TOP)/configs/linux-x86-static
|
||||
|
||||
CONFIG_NAME = linux-x86-profile
|
||||
|
||||
OPT_FLAGS = -pg -g -O2
|
||||
DEFINES += -DNDEBUG
|
||||
|
|
@ -20,5 +20,8 @@ OSMESA_LIB_DEPS =
|
|||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
|
||||
-l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \
|
||||
$(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
|
||||
|
|
|
|||
|
|
@ -16,8 +16,8 @@ ARCH_FLAGS ?=
|
|||
|
||||
DEFINES = -D_REENTRANT -DUSE_XSHM
|
||||
|
||||
ASM_SOURCES = $(SPARC_SOURCES)
|
||||
ASM_API = $(SPARC_API)
|
||||
MESA_ASM_SOURCES = $(SPARC_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(SPARC_API)
|
||||
ASM_FLAGS = -DUSE_SPARC_ASM
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
|
|
|
|||
22
descrip.mms
22
descrip.mms
|
|
@ -1,22 +0,0 @@
|
|||
# Makefile for Mesa for VMS
|
||||
# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
|
||||
|
||||
macro :
|
||||
@ macro=""
|
||||
.ifdef NOSHARE
|
||||
.else
|
||||
@ if f$getsyi("HW_MODEL") .ge. 1024 then macro= "/MACRO=(SHARE=1)"
|
||||
.endif
|
||||
$(MMS)$(MMSQUALIFIERS)'macro' all
|
||||
|
||||
all :
|
||||
if f$search("lib.dir") .eqs. "" then create/directory [.lib]
|
||||
set default [.src]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
set default [-.progs.util]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
set default [-.demos]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
set default [-.xdemos]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
if f$search("[-]tests.DIR") .nes. "" then pipe set default [-.tests] ; $(MMS)$(MMSQUALIFIERS)
|
||||
|
|
@ -16,7 +16,6 @@ Status
|
|||
|
||||
Version
|
||||
|
||||
$Id: MESA_resize_buffers.spec,v 1.3 2004/03/25 01:42:42 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,6 @@ Version
|
|||
|
||||
Last Modified Date: July 30, 2006
|
||||
Author Revision: 0.2
|
||||
$Date: 2006/07/30 14:28:38 $ $Revision: 1.2 $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@ Status
|
|||
|
||||
Version
|
||||
|
||||
$Date: 2007/05/16$ $Revision: 0.4$
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,6 @@ Status
|
|||
|
||||
Version
|
||||
|
||||
$Id: MESA_window_pos.spec,v 1.4 2004/03/25 01:42:42 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -17,7 +17,6 @@ Status
|
|||
|
||||
Version
|
||||
|
||||
$Id: MESA_packed_depth_stencil.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -18,7 +18,6 @@ Version
|
|||
|
||||
Last Modified Date: July 20, 2003
|
||||
Author Revision: 1.0
|
||||
$Date: 2004/03/25 01:42:41 $ $Revision: 1.4 $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,6 @@ Status
|
|||
|
||||
Version
|
||||
|
||||
$Id: MESA_sprite_point.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -17,7 +17,6 @@ Status
|
|||
|
||||
Version
|
||||
|
||||
$Id: MESA_trace.spec,v 1.4 2004/03/25 01:42:42 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
|
|
|
|||
|
|
@ -134,4 +134,3 @@ as of February, 1999.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: README.BEOS,v 1.12 2004/10/13 00:35:55 phoudoin Exp $
|
||||
|
|
|
|||
|
|
@ -205,4 +205,3 @@ http://www.linuxgames.com/quake2/
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: README.QUAKE,v 1.3 1998/08/23 15:26:26 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -143,4 +143,3 @@ code). Anyone want to help?
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.1,v 1.2 2000/04/07 17:08:06 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -9,4 +9,3 @@ have been added. For a list of bug fixes please read the VERSIONS file.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.2,v 1.2 2000/04/07 17:08:06 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -29,4 +29,3 @@ GLU library.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.2.1,v 1.2 2000/07/21 16:32:33 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -268,4 +268,3 @@ image convolution. This will (hopefully) be done for Mesa 3.5/3.6.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.3,v 1.8 2000/07/21 16:26:41 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -19,4 +19,3 @@ see the VERSIONS file.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.4,v 1.2 2002/03/23 02:37:17 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -19,4 +19,3 @@ the Mesa 3.4 release. For details, see the VERSIONS file.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.4.1,v 1.2 2001/05/23 14:45:01 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -19,4 +19,3 @@ the Mesa 3.4.1 release. For details, see the VERSIONS file.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.4.2,v 1.2 2001/05/23 14:45:01 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -225,4 +225,3 @@ In the future I hope to implement support for 32-bit, floating point
|
|||
color channels.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.5,v 1.14 2001/06/20 19:02:48 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -160,4 +160,3 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 4.0.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-4.0,v 3.2 2001/10/17 14:59:21 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -19,4 +19,3 @@ Mesa 4.0.1 only contains bug fixes since version 4.0.
|
|||
See the docs/VERSIONS file for the list of bug fixes.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-4.0.1,v 1.2 2001/12/18 14:08:23 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -47,4 +47,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-4.0.2,v 1.2 2002/03/23 02:38:39 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -49,4 +49,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-4.0.3,v 1.2 2002/06/26 02:36:34 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -305,4 +305,3 @@ are some things to change:
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-4.1,v 1.22 2002/10/29 15:06:37 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -82,4 +82,3 @@ driver call the _mesa_enable_1_4_extensions() function.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-5.0,v 3.2 2002/11/13 15:33:51 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -43,4 +43,3 @@ driver call the _mesa_enable_1_4_extensions() function.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-5.0.1,v 3.1 2003/03/30 16:17:54 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -43,4 +43,3 @@ driver call the _mesa_enable_1_4_extensions() function.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-5.0.2,v 1.1 2003/09/04 23:10:38 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -84,4 +84,3 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.0.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.0,v 1.3 2004/01/15 15:47:57 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -47,4 +47,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.0.1,v 3.1 2004/04/02 23:37:02 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -109,4 +109,3 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.1,v 3.5 2004/08/17 22:58:23 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -49,4 +49,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.2,v 3.4 2004/10/02 15:43:14 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -47,4 +47,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.2.1,v 3.1 2004/12/09 23:21:36 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -112,4 +112,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.3,v 3.13 2005/07/21 15:57:29 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -46,4 +46,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.3.1,v 3.1 2005/07/21 18:45:54 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -34,4 +34,3 @@ D3D needs updating
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.3.2,v 3.2 2005/08/19 16:57:50 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -47,4 +47,3 @@ in Mesa 6.3.
|
|||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-6.4,v 3.1 2005/10/24 23:33:27 brianp Exp $
|
||||
|
|
|
|||
|
|
@ -1170,6 +1170,5 @@ source code</a>.</p>
|
|||
|
||||
|
||||
<hr>
|
||||
$Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
|||
8
doxygen/.gitignore
vendored
8
doxygen/.gitignore
vendored
|
|
@ -1,15 +1,21 @@
|
|||
*.tag
|
||||
*.tmp
|
||||
agpgart
|
||||
array_cache
|
||||
core
|
||||
core_subset
|
||||
gallium
|
||||
glapi
|
||||
main
|
||||
math
|
||||
math_subset
|
||||
miniglx
|
||||
radeon_subset
|
||||
radeondrm
|
||||
radeonfb
|
||||
radeon_subset
|
||||
shader
|
||||
swrast
|
||||
swrast_setup
|
||||
tnl
|
||||
tnl_dd
|
||||
vbo
|
||||
|
|
|
|||
323
doxygen/gallium.doc
Normal file
323
doxygen/gallium.doc
Normal file
|
|
@ -0,0 +1,323 @@
|
|||
/** \mainpage
|
||||
|
||||
\section about About
|
||||
|
||||
Gallium3D is <a href="http://www.tungstengraphics.com/">Tungsten Graphics</a>'
|
||||
new architecture for building 3D graphics drivers. Initially
|
||||
supporting Mesa and Linux graphics drivers, Gallium3D is designed to allow
|
||||
portability to all major operating systems and graphics interfaces.
|
||||
|
||||
Compared to existing Linux graphics drivers, Gallium3D will:
|
||||
|
||||
- Make drivers smaller and simpler.
|
||||
Current DRI drivers are rather complicated. They're large, contain
|
||||
duplicated code and are burdened with implementing many concepts tightly
|
||||
tied to the OpenGL 1.x/2.x API.
|
||||
|
||||
- Model modern graphics hardware.
|
||||
The new driver architecture is an abstraction of modern graphics hardware,
|
||||
rather than an OpenGL->hardware translator. The new driver interface will
|
||||
assume the presence of programmable vertex/fragment shaders and flexible
|
||||
memory objects.
|
||||
|
||||
- Support multiple graphics APIs.
|
||||
The OpenGL 3.0 API will be very different from OpenGL 1.x/2.x. We'd like a
|
||||
driver model that is API-neutral so that it's not tied to a specific
|
||||
graphics API.
|
||||
|
||||
\section contents Contents
|
||||
|
||||
- \ref overview
|
||||
|
||||
- \ref statetracker
|
||||
|
||||
- Pipe drivers:
|
||||
- \ref softpipe
|
||||
- \ref i915simple
|
||||
- Simple 965 driver (brw_context.h, brw_winsys.h)
|
||||
- Cell driver (cell_context.h, cell_winsys.h)
|
||||
- \ref failover
|
||||
|
||||
- Winsys drivers:
|
||||
- X11 winsys driver (xm_winsys.c)
|
||||
- Intel DRI winsys driver (intel_context.h, intel_winsys_pipe.c)
|
||||
|
||||
- Ancillary Modules:
|
||||
- \ref draw
|
||||
- \ref tgsi
|
||||
- LLVM TGSI backend (gallivm.h)
|
||||
|
||||
- \ref callgraph
|
||||
|
||||
\section external External documentation
|
||||
|
||||
- <a href="http://www.tungstengraphics.com/gallium3D.htm">Gallium3D's Architectural Overview</a>
|
||||
- <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D">Technical Overview</a>
|
||||
- <a href="http://www.tungstengraphics.com/wiki/files/gallium3d-xds2007.pdf">Gallium3D talk from XDS 2007</a>
|
||||
|
||||
*/
|
||||
|
||||
/** \page overview Overview
|
||||
|
||||
The public interface of a Gallium3D driver is described by the p_context.h
|
||||
header file. The pipe_context structure is an abstract base class with
|
||||
methods for:
|
||||
|
||||
- Setting rendering state (texture sampler state, vertex array info, drawing surfaces, etc.)
|
||||
|
||||
- Setting shader state, using the TGSI binary shader representation.
|
||||
|
||||
- Vertex array and indexed vertex array drawing.
|
||||
|
||||
- Region (memory) management for textures, renderbuffers, vertex buffers, etc.
|
||||
|
||||
- Hardware queries (number of texture units, max texture size, etc).
|
||||
|
||||
The p_state.h header defines all the state objects (such as polygon
|
||||
rasterization options, blend modes, etc) and resources (drawing surfaces,
|
||||
textures, memory buffers). The pipe interface uses "constant state" objects.
|
||||
That is, state objects are created once and are immutable. State objects are
|
||||
put into effect by binding them. This allows Gallium3D drivers to create
|
||||
corresponding hardware state objects which can be quickly handled.
|
||||
|
||||
The p_defines.h header defines numerous constants and tokens (blend modes,
|
||||
texture wrap modes, surface formats, etc.
|
||||
|
||||
The p_winsys.h header defines the window system and OS facilities which
|
||||
Gallium3D drivers rely upon. For example, memory allocation is typically a
|
||||
service the OS provides while window size/position information is provided by
|
||||
the window system. Pipe drivers use the winsys interface to handle these
|
||||
things.
|
||||
|
||||
By abstracting OS and window system services, pipe drivers are portable to
|
||||
other platforms (e.g. embedded devices).
|
||||
*/
|
||||
|
||||
/** \page statetracker The State Tracker
|
||||
|
||||
The state tracker is the piece which interfaces core Mesa to the Gallium3D
|
||||
interface. It's responsible for translating Mesa state (blend modes, texture
|
||||
state, etc) and drawing commands (like glDrawArrays and glDrawPixels) into
|
||||
pipe objects and operations.
|
||||
|
||||
Traditional fixed-function OpenGL components (such as lighting and texture
|
||||
combining) are implemented with shaders. OpenGL commands such as glDrawPixels
|
||||
are translated into textured quadrilateral rendering. Basically, any
|
||||
rendering operation that isn't directly supported by modern graphics hardware
|
||||
is translated into a hardware-friendly form.
|
||||
|
||||
Future state trackers will be created for OpenGL 3.0 and OpenGL-ES 2.x.
|
||||
*/
|
||||
|
||||
/** \page softpipe Softpipe Driver
|
||||
|
||||
The softpipe driver is a software implementation of the Gallium3D interface.
|
||||
It will be used as a reference implementation and as a fallback driver when a
|
||||
hardware driver isn't available. The softpipe driver will make extensive use
|
||||
of run-time code generation to efficiently execute vertex, fragment and
|
||||
rasterization operations.
|
||||
|
||||
\sa sp_winsys.h
|
||||
*/
|
||||
|
||||
/** \page i915simple Simple i915 Driver
|
||||
|
||||
The i915 Gallium3D Driver is an initial hardware driver implementation within
|
||||
the Gallium3D driver architecture. We expect that once complete this driver
|
||||
will have equivalent functionality and performance to the current Mesa
|
||||
i915tex driver, but from a much smaller codebase.
|
||||
|
||||
\sa i915_context.h
|
||||
\sa i915_winsys.h
|
||||
*/
|
||||
|
||||
/** \page failover Failover Module
|
||||
|
||||
The failover module acts as a selector between a hardware driver and the
|
||||
softpipe driver. When the hardware can't implement a particular rendering
|
||||
operation, the failover module will pass the request to the softpipe driver.
|
||||
This is a different solution to the "software fallbacks" scheme of previous
|
||||
Mesa drivers.
|
||||
|
||||
\sa fo_winsys.h
|
||||
*/
|
||||
|
||||
/** \page draw Draw Module
|
||||
The Draw module provides point/line/polygon rendering services such as
|
||||
vertex transformation, polygon culling and clipping. It will be used by
|
||||
drivers for hardware which lacks vertex transformation (such as the
|
||||
i915/i945). It may also be instantiated and used directly by the state
|
||||
tracker to implement some API functionality that doesn't map well to hardware
|
||||
capabilities.
|
||||
|
||||
The interface of this module corresponds closely to the subset of the Gallium
|
||||
Driver Interface which is relevent to these steps in the pipeline. Specifically
|
||||
there are calls for:
|
||||
|
||||
- Vertex shader constant state objects
|
||||
- Vertex buffer binding
|
||||
- Vertex element layout (vertex fetch) constant state objects
|
||||
- DrawArrays and DrawElements
|
||||
- Rasterizer constant state objects.
|
||||
|
||||
The Draw module is effectively the part of \ref softpipe which is concerned with
|
||||
vertex processing, split off into a separate module so that it can be reused
|
||||
by drivers for rasterization-only hardware. As such it is also instantiated
|
||||
by the \ref i915simple driver.
|
||||
|
||||
Additionally, there are cases in the Mesa OpenGL state_tracker where it is
|
||||
required to obtain transformed vertices and yet it is anticipated that using
|
||||
hardware transformation even if available would reduce performance, usually
|
||||
because the setup costs or latency are prohibitive. For this reason the Mesa
|
||||
state_tracker also instantiates a copy of this module.
|
||||
|
||||
\sa draw_context.h
|
||||
*/
|
||||
|
||||
/** \page tgsi TGSI
|
||||
|
||||
The TGSI module provides a universal representation of shaders and
|
||||
CPU-based execution of shaders. All Mesa vertex/fragment programs and shaders
|
||||
are translated into the TGSI representation before being passed to the
|
||||
driver. In turn, the driver will convert the TGSI instructions into
|
||||
GPU-specific instructions. For hardware that lacks vertex or fragment shader
|
||||
support, the TGSI's executor can be used. The TGSI executor includes support
|
||||
for SSE code generation. Support for other processors (such as Cell) will be
|
||||
added in the future.
|
||||
|
||||
\sa tgsi_parse.h
|
||||
\sa <a href="http://www.tungstengraphics.com/wiki/files/tgsi.pdf">TGSI specification</a>
|
||||
*/
|
||||
|
||||
/** \page callgraph Glxgears callgraph example
|
||||
|
||||
Below is a call graph of the glxgears application together with the Gallium3D's softpipe reference driver.
|
||||
|
||||
\htmlonly
|
||||
The functions in the graph below are clickable.
|
||||
\endhtmlonly
|
||||
|
||||
\dot
|
||||
digraph {
|
||||
graph [fontname=Arial, fontsize=10];
|
||||
node [fontcolor=white, fontname=Arial, style=filled, fontsize=10, shape=box];
|
||||
edge [fontname=Arial, fontsize=10];
|
||||
1 [color="#ff0000", URL="\ref main", label="main\n100.00% (0.68%)\n0"];
|
||||
1 -> 2 [color="#fe0400", fontcolor="#fe0400", label="99.32%\n1433"];
|
||||
2 [color="#fe0400", URL="\ref do_draw", label="do_draw\n99.32% (0.00%)\n1433"];
|
||||
2 -> 4 [color="#fa1201", fontcolor="#fa1201", label="96.67%\n4298"];
|
||||
2 -> 39 [color="#0d4f76", fontcolor="#0d4f76", label="2.45%\n1433"];
|
||||
3 [color="#fa1201", URL="\ref execute_list", label="execute_list\n96.67% (0.00%)\n4299"];
|
||||
3 -> 5 [color="#f91301", fontcolor="#f91301", label="96.38%\n17196"];
|
||||
4 [color="#fa1201", URL="\ref _mesa_CallList", label="_mesa_CallList\n96.67% (0.00%)\n4299"];
|
||||
4 -> 3 [color="#fa1201", fontcolor="#fa1201", label="96.67%\n4299"];
|
||||
5 [color="#f91301", URL="\ref vbo_save_playback_vertex_list", label="vbo_save_playback_vertex_list\n96.38% (0.10%)\n17196"];
|
||||
5 -> 6 [color="#f91501", fontcolor="#f91501", label="96.09%\n17196"];
|
||||
6 [color="#f91501", URL="\ref st_draw_vbo", label="st_draw_vbo\n96.09% (0.00%)\n17196"];
|
||||
6 -> 10 [color="#ec3f03", fontcolor="#ec3f03", label="87.48%\n30093"];
|
||||
6 -> 33 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
|
||||
6 -> 34 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
|
||||
6 -> 47 [color="#0d3a74", fontcolor="#0d3a74", label="1.17%\n17196"];
|
||||
7 [color="#f71d01", URL="\ref draw_do_flush", label="draw_do_flush\n94.52% (0.20%)\n101744"];
|
||||
7 -> 13 [color="#e74e04", fontcolor="#e74e04", label="84.25%\n1146400"];
|
||||
7 -> 8 [color="#0d7d6c", fontcolor="#0d7d6c", label="8.32%\n114640"];
|
||||
7 -> 46 [color="#0d4175", fontcolor="#0d4175", label="1.57%\n97444"];
|
||||
8 [color="#f32702", URL="\ref clip_tri", label="clip_tri\n92.37% (0.49%)\n1261040"];
|
||||
8 -> 9 [color="#f32a02", fontcolor="#f32a02", label="91.88%\n1261040"];
|
||||
9 [color="#f32a02", URL="\ref cull_tri", label="cull_tri\n91.88% (0.20%)\n1261040"];
|
||||
9 -> 15 [color="#e35d04", fontcolor="#e35d04", label="81.12%\n560810"];
|
||||
9 -> 12 [color="#0d805e", fontcolor="#0d805e", label="10.57%\n560810"];
|
||||
10 [color="#ec3f03", URL="\ref softpipe_draw_arrays", label="softpipe_draw_arrays\n87.48% (0.00%)\n30093"];
|
||||
10 -> 11 [color="#ec3f03", fontcolor="#ec3f03", label="87.48%\n30093"];
|
||||
11 [color="#ec3f03", URL="\ref softpipe_draw_elements", label="softpipe_draw_elements\n87.48% (0.10%)\n30093"];
|
||||
11 -> 17 [color="#cf9507", fontcolor="#cf9507", label="67.61%\n30093"];
|
||||
11 -> 27 [color="#0d844f", fontcolor="#0d844f", label="13.01%\n120372"];
|
||||
11 -> 36 [color="#0d5a77", fontcolor="#0d5a77", label="3.33%\n30093"];
|
||||
11 -> 23 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n30093"];
|
||||
12 [color="#ea4703", URL="\ref flush_spans", label="flush_spans\n85.91% (4.60%)\n4586176"];
|
||||
12 -> 14 [color="#e35c04", fontcolor="#e35c04", label="81.31%\n15910811"];
|
||||
13 [color="#e74e04", URL="\ref flatshade_tri", label="flatshade_tri\n84.25% (0.29%)\n1146400"];
|
||||
13 -> 8 [color="#e75004", fontcolor="#e75004", label="83.95%\n1146400"];
|
||||
14 [color="#e35c04", URL="\ref shade_quad", label="shade_quad\n81.31% (7.73%)\n15910811"];
|
||||
14 -> 21 [color="#c0bb09", fontcolor="#c0bb09", label="57.24%\n13903725"];
|
||||
14 -> 26 [color="#0c883c", fontcolor="#0c883c", label="16.24%\n15910811"];
|
||||
15 [color="#e35d04", URL="\ref setup_tri", label="setup_tri\n81.12% (1.47%)\n560810"];
|
||||
15 -> 16 [color="#e06505", fontcolor="#e06505", label="79.26%\n1121620"];
|
||||
16 [color="#e06505", URL="\ref subtriangle", label="subtriangle\n79.26% (3.91%)\n1121620"];
|
||||
16 -> 12 [color="#da7606", fontcolor="#da7606", label="75.34%\n4025366"];
|
||||
17 [color="#cf9507", URL="\ref draw_arrays", label="draw_arrays\n67.61% (0.00%)\n30093"];
|
||||
17 -> 19 [color="#cf9607", fontcolor="#cf9607", label="67.42%\n630520"];
|
||||
18 [color="#cf9607", URL="\ref do_ef_triangle", label="do_ef_triangle\n67.42% (0.49%)\n1261040"];
|
||||
18 -> 20 [color="#ce9807", fontcolor="#ce9807", label="66.83%\n1261040"];
|
||||
19 [color="#cf9607", URL="\ref do_quad", label="do_quad\n67.42% (0.00%)\n630520"];
|
||||
19 -> 18 [color="#cf9607", fontcolor="#cf9607", label="67.42%\n1261040"];
|
||||
20 [color="#ce9807", URL="\ref get_queued_prim", label="get_queued_prim\n66.83% (0.10%)\n1261040"];
|
||||
20 -> 7 [color="#cd9907", fontcolor="#cd9907", label="66.54%\n71650"];
|
||||
21 [color="#c0bb09", URL="\ref depth_test_quad", label="depth_test_quad\n57.24% (1.08%)\n13903725"];
|
||||
21 -> 22 [color="#40a00b", fontcolor="#40a00b", label="34.54%\n13074127"];
|
||||
21 -> 24 [color="#0c8f1e", fontcolor="#0c8f1e", label="21.62%\n13903725"];
|
||||
22 [color="#40a00b", URL="\ref output_quad", label="output_quad\n34.54% (3.91%)\n13074127"];
|
||||
22 -> 25 [color="#0c8c2b", fontcolor="#0c8c2b", label="19.28%\n13074127"];
|
||||
22 -> 28 [color="#0d8159", fontcolor="#0d8159", label="11.35%\n7223435"];
|
||||
23 [color="#1c970c", URL="\ref draw_flush", label="draw_flush\n27.98% (0.00%)\n257944"];
|
||||
23 -> 7 [color="#1c970c", fontcolor="#1c970c", label="27.98%\n30093"];
|
||||
24 [color="#0c8f1e", URL="\ref sp_depth_test_quad", label="sp_depth_test_quad\n21.62% (16.14%)\n13903725"];
|
||||
24 -> 37 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n13903725"];
|
||||
24 -> 44 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n13903725"];
|
||||
25 [color="#0c8c2b", URL="\ref write_quad_f_swz", label="write_quad_f_swz\n19.28% (16.14%)\n13074127"];
|
||||
25 -> 38 [color="#0d5877", fontcolor="#0d5877", label="3.13%\n26148254"];
|
||||
26 [color="#0c883a", URL="\ref tgsi_exec_machine_init", label="tgsi_exec_machine_init\n16.73% (10.27%)\n16326381"];
|
||||
26 -> 30 [color="#0d6178", fontcolor="#0d6178", label="3.91%\n16326381"];
|
||||
26 -> 45 [color="#0d4475", fontcolor="#0d4475", label="1.76%\n16326381"];
|
||||
26 -> 52 [color="#0d3174", fontcolor="#0d3174", label="0.78%\n16326381"];
|
||||
27 [color="#0d844f", URL="\ref draw_set_mapped_vertex_buffer", label="draw_set_mapped_vertex_buffer\n13.01% (0.00%)\n120372"];
|
||||
27 -> 23 [color="#0d844f", fontcolor="#0d844f", label="13.01%\n120372"];
|
||||
28 [color="#0d8159", URL="\ref read_quad_f_swz", label="read_quad_f_swz\n11.35% (5.87%)\n7223435"];
|
||||
28 -> 29 [color="#0d737a", fontcolor="#0d737a", label="5.48%\n14446870"];
|
||||
29 [color="#0d737a", URL="\ref get_row_rgba", label="get_row_rgba\n5.48% (5.48%)\n14446870"];
|
||||
30 [color="#0d6178", URL="\ref tgsi_parse_init", label="tgsi_parse_init\n3.91% (3.52%)\n16326383"];
|
||||
31 [color="#0d5f78", URL="\ref draw_set_vertex_buffer", label="draw_set_vertex_buffer\n3.72% (0.00%)\n34392"];
|
||||
31 -> 23 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
|
||||
32 [color="#0d5f78", URL="\ref draw_set_vertex_element", label="draw_set_vertex_element\n3.72% (0.00%)\n34392"];
|
||||
32 -> 23 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
|
||||
33 [color="#0d5f78", URL="\ref softpipe_set_vertex_buffer", label="softpipe_set_vertex_buffer\n3.72% (0.00%)\n34392"];
|
||||
33 -> 31 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
|
||||
34 [color="#0d5f78", URL="\ref softpipe_set_vertex_element", label="softpipe_set_vertex_element\n3.72% (0.00%)\n34392"];
|
||||
34 -> 32 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
|
||||
35 [color="#0d5d77", URL="\ref __i686.get_pc_thunk.bx", label="__i686.get_pc_thunk.bx\n3.52% (3.52%)\n0"];
|
||||
36 [color="#0d5a77", URL="\ref draw_set_mapped_constant_buffer", label="draw_set_mapped_constant_buffer\n3.33% (0.10%)\n30093"];
|
||||
36 -> 23 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n30093"];
|
||||
37 [color="#0d5977", URL="\ref s8z24_read_quad_z", label="s8z24_read_quad_z\n3.23% (3.23%)\n13903725"];
|
||||
38 [color="#0d5877", URL="\ref put_row_8R8G8B_ximage", label="put_row_8R8G8B_ximage\n3.13% (3.13%)\n26148254"];
|
||||
39 [color="#0d4f76", URL="\ref _mesa_Clear", label="_mesa_Clear\n2.45% (0.00%)\n1433"];
|
||||
39 -> 40 [color="#0d4f76", fontcolor="#0d4f76", label="2.45%\n1433"];
|
||||
40 [color="#0d4f76", URL="\ref st_clear", label="st_clear\n2.45% (0.00%)\n1433"];
|
||||
40 -> 41 [color="#0d4d76", fontcolor="#0d4d76", label="2.35%\n2866"];
|
||||
41 [color="#0d4d76", URL="\ref xmesa_clear", label="xmesa_clear\n2.35% (0.00%)\n2866"];
|
||||
41 -> 42 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n1433"];
|
||||
42 [color="#0d4c76", URL="\ref softpipe_clear", label="softpipe_clear\n2.25% (0.00%)\n1433"];
|
||||
42 -> 43 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n1433"];
|
||||
43 [color="#0d4c76", URL="\ref sp_region_fill", label="sp_region_fill\n2.25% (2.25%)\n1433"];
|
||||
44 [color="#0d4c76", URL="\ref s8z24_write_quad_z", label="s8z24_write_quad_z\n2.25% (2.25%)\n13903725"];
|
||||
45 [color="#0d4475", URL="\ref tgsi_parse_free", label="tgsi_parse_free\n1.76% (0.78%)\n16326383"];
|
||||
45 -> 49 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n16326383"];
|
||||
46 [color="#0d4175", URL="\ref draw_vertex_shader_queue_flush", label="draw_vertex_shader_queue_flush\n1.57% (0.49%)\n97444"];
|
||||
46 -> 53 [color="#0d2f74", fontcolor="#0d2f74", label="0.68%\n415570"];
|
||||
46 -> 26 [color="#0d2973", fontcolor="#0d2973", label="0.49%\n415570"];
|
||||
47 [color="#0d3b74", URL="\ref st_validate_state", label="st_validate_state\n1.27% (0.00%)\n18629"];
|
||||
47 -> 48 [color="#0d3874", fontcolor="#0d3874", label="1.08%\n8599"];
|
||||
48 [color="#0d3874", URL="\ref update_raster_state", label="update_raster_state\n1.08% (0.10%)\n8599"];
|
||||
48 -> 51 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"];
|
||||
49 [color="#0d3674", URL="\ref tgsi_full_token_free", label="tgsi_full_token_free\n0.98% (0.98%)\n16326412"];
|
||||
50 [color="#0d3674", URL="\ref draw_set_rasterizer_state", label="draw_set_rasterizer_state\n0.98% (0.00%)\n8599"];
|
||||
50 -> 23 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"];
|
||||
51 [color="#0d3674", URL="\ref softpipe_bind_rasterizer_state", label="softpipe_bind_rasterizer_state\n0.98% (0.00%)\n8599"];
|
||||
51 -> 50 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"];
|
||||
52 [color="#0d3174", URL="\ref tgsi_align_128bit", label="tgsi_align_128bit\n0.78% (0.78%)\n16326381"];
|
||||
53 [color="#0d2f74", URL="\ref draw_vertex_fetch", label="draw_vertex_fetch\n0.68% (0.68%)\n415570"];
|
||||
}
|
||||
|
||||
\enddot
|
||||
|
||||
The graph above was generated by the <a href="http://code.google.com/p/jrfonseca/wiki/Gprof2Dot">gprof2dot.py script</a>.
|
||||
*/
|
||||
1303
doxygen/gallium.doxy
Normal file
1303
doxygen/gallium.doxy
Normal file
File diff suppressed because it is too large
Load diff
300
include/EGL/egl.h
Normal file
300
include/EGL/egl.h
Normal file
|
|
@ -0,0 +1,300 @@
|
|||
/* -*- mode: c; tab-width: 8; -*- */
|
||||
/* vi: set sw=4 ts=8: */
|
||||
/* Reference version of egl.h for EGL 1.4.
|
||||
* Last modified 2008/05/02
|
||||
*/
|
||||
|
||||
#ifndef __egl_h_
|
||||
#define __egl_h_
|
||||
|
||||
/* All platform-dependent types and macro boilerplate (such as EGLAPI
|
||||
* and EGLAPIENTRY) should go in eglplatform.h.
|
||||
*/
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* EGL Types */
|
||||
typedef int32_t EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
typedef unsigned int EGLenum;
|
||||
typedef void *EGLConfig;
|
||||
typedef void *EGLContext;
|
||||
typedef void *EGLDisplay;
|
||||
typedef void *EGLSurface;
|
||||
typedef void *EGLClientBuffer;
|
||||
|
||||
/* EGL Versioning */
|
||||
#define EGL_VERSION_1_0 1
|
||||
#define EGL_VERSION_1_1 1
|
||||
#define EGL_VERSION_1_2 1
|
||||
#define EGL_VERSION_1_3 1
|
||||
#define EGL_VERSION_1_4 1
|
||||
|
||||
/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
|
||||
* enums are assigned unique values starting at 0x3000.
|
||||
*/
|
||||
|
||||
/* EGL aliases */
|
||||
#define EGL_FALSE 0
|
||||
#define EGL_TRUE 1
|
||||
|
||||
/* Out-of-band handle values */
|
||||
#define EGL_DEFAULT_DISPLAY ((void *)0)
|
||||
#define EGL_NO_CONTEXT ((EGLContext)0)
|
||||
#define EGL_NO_DISPLAY ((EGLDisplay)0)
|
||||
#define EGL_NO_SURFACE ((EGLSurface)0)
|
||||
|
||||
/* Out-of-band attribute value */
|
||||
#define EGL_DONT_CARE ((EGLint)-1)
|
||||
|
||||
/* Errors / GetError return values */
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_BAD_ACCESS 0x3002
|
||||
#define EGL_BAD_ALLOC 0x3003
|
||||
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||
#define EGL_BAD_CONFIG 0x3005
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_MATCH 0x3009
|
||||
#define EGL_BAD_NATIVE_PIXMAP 0x300A
|
||||
#define EGL_BAD_NATIVE_WINDOW 0x300B
|
||||
#define EGL_BAD_PARAMETER 0x300C
|
||||
#define EGL_BAD_SURFACE 0x300D
|
||||
#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
|
||||
|
||||
/* Reserved 0x300F-0x301F for additional errors */
|
||||
|
||||
/* Config attributes */
|
||||
#define EGL_BUFFER_SIZE 0x3020
|
||||
#define EGL_ALPHA_SIZE 0x3021
|
||||
#define EGL_BLUE_SIZE 0x3022
|
||||
#define EGL_GREEN_SIZE 0x3023
|
||||
#define EGL_RED_SIZE 0x3024
|
||||
#define EGL_DEPTH_SIZE 0x3025
|
||||
#define EGL_STENCIL_SIZE 0x3026
|
||||
#define EGL_CONFIG_CAVEAT 0x3027
|
||||
#define EGL_CONFIG_ID 0x3028
|
||||
#define EGL_LEVEL 0x3029
|
||||
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
|
||||
#define EGL_MAX_PBUFFER_PIXELS 0x302B
|
||||
#define EGL_MAX_PBUFFER_WIDTH 0x302C
|
||||
#define EGL_NATIVE_RENDERABLE 0x302D
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302E
|
||||
#define EGL_NATIVE_VISUAL_TYPE 0x302F
|
||||
#define EGL_PRESERVED_RESOURCES 0x3030
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLE_BUFFERS 0x3032
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
#define EGL_TRANSPARENT_TYPE 0x3034
|
||||
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
|
||||
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
|
||||
#define EGL_TRANSPARENT_RED_VALUE 0x3037
|
||||
#define EGL_NONE 0x3038 /* Attrib list terminator */
|
||||
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
|
||||
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
|
||||
#define EGL_MIN_SWAP_INTERVAL 0x303B
|
||||
#define EGL_MAX_SWAP_INTERVAL 0x303C
|
||||
#define EGL_LUMINANCE_SIZE 0x303D
|
||||
#define EGL_ALPHA_MASK_SIZE 0x303E
|
||||
#define EGL_COLOR_BUFFER_TYPE 0x303F
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
|
||||
#define EGL_CONFORMANT 0x3042
|
||||
|
||||
/* Reserved 0x3041-0x304F for additional config attributes */
|
||||
|
||||
/* Config attribute values */
|
||||
#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
|
||||
#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
|
||||
#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
|
||||
#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
|
||||
#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
|
||||
|
||||
/* More config attribute values, for EGL_TEXTURE_FORMAT */
|
||||
#define EGL_NO_TEXTURE 0x305C
|
||||
#define EGL_TEXTURE_RGB 0x305D
|
||||
#define EGL_TEXTURE_RGBA 0x305E
|
||||
#define EGL_TEXTURE_2D 0x305F
|
||||
|
||||
/* Config attribute mask bits */
|
||||
#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */
|
||||
#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */
|
||||
#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */
|
||||
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */
|
||||
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */
|
||||
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */
|
||||
|
||||
#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */
|
||||
#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */
|
||||
#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */
|
||||
#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */
|
||||
|
||||
/* QueryString targets */
|
||||
#define EGL_VENDOR 0x3053
|
||||
#define EGL_VERSION 0x3054
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_CLIENT_APIS 0x308D
|
||||
|
||||
/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
|
||||
#define EGL_HEIGHT 0x3056
|
||||
#define EGL_WIDTH 0x3057
|
||||
#define EGL_LARGEST_PBUFFER 0x3058
|
||||
#define EGL_TEXTURE_FORMAT 0x3080
|
||||
#define EGL_TEXTURE_TARGET 0x3081
|
||||
#define EGL_MIPMAP_TEXTURE 0x3082
|
||||
#define EGL_MIPMAP_LEVEL 0x3083
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_VG_COLORSPACE 0x3087
|
||||
#define EGL_VG_ALPHA_FORMAT 0x3088
|
||||
#define EGL_HORIZONTAL_RESOLUTION 0x3090
|
||||
#define EGL_VERTICAL_RESOLUTION 0x3091
|
||||
#define EGL_PIXEL_ASPECT_RATIO 0x3092
|
||||
#define EGL_SWAP_BEHAVIOR 0x3093
|
||||
#define EGL_MULTISAMPLE_RESOLVE 0x3099
|
||||
|
||||
/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
|
||||
#define EGL_BACK_BUFFER 0x3084
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
|
||||
/* OpenVG color spaces */
|
||||
#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */
|
||||
#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */
|
||||
|
||||
/* OpenVG alpha formats */
|
||||
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
|
||||
|
||||
/* Constant scale factor by which fractional display resolutions &
|
||||
* aspect ratio are scaled when queried as integer values.
|
||||
*/
|
||||
#define EGL_DISPLAY_SCALING 10000
|
||||
|
||||
/* Unknown display resolution/aspect ratio */
|
||||
#define EGL_UNKNOWN ((EGLint)-1)
|
||||
|
||||
/* Back buffer swap behaviors */
|
||||
#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
|
||||
#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
|
||||
|
||||
/* CreatePbufferFromClientBuffer buffer types */
|
||||
#define EGL_OPENVG_IMAGE 0x3096
|
||||
|
||||
/* QueryContext targets */
|
||||
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
|
||||
|
||||
/* CreateContext attributes */
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
|
||||
/* Multisample resolution behaviors */
|
||||
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
|
||||
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */
|
||||
|
||||
/* BindAPI/QueryAPI targets */
|
||||
#define EGL_OPENGL_ES_API 0x30A0
|
||||
#define EGL_OPENVG_API 0x30A1
|
||||
#define EGL_OPENGL_API 0x30A2
|
||||
|
||||
/* GetCurrentSurface targets */
|
||||
#define EGL_DRAW 0x3059
|
||||
#define EGL_READ 0x305A
|
||||
|
||||
/* WaitNative engines */
|
||||
#define EGL_CORE_NATIVE_ENGINE 0x305B
|
||||
|
||||
/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
|
||||
#define EGL_COLORSPACE EGL_VG_COLORSPACE
|
||||
#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT
|
||||
#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB
|
||||
#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR
|
||||
#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE
|
||||
#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE
|
||||
|
||||
/* EGL extensions must request enum blocks from the Khronos
|
||||
* API Registrar, who maintains the enumerant registry. Submit
|
||||
* a bug in Khronos Bugzilla against task "Registry".
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/* EGL Functions */
|
||||
|
||||
EGLAPI EGLint EGLAPIENTRY eglGetError(void);
|
||||
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
|
||||
|
||||
EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
|
||||
EGLint config_size, EGLint *num_config);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
|
||||
EGLConfig *configs, EGLint config_size,
|
||||
EGLint *num_config);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
|
||||
EGLint attribute, EGLint *value);
|
||||
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
|
||||
EGLNativeWindowType win,
|
||||
const EGLint *attrib_list);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
|
||||
const EGLint *attrib_list);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
|
||||
EGLNativePixmapType pixmap,
|
||||
const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
|
||||
EGLint attribute, EGLint *value);
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
|
||||
EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
|
||||
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
|
||||
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
|
||||
EGLConfig config, const EGLint *attrib_list);
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
|
||||
EGLint attribute, EGLint value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
|
||||
|
||||
|
||||
EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
|
||||
EGLContext share_context,
|
||||
const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
|
||||
EGLSurface read, EGLContext ctx);
|
||||
|
||||
EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
|
||||
EGLint attribute, EGLint *value);
|
||||
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
|
||||
EGLNativePixmapType target);
|
||||
|
||||
EGLAPI void (* EGLAPIENTRY eglGetProcAddress(const char *procname))(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __egl_h_ */
|
||||
186
include/EGL/eglext.h
Normal file
186
include/EGL/eglext.h
Normal file
|
|
@ -0,0 +1,186 @@
|
|||
#ifndef __eglext_h_
|
||||
#define __eglext_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number */
|
||||
/* eglext.h last updated 2007/11/20 */
|
||||
/* Current version at http://www.khronos.org/registry/egl/ */
|
||||
#define EGL_EGLEXT_VERSION 1
|
||||
|
||||
#ifndef EGL_KHR_config_attribs
|
||||
#define EGL_KHR_config_attribs 1
|
||||
#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
|
||||
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_lock_surface
|
||||
#define EGL_KHR_lock_surface 1
|
||||
#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
|
||||
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
|
||||
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
|
||||
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
|
||||
#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
|
||||
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
|
||||
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
|
||||
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
|
||||
#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
|
||||
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
|
||||
#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
|
||||
#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_image
|
||||
#define EGL_KHR_image 1
|
||||
#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
|
||||
typedef void *EGLImageKHR;
|
||||
extern const EGLImageKHR EGL_NO_IMAGE_KHR;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_vg_parent_image
|
||||
#define EGL_KHR_vg_parent_image 1
|
||||
#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_2D_image
|
||||
#define EGL_KHR_gl_texture_2D_image 1
|
||||
#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_cubemap_image
|
||||
#define EGL_KHR_gl_texture_cubemap_image 1
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_3D_image
|
||||
#define EGL_KHR_gl_texture_3D_image 1
|
||||
#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
|
||||
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_gl_renderbuffer_image
|
||||
#define EGL_KHR_gl_renderbuffer_image 1
|
||||
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
|
||||
/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
|
||||
#ifndef EGL_MESA_screen_surface
|
||||
#define EGL_MESA_screen_surface 1
|
||||
|
||||
#define EGL_BAD_SCREEN_MESA 0x4000
|
||||
#define EGL_BAD_MODE_MESA 0x4001
|
||||
#define EGL_SCREEN_COUNT_MESA 0x4002
|
||||
#define EGL_SCREEN_POSITION_MESA 0x4003
|
||||
#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
|
||||
#define EGL_MODE_ID_MESA 0x4005
|
||||
#define EGL_REFRESH_RATE_MESA 0x4006
|
||||
#define EGL_OPTIMAL_MESA 0x4007
|
||||
#define EGL_INTERLACED_MESA 0x4008
|
||||
#define EGL_SCREEN_BIT_MESA 0x08
|
||||
|
||||
typedef u_int32_t EGLScreenMESA;
|
||||
typedef u_int32_t EGLModeMESA;
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
|
||||
EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
|
||||
typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
|
||||
|
||||
#endif /* EGL_MESA_screen_surface */
|
||||
|
||||
|
||||
#ifndef EGL_MESA_copy_context
|
||||
#define EGL_MESA_copy_context 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
|
||||
|
||||
#endif /* EGL_MESA_copy_context */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
91
include/EGL/eglplatform.h
Normal file
91
include/EGL/eglplatform.h
Normal file
|
|
@ -0,0 +1,91 @@
|
|||
/* -*- mode: c; tab-width: 8; -*- */
|
||||
/* vi: set sw=4 ts=8: */
|
||||
/* Platform-specific types and definitions for egl.h */
|
||||
|
||||
#ifndef __eglplatform_h_
|
||||
#define __eglplatform_h_
|
||||
|
||||
/* Windows calling convention boilerplate */
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32_WCE)
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
/* Macros used in EGL function prototype declarations.
|
||||
*
|
||||
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
|
||||
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
|
||||
*
|
||||
* On Windows, EGLAPIENTRY can be defined like APIENTRY.
|
||||
* On most other platforms, it should be empty.
|
||||
*/
|
||||
|
||||
#ifndef EGLAPIENTRY
|
||||
#define EGLAPIENTRY
|
||||
#endif
|
||||
#ifndef EGLAPIENTRYP
|
||||
#define EGLAPIENTRYP EGLAPIENTRY *
|
||||
#endif
|
||||
|
||||
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
|
||||
* are aliases of window-system-dependent types, such as X Display * or
|
||||
* Windows Device Context. They must be defined in platform-specific
|
||||
* code below. The EGL-prefixed versions of Native*Type are the same
|
||||
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
|
||||
*/
|
||||
|
||||
/* Unix (tentative)
|
||||
#include <X headers>
|
||||
typedef Display *NativeDisplayType;
|
||||
- or maybe, if encoding "hostname:display.head"
|
||||
typedef const char *NativeWindowType;
|
||||
etc.
|
||||
*/
|
||||
|
||||
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
|
||||
/** BEGIN Added for Windows **/
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI __declspec(dllexport)
|
||||
#endif
|
||||
|
||||
typedef long int32_t;
|
||||
typedef unsigned long u_int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
#define snprintf _snprintf
|
||||
#define strcasecmp _stricmp
|
||||
#define vsnprintf _vsnprintf
|
||||
|
||||
typedef HDC NativeDisplayType;
|
||||
typedef HWND NativeWindowType;
|
||||
typedef HBITMAP NativePixmapType;
|
||||
/** END Added for Windows **/
|
||||
|
||||
#elif defined(__gnu_linux__)
|
||||
|
||||
/** BEGIN Added for X (Mesa) **/
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI extern
|
||||
#endif
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
typedef Display *NativeDisplayType;
|
||||
typedef Window NativeWindowType;
|
||||
typedef Pixmap NativePixmapType;
|
||||
/** END Added for X (Mesa) **/
|
||||
|
||||
#endif
|
||||
|
||||
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
|
||||
typedef NativeDisplayType EGLNativeDisplayType;
|
||||
typedef NativePixmapType EGLNativePixmapType;
|
||||
typedef NativeWindowType EGLNativeWindowType;
|
||||
|
||||
#endif /* __eglplatform_h */
|
||||
|
|
@ -58,7 +58,11 @@
|
|||
# else /* for use with static link lib build of Win32 edition only */
|
||||
# define GLAPI extern
|
||||
# endif /* _STATIC_MESA support */
|
||||
# define GLAPIENTRY __stdcall
|
||||
# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
|
||||
# define GLAPIENTRY
|
||||
# else
|
||||
# define GLAPIENTRY __stdcall
|
||||
# endif
|
||||
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
|
||||
# define GLAPI extern
|
||||
# define GLAPIENTRY __stdcall
|
||||
|
|
@ -84,8 +88,9 @@
|
|||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
|
||||
&& !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
|
||||
&& !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
|
||||
&& !defined(__CYGWIN__) || defined(__MINGW32__)
|
||||
#include <GL/mesa_wgl.h>
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -36,7 +36,9 @@
|
|||
**
|
||||
*/
|
||||
|
||||
#if !defined(_WIN32_WCE)
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
#define GL_CORE_SGI 1
|
||||
#define GL_CORE_MESA 2
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
/* $XFree86: xc/programs/Xserver/GL/dri/sarea.h,v 1.11 2002/10/30 12:52:03 alanh Exp $ */
|
||||
/**
|
||||
* \file sarea.h
|
||||
* SAREA definitions.
|
||||
|
|
@ -34,7 +33,6 @@
|
|||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/* $XFree86: xc/programs/Xserver/GL/dri/sarea.h,v 1.11 2002/10/30 12:52:03 alanh Exp $ */
|
||||
|
||||
#ifndef _SAREA_H_
|
||||
#define _SAREA_H_
|
||||
|
|
|
|||
|
|
@ -1,324 +1,6 @@
|
|||
#ifndef _EGL_H
|
||||
#define _EGL_H
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
#if 0/*XXX TEMPORARY HACK*/
|
||||
/* For compatibility with early OpenGL ES 1.0 implementations that
|
||||
* included gl.h in egl.h (and apps that only included egl.h)
|
||||
* See: http://www.khronos.org/registry/implementers_guide.html
|
||||
*/
|
||||
#include <EGL/egl.h>
|
||||
#include <GLES/gl.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
#include <GLES/egltypes.h>
|
||||
|
||||
/* XXX should go in eglext.h */
|
||||
#define GL_OES_VERSION_1_0 1
|
||||
#define GL_OES_read_format 1
|
||||
#define GL_OES_compressed_paletted_texture 1
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
|
||||
#define GL_PALETTE4_RGB8_OES 0x8B90
|
||||
#define GL_PALETTE4_RGBA8_OES 0x8B91
|
||||
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
|
||||
#define GL_PALETTE4_RGBA4_OES 0x8B93
|
||||
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
|
||||
#define GL_PALETTE8_RGB8_OES 0x8B95
|
||||
#define GL_PALETTE8_RGBA8_OES 0x8B96
|
||||
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
|
||||
#define GL_PALETTE8_RGBA4_OES 0x8B98
|
||||
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
||||
/* XXX */
|
||||
|
||||
/*
|
||||
** Versioning and extensions
|
||||
*/
|
||||
#define EGL_VERSION_1_0 1
|
||||
#define EGL_VERSION_1_1 1
|
||||
|
||||
/*
|
||||
** Boolean
|
||||
*/
|
||||
#define EGL_FALSE 0
|
||||
#define EGL_TRUE 1
|
||||
|
||||
/*
|
||||
** Errors
|
||||
*/
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_BAD_ACCESS 0x3002
|
||||
#define EGL_BAD_ALLOC 0x3003
|
||||
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||
#define EGL_BAD_CONFIG 0x3005
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_MATCH 0x3009
|
||||
#define EGL_BAD_NATIVE_PIXMAP 0x300A
|
||||
#define EGL_BAD_NATIVE_WINDOW 0x300B
|
||||
#define EGL_BAD_PARAMETER 0x300C
|
||||
#define EGL_BAD_SURFACE 0x300D
|
||||
#define EGL_CONTEXT_LOST 0x300E
|
||||
/* 0x300F - 0x301F reserved for additional errors. */
|
||||
|
||||
/*
|
||||
** Config attributes
|
||||
*/
|
||||
#define EGL_BUFFER_SIZE 0x3020
|
||||
#define EGL_ALPHA_SIZE 0x3021
|
||||
#define EGL_BLUE_SIZE 0x3022
|
||||
#define EGL_GREEN_SIZE 0x3023
|
||||
#define EGL_RED_SIZE 0x3024
|
||||
#define EGL_DEPTH_SIZE 0x3025
|
||||
#define EGL_STENCIL_SIZE 0x3026
|
||||
#define EGL_CONFIG_CAVEAT 0x3027
|
||||
#define EGL_CONFIG_ID 0x3028
|
||||
#define EGL_LEVEL 0x3029
|
||||
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
|
||||
#define EGL_MAX_PBUFFER_PIXELS 0x302B
|
||||
#define EGL_MAX_PBUFFER_WIDTH 0x302C
|
||||
#define EGL_NATIVE_RENDERABLE 0x302D
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302E
|
||||
#define EGL_NATIVE_VISUAL_TYPE 0x302F
|
||||
/*#define EGL_PRESERVED_RESOURCES 0x3030*/
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLE_BUFFERS 0x3032
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
#define EGL_TRANSPARENT_TYPE 0x3034
|
||||
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
|
||||
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
|
||||
#define EGL_TRANSPARENT_RED_VALUE 0x3037
|
||||
#define EGL_NONE 0x3038 /* Also a config value */
|
||||
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
|
||||
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
|
||||
#define EGL_MIN_SWAP_INTERVAL 0x303B
|
||||
#define EGL_MAX_SWAP_INTERVAL 0x303C
|
||||
|
||||
/*
|
||||
** Config values
|
||||
*/
|
||||
#define EGL_DONT_CARE ((EGLint) -1)
|
||||
|
||||
#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
|
||||
#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */
|
||||
#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
|
||||
#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */
|
||||
#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */
|
||||
#define EGL_TEXTURE_RGBA 0x305E /* " */
|
||||
#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */
|
||||
|
||||
/*
|
||||
** Config attribute mask bits
|
||||
*/
|
||||
#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */
|
||||
#define EGL_PIXMAP_BIT 0x02 /* " */
|
||||
#define EGL_WINDOW_BIT 0x04 /* " */
|
||||
|
||||
/*
|
||||
** String names
|
||||
*/
|
||||
#define EGL_VENDOR 0x3053 /* eglQueryString target */
|
||||
#define EGL_VERSION 0x3054 /* " */
|
||||
#define EGL_EXTENSIONS 0x3055 /* " */
|
||||
|
||||
/*
|
||||
** Surface attributes
|
||||
*/
|
||||
#define EGL_HEIGHT 0x3056
|
||||
#define EGL_WIDTH 0x3057
|
||||
#define EGL_LARGEST_PBUFFER 0x3058
|
||||
#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */
|
||||
#define EGL_TEXTURE_TARGET 0x3081 /* " */
|
||||
#define EGL_MIPMAP_TEXTURE 0x3082 /* " */
|
||||
#define EGL_MIPMAP_LEVEL 0x3083 /* " */
|
||||
|
||||
/*
|
||||
** BindTexImage / ReleaseTexImage buffer target
|
||||
*/
|
||||
#define EGL_BACK_BUFFER 0x3084
|
||||
|
||||
/*
|
||||
** Current surfaces
|
||||
*/
|
||||
#define EGL_DRAW 0x3059
|
||||
#define EGL_READ 0x305A
|
||||
|
||||
/*
|
||||
** Engines
|
||||
*/
|
||||
#define EGL_CORE_NATIVE_ENGINE 0x305B
|
||||
|
||||
/* 0x305C-0x3FFFF reserved for future use */
|
||||
|
||||
/*
|
||||
** Functions
|
||||
*/
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
GLAPI EGLint APIENTRY eglGetError (void);
|
||||
|
||||
GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
|
||||
GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
|
||||
GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
|
||||
GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
|
||||
GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(void);
|
||||
|
||||
GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
|
||||
GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
|
||||
GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
|
||||
|
||||
GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
|
||||
GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
|
||||
GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
|
||||
GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
|
||||
|
||||
/* EGL 1.1 render-to-texture APIs */
|
||||
GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
|
||||
GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
|
||||
/* EGL 1.1 swap control API */
|
||||
GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
|
||||
|
||||
GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
|
||||
GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
|
||||
GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
|
||||
GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
|
||||
GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
|
||||
GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
|
||||
GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
|
||||
|
||||
GLAPI EGLBoolean APIENTRY eglWaitGL (void);
|
||||
GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
|
||||
GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
|
||||
GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
|
||||
|
||||
|
||||
|
||||
/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
|
||||
#ifndef EGL_MESA_screen_surface
|
||||
#define EGL_MESA_screen_surface 1
|
||||
|
||||
#define EGL_BAD_SCREEN_MESA 0x4000
|
||||
#define EGL_BAD_MODE_MESA 0x4001
|
||||
#define EGL_SCREEN_COUNT_MESA 0x4002
|
||||
#define EGL_SCREEN_POSITION_MESA 0x4003
|
||||
#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
|
||||
#define EGL_MODE_ID_MESA 0x4005
|
||||
#define EGL_REFRESH_RATE_MESA 0x4006
|
||||
#define EGL_OPTIMAL_MESA 0x4007
|
||||
#define EGL_INTERLACED_MESA 0x4008
|
||||
#define EGL_SCREEN_BIT_MESA 0x08
|
||||
|
||||
GLAPI EGLBoolean APIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
GLAPI EGLBoolean APIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
GLAPI EGLBoolean APIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
|
||||
GLAPI EGLBoolean APIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
|
||||
GLAPI EGLSurface APIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
GLAPI EGLBoolean APIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
|
||||
GLAPI EGLBoolean APIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
|
||||
GLAPI EGLBoolean APIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
|
||||
GLAPI EGLBoolean APIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
|
||||
GLAPI EGLBoolean APIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
|
||||
GLAPI const char * APIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
|
||||
|
||||
#endif /* EGL_MESA_screen_surface */
|
||||
|
||||
|
||||
#ifndef EGL_MESA_copy_context
|
||||
#define EGL_MESA_copy_context 1
|
||||
|
||||
GLAPI EGLBoolean APIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
|
||||
|
||||
#endif /* EGL_MESA_copy_context */
|
||||
|
||||
|
||||
/* XXX this is preliminary! */
|
||||
#ifndef EGL_VERSION_1_2
|
||||
#define EGL_VERSION_1_2 1
|
||||
|
||||
typedef int EGLenum;
|
||||
typedef int EGLClientBuffer;
|
||||
|
||||
#define EGL_DISPLAY_SCALING 10000
|
||||
#define EGL_UNKNOWN ((EGLint)-1)
|
||||
|
||||
#define EGL_OPENGL_ES_BIT 0x1
|
||||
#define EGL_OPENVG_BIT 0x2
|
||||
|
||||
#define EGL_OPENGL_ES_API 0x30A0
|
||||
#define EGL_OPENVG_API 0x30A1
|
||||
|
||||
#define EGL_LUMINANCE_SIZE 0x303D
|
||||
#define EGL_ALPHA_MASK_SIZE 0x303E
|
||||
#define EGL_COLOR_BUFFER_TYPE 0x303F
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_COLORSPACE 0x3087
|
||||
#define EGL_ALPHA_FORMAT 0x3088
|
||||
#define EGL_COLORSPACE_sRGB 0x3089
|
||||
#define EGL_COLORSPACE_LINEAR 0x308A
|
||||
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
|
||||
#define EGL_ALPHA_FORMAT_PRE 0x308C
|
||||
#define EGL_CLIENT_APIS 0x308D
|
||||
#define EGL_RGB_BUFFER 0x308E
|
||||
#define EGL_LUMINANCE_BUFFER 0x308F
|
||||
#define EGL_HORIZONTAL_RESOLUTION 0x3090
|
||||
#define EGL_VERTICAL_RESOLUTION 0x3091
|
||||
#define EGL_PIXEL_ASPECT_RATIO 0x3092
|
||||
#define EGL_SWAP_BEHAVIOR 0x3093
|
||||
#define EGL_BUFFER_PRESERVED 0x3094
|
||||
#define EGL_BUFFER_DESTROYED 0x3095
|
||||
#define EGL_OPENVG_IMAGE 0x3096
|
||||
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
|
||||
|
||||
GLAPI EGLBoolean APIENTRY eglBindAPI(EGLenum api);
|
||||
GLAPI EGLenum APIENTRY eglQueryAPI(void);
|
||||
GLAPI EGLBoolean APIENTRY eglWaitClient(void);
|
||||
GLAPI EGLBoolean APIENTRY eglReleaseThread(void);
|
||||
GLAPI EGLSurface APIENTRY eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
|
||||
|
||||
#endif /* EGL_VERSION_1_2 */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _EGL_H */
|
||||
|
|
|
|||
|
|
@ -1,45 +0,0 @@
|
|||
/*
|
||||
** egltypes.h for Mesa
|
||||
**
|
||||
** ONLY egl.h SHOULD INCLUDE THIS FILE!
|
||||
**
|
||||
** See comments about egltypes.h in the standard egl.h file.
|
||||
*/
|
||||
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
|
||||
/*
|
||||
** These opaque EGL types are implemented as unsigned 32-bit integers:
|
||||
*/
|
||||
typedef u_int32_t EGLDisplay;
|
||||
typedef u_int32_t EGLConfig;
|
||||
typedef u_int32_t EGLSurface;
|
||||
typedef u_int32_t EGLContext;
|
||||
|
||||
/* EGL_MESA_screen_surface */
|
||||
typedef u_int32_t EGLModeMESA;
|
||||
typedef u_int32_t EGLScreenMESA;
|
||||
|
||||
|
||||
/*
|
||||
** Other basic EGL types:
|
||||
*/
|
||||
typedef u_int8_t EGLBoolean;
|
||||
typedef int32_t EGLint;
|
||||
|
||||
typedef void * NativeDisplayType;
|
||||
typedef int NativePixmapType;
|
||||
typedef int NativeWindowType;
|
||||
|
||||
/*
|
||||
** EGL and native handle null values:
|
||||
*/
|
||||
#define EGL_DEFAULT_DISPLAY ((NativeDisplayType) 0)
|
||||
#define EGL_NO_CONTEXT ((EGLContext) 0)
|
||||
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
|
||||
#define EGL_NO_SURFACE ((EGLSurface) 0)
|
||||
|
||||
/* EGL_MESA_screen_surface */
|
||||
#define EGL_NO_MODE_MESA ((EGLModeMESA) 0)
|
||||
798
include/GLES/gl.h
Normal file
798
include/GLES/gl.h
Normal file
|
|
@ -0,0 +1,798 @@
|
|||
#ifndef __gl_h_
|
||||
#define __gl_h_
|
||||
|
||||
/* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */
|
||||
|
||||
#include <GLES/glplatform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef signed char GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef unsigned char GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef float GLfloat;
|
||||
typedef float GLclampf;
|
||||
typedef void GLvoid;
|
||||
typedef int GLfixed;
|
||||
typedef int GLclampx;
|
||||
|
||||
typedef int GLintptr;
|
||||
typedef int GLsizeiptr;
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_VERSION_ES_CM_1_0 1
|
||||
#define GL_VERSION_ES_CL_1_0 1
|
||||
#define GL_VERSION_ES_CM_1_1 1
|
||||
#define GL_VERSION_ES_CL_1_1 1
|
||||
|
||||
/* ClearBufferMask */
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
|
||||
/* Boolean */
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
|
||||
/* BeginMode */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
|
||||
/* AlphaFunction */
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
|
||||
/* BlendingFactorDest */
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
|
||||
/* BlendingFactorSrc */
|
||||
/* GL_ZERO */
|
||||
/* GL_ONE */
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
/* GL_SRC_ALPHA */
|
||||
/* GL_ONE_MINUS_SRC_ALPHA */
|
||||
/* GL_DST_ALPHA */
|
||||
/* GL_ONE_MINUS_DST_ALPHA */
|
||||
|
||||
/* ClipPlaneName */
|
||||
#define GL_CLIP_PLANE0 0x3000
|
||||
#define GL_CLIP_PLANE1 0x3001
|
||||
#define GL_CLIP_PLANE2 0x3002
|
||||
#define GL_CLIP_PLANE3 0x3003
|
||||
#define GL_CLIP_PLANE4 0x3004
|
||||
#define GL_CLIP_PLANE5 0x3005
|
||||
|
||||
/* ColorMaterialFace */
|
||||
/* GL_FRONT_AND_BACK */
|
||||
|
||||
/* ColorMaterialParameter */
|
||||
/* GL_AMBIENT_AND_DIFFUSE */
|
||||
|
||||
/* ColorPointerType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
/* GL_FLOAT */
|
||||
/* GL_FIXED */
|
||||
|
||||
/* CullFaceMode */
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
|
||||
/* DepthFunction */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* EnableCap */
|
||||
#define GL_FOG 0x0B60
|
||||
#define GL_LIGHTING 0x0B50
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_ALPHA_TEST 0x0BC0
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_COLOR_LOGIC_OP 0x0BF2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
/* GL_LIGHT0 */
|
||||
/* GL_LIGHT1 */
|
||||
/* GL_LIGHT2 */
|
||||
/* GL_LIGHT3 */
|
||||
/* GL_LIGHT4 */
|
||||
/* GL_LIGHT5 */
|
||||
/* GL_LIGHT6 */
|
||||
/* GL_LIGHT7 */
|
||||
#define GL_POINT_SMOOTH 0x0B10
|
||||
#define GL_LINE_SMOOTH 0x0B20
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_COLOR_MATERIAL 0x0B57
|
||||
#define GL_NORMALIZE 0x0BA1
|
||||
#define GL_RESCALE_NORMAL 0x803A
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_VERTEX_ARRAY 0x8074
|
||||
#define GL_NORMAL_ARRAY 0x8075
|
||||
#define GL_COLOR_ARRAY 0x8076
|
||||
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
||||
#define GL_MULTISAMPLE 0x809D
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
|
||||
/* ErrorCode */
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_STACK_OVERFLOW 0x0503
|
||||
#define GL_STACK_UNDERFLOW 0x0504
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
|
||||
/* FogMode */
|
||||
/* GL_LINEAR */
|
||||
#define GL_EXP 0x0800
|
||||
#define GL_EXP2 0x0801
|
||||
|
||||
/* FogParameter */
|
||||
#define GL_FOG_DENSITY 0x0B62
|
||||
#define GL_FOG_START 0x0B63
|
||||
#define GL_FOG_END 0x0B64
|
||||
#define GL_FOG_MODE 0x0B65
|
||||
#define GL_FOG_COLOR 0x0B66
|
||||
|
||||
/* FrontFaceDirection */
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
|
||||
/* GetPName */
|
||||
#define GL_CURRENT_COLOR 0x0B00
|
||||
#define GL_CURRENT_NORMAL 0x0B02
|
||||
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
||||
#define GL_POINT_SIZE 0x0B11
|
||||
#define GL_POINT_SIZE_MIN 0x8126
|
||||
#define GL_POINT_SIZE_MAX 0x8127
|
||||
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
||||
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
|
||||
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_SHADE_MODEL 0x0B54
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_MATRIX_MODE 0x0BA0
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
||||
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
||||
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
||||
#define GL_MODELVIEW_MATRIX 0x0BA6
|
||||
#define GL_PROJECTION_MATRIX 0x0BA7
|
||||
#define GL_TEXTURE_MATRIX 0x0BA8
|
||||
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
||||
#define GL_ALPHA_TEST_REF 0x0BC2
|
||||
#define GL_BLEND_DST 0x0BE0
|
||||
#define GL_BLEND_SRC 0x0BE1
|
||||
#define GL_LOGIC_OP_MODE 0x0BF0
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_LIGHTS 0x0D31
|
||||
#define GL_MAX_CLIP_PLANES 0x0D32
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
||||
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
||||
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
||||
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
||||
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
||||
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
||||
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
||||
#define GL_COLOR_ARRAY_SIZE 0x8081
|
||||
#define GL_COLOR_ARRAY_TYPE 0x8082
|
||||
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
||||
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
||||
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
||||
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
||||
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
||||
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
||||
#define GL_COLOR_ARRAY_POINTER 0x8090
|
||||
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
|
||||
/* GetTextureParameter */
|
||||
/* GL_TEXTURE_MAG_FILTER */
|
||||
/* GL_TEXTURE_MIN_FILTER */
|
||||
/* GL_TEXTURE_WRAP_S */
|
||||
/* GL_TEXTURE_WRAP_T */
|
||||
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
|
||||
/* HintMode */
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* HintTarget */
|
||||
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
||||
#define GL_POINT_SMOOTH_HINT 0x0C51
|
||||
#define GL_LINE_SMOOTH_HINT 0x0C52
|
||||
#define GL_FOG_HINT 0x0C54
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
|
||||
/* LightModelParameter */
|
||||
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
||||
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
||||
|
||||
/* LightParameter */
|
||||
#define GL_AMBIENT 0x1200
|
||||
#define GL_DIFFUSE 0x1201
|
||||
#define GL_SPECULAR 0x1202
|
||||
#define GL_POSITION 0x1203
|
||||
#define GL_SPOT_DIRECTION 0x1204
|
||||
#define GL_SPOT_EXPONENT 0x1205
|
||||
#define GL_SPOT_CUTOFF 0x1206
|
||||
#define GL_CONSTANT_ATTENUATION 0x1207
|
||||
#define GL_LINEAR_ATTENUATION 0x1208
|
||||
#define GL_QUADRATIC_ATTENUATION 0x1209
|
||||
|
||||
/* DataType */
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
|
||||
/* LogicOp */
|
||||
#define GL_CLEAR 0x1500
|
||||
#define GL_AND 0x1501
|
||||
#define GL_AND_REVERSE 0x1502
|
||||
#define GL_COPY 0x1503
|
||||
#define GL_AND_INVERTED 0x1504
|
||||
#define GL_NOOP 0x1505
|
||||
#define GL_XOR 0x1506
|
||||
#define GL_OR 0x1507
|
||||
#define GL_NOR 0x1508
|
||||
#define GL_EQUIV 0x1509
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_OR_REVERSE 0x150B
|
||||
#define GL_COPY_INVERTED 0x150C
|
||||
#define GL_OR_INVERTED 0x150D
|
||||
#define GL_NAND 0x150E
|
||||
#define GL_SET 0x150F
|
||||
|
||||
/* MaterialFace */
|
||||
/* GL_FRONT_AND_BACK */
|
||||
|
||||
/* MaterialParameter */
|
||||
#define GL_EMISSION 0x1600
|
||||
#define GL_SHININESS 0x1601
|
||||
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
||||
/* GL_AMBIENT */
|
||||
/* GL_DIFFUSE */
|
||||
/* GL_SPECULAR */
|
||||
|
||||
/* MatrixMode */
|
||||
#define GL_MODELVIEW 0x1700
|
||||
#define GL_PROJECTION 0x1701
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
/* NormalPointerType */
|
||||
/* GL_BYTE */
|
||||
/* GL_SHORT */
|
||||
/* GL_FLOAT */
|
||||
/* GL_FIXED */
|
||||
|
||||
/* PixelFormat */
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
|
||||
/* PixelStoreParameter */
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
|
||||
/* PixelType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
|
||||
/* ShadingModel */
|
||||
#define GL_FLAT 0x1D00
|
||||
#define GL_SMOOTH 0x1D01
|
||||
|
||||
/* StencilFunction */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* StencilOp */
|
||||
/* GL_ZERO */
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
/* GL_INVERT */
|
||||
|
||||
/* StringName */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* TexCoordPointerType */
|
||||
/* GL_SHORT */
|
||||
/* GL_FLOAT */
|
||||
/* GL_FIXED */
|
||||
/* GL_BYTE */
|
||||
|
||||
/* TextureEnvMode */
|
||||
#define GL_MODULATE 0x2100
|
||||
#define GL_DECAL 0x2101
|
||||
/* GL_BLEND */
|
||||
#define GL_ADD 0x0104
|
||||
/* GL_REPLACE */
|
||||
|
||||
/* TextureEnvParameter */
|
||||
#define GL_TEXTURE_ENV_MODE 0x2200
|
||||
#define GL_TEXTURE_ENV_COLOR 0x2201
|
||||
|
||||
/* TextureEnvTarget */
|
||||
#define GL_TEXTURE_ENV 0x2300
|
||||
|
||||
/* TextureMagFilter */
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
|
||||
/* TextureMinFilter */
|
||||
/* GL_NEAREST */
|
||||
/* GL_LINEAR */
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
|
||||
/* TextureParameterName */
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_GENERATE_MIPMAP 0x8191
|
||||
|
||||
/* TextureTarget */
|
||||
/* GL_TEXTURE_2D */
|
||||
|
||||
/* TextureUnit */
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
||||
|
||||
/* TextureWrapMode */
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
|
||||
/* VertexPointerType */
|
||||
/* GL_SHORT */
|
||||
/* GL_FLOAT */
|
||||
/* GL_FIXED */
|
||||
/* GL_BYTE */
|
||||
|
||||
/* LightName */
|
||||
#define GL_LIGHT0 0x4000
|
||||
#define GL_LIGHT1 0x4001
|
||||
#define GL_LIGHT2 0x4002
|
||||
#define GL_LIGHT3 0x4003
|
||||
#define GL_LIGHT4 0x4004
|
||||
#define GL_LIGHT5 0x4005
|
||||
#define GL_LIGHT6 0x4006
|
||||
#define GL_LIGHT7 0x4007
|
||||
|
||||
/* Buffer Objects */
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
|
||||
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
|
||||
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
|
||||
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
|
||||
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
|
||||
/* Texture combine + dot3 */
|
||||
#define GL_SUBTRACT 0x84E7
|
||||
#define GL_COMBINE 0x8570
|
||||
#define GL_COMBINE_RGB 0x8571
|
||||
#define GL_COMBINE_ALPHA 0x8572
|
||||
#define GL_RGB_SCALE 0x8573
|
||||
#define GL_ADD_SIGNED 0x8574
|
||||
#define GL_INTERPOLATE 0x8575
|
||||
#define GL_CONSTANT 0x8576
|
||||
#define GL_PRIMARY_COLOR 0x8577
|
||||
#define GL_PREVIOUS 0x8578
|
||||
#define GL_OPERAND0_RGB 0x8590
|
||||
#define GL_OPERAND1_RGB 0x8591
|
||||
#define GL_OPERAND2_RGB 0x8592
|
||||
#define GL_OPERAND0_ALPHA 0x8598
|
||||
#define GL_OPERAND1_ALPHA 0x8599
|
||||
#define GL_OPERAND2_ALPHA 0x859A
|
||||
|
||||
#define GL_ALPHA_SCALE 0x0D1C
|
||||
|
||||
#define GL_SRC0_RGB 0x8580
|
||||
#define GL_SRC1_RGB 0x8581
|
||||
#define GL_SRC2_RGB 0x8582
|
||||
#define GL_SRC0_ALPHA 0x8588
|
||||
#define GL_SRC1_ALPHA 0x8589
|
||||
#define GL_SRC2_ALPHA 0x858A
|
||||
|
||||
#define GL_DOT3_RGB 0x86AE
|
||||
#define GL_DOT3_RGBA 0x86AF
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* required OES extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* OES_read_format */
|
||||
#ifndef GL_OES_read_format
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
|
||||
#endif
|
||||
|
||||
/* GL_OES_compressed_paletted_texture */
|
||||
#ifndef GL_OES_compressed_paletted_texture
|
||||
#define GL_PALETTE4_RGB8_OES 0x8B90
|
||||
#define GL_PALETTE4_RGBA8_OES 0x8B91
|
||||
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
|
||||
#define GL_PALETTE4_RGBA4_OES 0x8B93
|
||||
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
|
||||
#define GL_PALETTE8_RGB8_OES 0x8B95
|
||||
#define GL_PALETTE8_RGBA8_OES 0x8B96
|
||||
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
|
||||
#define GL_PALETTE8_RGBA4_OES 0x8B98
|
||||
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
||||
#endif
|
||||
|
||||
/* OES_point_size_array */
|
||||
#ifndef GL_OES_point_size_array
|
||||
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
|
||||
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
|
||||
#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
|
||||
#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
|
||||
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
|
||||
#endif
|
||||
|
||||
/* GL_OES_point_sprite */
|
||||
#ifndef GL_OES_point_sprite
|
||||
#define GL_POINT_SPRITE_OES 0x8861
|
||||
#define GL_COORD_REPLACE_OES 0x8862
|
||||
#endif
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* Available only in Common profile */
|
||||
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
|
||||
GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
|
||||
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
||||
GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
||||
GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
|
||||
GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
|
||||
GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
|
||||
GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
||||
GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
|
||||
GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
||||
GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glPointSize (GLfloat size);
|
||||
GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
|
||||
|
||||
/* Available in both Common and Common-Lite profiles */
|
||||
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
|
||||
GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
|
||||
GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
|
||||
GL_API void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
|
||||
GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
|
||||
GL_API void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
|
||||
GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
|
||||
GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
||||
GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
||||
GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
||||
GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
||||
GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
||||
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
|
||||
GL_API void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
|
||||
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
GL_API void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
|
||||
GL_API void GL_APIENTRY glFinish (void);
|
||||
GL_API void GL_APIENTRY glFlush (void);
|
||||
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
||||
GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
|
||||
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
|
||||
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
||||
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
||||
GL_API GLenum GL_APIENTRY glGetError (void);
|
||||
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
||||
GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
|
||||
GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
|
||||
GL_API void GL_APIENTRY glLoadIdentity (void);
|
||||
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
|
||||
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
|
||||
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
||||
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glPointSizex (GLfixed size);
|
||||
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
|
||||
GL_API void GL_APIENTRY glPopMatrix (void);
|
||||
GL_API void GL_APIENTRY glPushMatrix (void);
|
||||
GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
||||
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
||||
GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glShadeModel (GLenum mode);
|
||||
GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_API void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* Required OES extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_OES_read_format */
|
||||
#ifndef GL_OES_read_format
|
||||
#define GL_OES_read_format 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_compressed_paletted_texture */
|
||||
#ifndef GL_OES_compressed_paletted_texture
|
||||
#define GL_OES_compressed_paletted_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_point_size_array */
|
||||
#ifndef GL_OES_point_size_array
|
||||
#define GL_OES_point_size_array 1
|
||||
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
#endif
|
||||
|
||||
/* GL_OES_point_sprite */
|
||||
#ifndef GL_OES_point_sprite
|
||||
#define GL_OES_point_sprite 1
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl_h_ */
|
||||
|
||||
608
include/GLES/glext.h
Normal file
608
include/GLES/glext.h
Normal file
|
|
@ -0,0 +1,608 @@
|
|||
#ifndef __glext_h_
|
||||
#define __glext_h_
|
||||
|
||||
/* $Id: glext.h 5687 2008-05-13 21:31:32Z oddhack $ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
# define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* OES extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_OES_blend_equation_separate */
|
||||
#ifndef GL_OES_blend_equation_separate
|
||||
/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
|
||||
#define GL_BLEND_EQUATION_RGB_OES 0x8009
|
||||
#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
|
||||
#endif
|
||||
|
||||
/* GL_OES_blend_func_separate */
|
||||
#ifndef GL_OES_blend_func_separate
|
||||
#define GL_BLEND_DST_RGB_OES 0x80C8
|
||||
#define GL_BLEND_SRC_RGB_OES 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA_OES 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA_OES 0x80CB
|
||||
#endif
|
||||
|
||||
/* GL_OES_blend_subtract */
|
||||
#ifndef GL_OES_blend_subtract
|
||||
#define GL_BLEND_EQUATION_OES 0x8009
|
||||
#define GL_FUNC_ADD_OES 0x8006
|
||||
#define GL_FUNC_SUBTRACT_OES 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
|
||||
#endif
|
||||
|
||||
/* GL_OES_compressed_ETC1_RGB8_texture */
|
||||
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
||||
#define GL_ETC1_RGB8_OES 0x8D64
|
||||
#endif
|
||||
|
||||
/* OES_draw_texture */
|
||||
#ifndef GL_OES_draw_texture
|
||||
#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
|
||||
#endif
|
||||
|
||||
/* OES_fixed_point */
|
||||
#ifndef GL_OES_fixed_point
|
||||
#define GL_FIXED_OES 0x140C
|
||||
#endif
|
||||
|
||||
/* OES_framebuffer_object */
|
||||
#ifndef GL_OES_framebuffer_object
|
||||
#define GL_NONE_OES 0
|
||||
#define GL_FRAMEBUFFER_OES 0x8D40
|
||||
#define GL_RENDERBUFFER_OES 0x8D41
|
||||
#define GL_RGBA4_OES 0x8056
|
||||
#define GL_RGB5_A1_OES 0x8057
|
||||
#define GL_RGB565_OES 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16_OES 0x81A5
|
||||
#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
|
||||
#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT_OES 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT_OES 0x8D20
|
||||
#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
|
||||
#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
|
||||
#endif
|
||||
|
||||
/* OES_matrix_get */
|
||||
#ifndef GL_OES_matrix_get
|
||||
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
|
||||
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
|
||||
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
|
||||
#endif
|
||||
|
||||
/* OES_matrix_palette */
|
||||
#ifndef GL_OES_matrix_palette
|
||||
#define GL_MAX_VERTEX_UNITS_OES 0x86A4
|
||||
#define GL_MAX_PALETTE_MATRICES_OES 0x8842
|
||||
#define GL_MATRIX_PALETTE_OES 0x8840
|
||||
#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
|
||||
#define GL_WEIGHT_ARRAY_OES 0x86AD
|
||||
#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
|
||||
#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
|
||||
#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
|
||||
#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
|
||||
#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
|
||||
#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
|
||||
#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
|
||||
#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
|
||||
#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
|
||||
#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
|
||||
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil_wrap */
|
||||
#ifndef GL_OES_stencil_wrap
|
||||
#define GL_INCR_WRAP_OES 0x8507
|
||||
#define GL_DECR_WRAP_OES 0x8508
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_cube_map */
|
||||
#ifndef GL_OES_texture_cube_map
|
||||
#define GL_NORMAL_MAP_OES 0x8511
|
||||
#define GL_REFLECTION_MAP_OES 0x8512
|
||||
#define GL_TEXTURE_CUBE_MAP_OES 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
|
||||
#define GL_TEXTURE_GEN_MODE_OES 0x2500
|
||||
#define GL_TEXTURE_GEN_STR_OES 0x8D60
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_mirrored_repeat */
|
||||
#ifndef GL_OES_texture_mirrored_repeat
|
||||
#define GL_MIRRORED_REPEAT_OES 0x8370
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_WRITE_ONLY_OES 0x88B9
|
||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_STENCIL_INDEX1_OES 0x8D46
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_STENCIL_INDEX4_OES 0x8D47
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil8 */
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_STENCIL_INDEX8_OES 0x8D48
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_3DC_texture */
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
#define GL_3DC_X_AMD 0x87F9
|
||||
#define GL_3DC_XY_AMD 0x87FA
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_ATC_texture */
|
||||
#ifndef GL_AMD_compressed_ATC_texture
|
||||
#define GL_ATC_RGB_AMD 0x8C92
|
||||
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
|
||||
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* OES extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_OES_blend_equation_separate */
|
||||
#ifndef GL_OES_blend_equation_separate
|
||||
#define GL_OES_blend_equation_separate 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
|
||||
#endif
|
||||
|
||||
/* GL_OES_blend_func_separate */
|
||||
#ifndef GL_OES_blend_func_separate
|
||||
#define GL_OES_blend_func_separate 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
#endif
|
||||
|
||||
/* GL_OES_blend_subtract */
|
||||
#ifndef GL_OES_blend_subtract
|
||||
#define GL_OES_blend_subtract 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
|
||||
#endif
|
||||
|
||||
/* GL_OES_byte_coordinates */
|
||||
#ifndef GL_OES_byte_coordinates
|
||||
#define GL_OES_byte_coordinates 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_compressed_ETC1_RGB8_texture */
|
||||
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
||||
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_draw_texture */
|
||||
#ifndef GL_OES_draw_texture
|
||||
#define GL_OES_draw_texture 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
|
||||
GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
|
||||
GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
|
||||
GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
|
||||
GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
|
||||
GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
|
||||
GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
|
||||
GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
|
||||
#endif
|
||||
|
||||
/* GL_OES_extended_matrix_palette */
|
||||
#ifndef GL_OES_extended_matrix_palette
|
||||
#define GL_OES_extended_matrix_palette 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fixed_point */
|
||||
#ifndef GL_OES_fixed_point
|
||||
#define GL_OES_fixed_point 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
|
||||
GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
|
||||
GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
|
||||
GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
|
||||
GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
|
||||
GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
||||
GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
|
||||
GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
|
||||
GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
||||
GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
|
||||
GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
|
||||
GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
|
||||
GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
|
||||
typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
|
||||
#endif
|
||||
|
||||
/* GL_OES_framebuffer_object */
|
||||
#ifndef GL_OES_framebuffer_object
|
||||
#define GL_OES_framebuffer_object 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
|
||||
GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
|
||||
GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
|
||||
GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
|
||||
GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
|
||||
GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
|
||||
GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
|
||||
GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
|
||||
GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
|
||||
GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
|
||||
GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
|
||||
#endif
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
|
||||
#endif
|
||||
|
||||
/* GL_OES_matrix_get */
|
||||
#ifndef GL_OES_matrix_get
|
||||
#define GL_OES_matrix_get 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_matrix_palette */
|
||||
#ifndef GL_OES_matrix_palette
|
||||
#define GL_OES_matrix_palette 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
|
||||
GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
|
||||
GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
#endif
|
||||
|
||||
/* GL_OES_query_matrix */
|
||||
#ifndef GL_OES_query_matrix
|
||||
#define GL_OES_query_matrix 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
|
||||
#endif
|
||||
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
|
||||
#endif
|
||||
|
||||
/* GL_OES_single_precision */
|
||||
#ifndef GL_OES_single_precision
|
||||
#define GL_OES_single_precision 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
|
||||
GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
||||
GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
||||
GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
|
||||
GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
|
||||
GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil_wrap */
|
||||
#ifndef GL_OES_stencil_wrap
|
||||
#define GL_OES_stencil_wrap 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_cube_map */
|
||||
#ifndef GL_OES_texture_cube_map
|
||||
#define GL_OES_texture_cube_map 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
|
||||
GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_env_crossbar */
|
||||
#ifndef GL_OES_texture_env_crossbar
|
||||
#define GL_OES_texture_env_crossbar 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_mirrored_repeat */
|
||||
#ifndef GL_OES_texture_mirrored_repeat
|
||||
#define GL_OES_texture_mirrored_repeat 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_OES_depth24 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_OES_depth32 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_OES_element_index_uint 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fbo_render_mipmap */
|
||||
#ifndef GL_OES_fbo_render_mipmap
|
||||
#define GL_OES_fbo_render_mipmap 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_OES_mapbuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
||||
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
||||
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_OES_stencil1 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_OES_stencil4 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil8 */
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_OES_stencil8 1
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_3DC_texture */
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
#define GL_AMD_compressed_3DC_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_ATC_texture */
|
||||
#ifndef GL_AMD_compressed_ATC_texture
|
||||
#define GL_AMD_compressed_ATC_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_EXT_texture_filter_anisotropic 1
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __glext_h_ */
|
||||
|
||||
77
include/GLES/glplatform.h
Normal file
77
include/GLES/glplatform.h
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
#ifndef __glplatform_h_
|
||||
#define __glplatform_h_
|
||||
|
||||
/* $Id: glplatform.h 4585 2007-11-30 09:49:39Z markc $ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of GL_API and GL_APIENTRY
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_API __declspec(dllexport)
|
||||
# else
|
||||
# define GL_API __declspec(dllimport)
|
||||
# endif
|
||||
# ifdef UNDER_CE
|
||||
# define GL_APIENTRY
|
||||
# else
|
||||
# define GL_APIENTRY __stdcall
|
||||
# endif
|
||||
#else
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_API
|
||||
# else
|
||||
# define GL_API extern
|
||||
# endif
|
||||
# define GL_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef APIENTRY
|
||||
# define APIENTRY GL_APIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __glplatform_h_ */
|
||||
653
include/GLES2/gl2.h
Normal file
653
include/GLES2/gl2.h
Normal file
|
|
@ -0,0 +1,653 @@
|
|||
#ifndef __gl2_h_
|
||||
#define __gl2_h_
|
||||
|
||||
/* $Id: gl2.h 5418 2008-03-26 19:57:12Z oddhack $ */
|
||||
|
||||
#include <GLES2/gl2platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Data type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
typedef void GLvoid;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef signed char GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef unsigned char GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef float GLfloat;
|
||||
typedef float GLclampf;
|
||||
typedef int GLfixed;
|
||||
typedef int GLclampx;
|
||||
|
||||
/* GL types for handling large vertex buffer objects */
|
||||
typedef int GLintptr;
|
||||
typedef int GLsizeiptr;
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
|
||||
/* ClearBufferMask */
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
|
||||
/* Boolean */
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
|
||||
/* \todo check that this should be in core. */
|
||||
#define GL_NONE 0
|
||||
|
||||
/* BeginMode */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
|
||||
/* AlphaFunction (not supported in ES20) */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* BlendingFactorDest */
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
|
||||
/* BlendingFactorSrc */
|
||||
/* GL_ZERO */
|
||||
/* GL_ONE */
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
/* GL_SRC_ALPHA */
|
||||
/* GL_ONE_MINUS_SRC_ALPHA */
|
||||
/* GL_DST_ALPHA */
|
||||
/* GL_ONE_MINUS_DST_ALPHA */
|
||||
|
||||
/* BlendEquationSeparate */
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
|
||||
/* BlendSubtract */
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
|
||||
/* Separate Blend Functions */
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
|
||||
/* Buffer Objects */
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
|
||||
/* CullFaceMode */
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
|
||||
/* DepthFunction */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* EnableCap */
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
|
||||
/* ErrorCode */
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
|
||||
/* FrontFaceDirection */
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
|
||||
/* GetPName */
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
/* GL_SCISSOR_TEST */
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
/* GL_POLYGON_OFFSET_FILL */
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
|
||||
/* GetTextureParameter */
|
||||
/* GL_TEXTURE_MAG_FILTER */
|
||||
/* GL_TEXTURE_MIN_FILTER */
|
||||
/* GL_TEXTURE_WRAP_S */
|
||||
/* GL_TEXTURE_WRAP_T */
|
||||
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
|
||||
/* HintMode */
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* HintTarget */
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
|
||||
/* DataType */
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
|
||||
/* PixelFormat */
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
|
||||
/* PixelType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
|
||||
/* Shaders */
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
|
||||
/* StencilFunction */
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
|
||||
/* StencilOp */
|
||||
/* GL_ZERO */
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
|
||||
/* StringName */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* TextureMagFilter */
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
|
||||
/* TextureMinFilter */
|
||||
/* GL_NEAREST */
|
||||
/* GL_LINEAR */
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
|
||||
/* TextureParameterName */
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
|
||||
/* TextureTarget */
|
||||
/* GL_TEXTURE_2D */
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
|
||||
/* TextureUnit */
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
|
||||
/* TextureWrapMode */
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
|
||||
/* Uniform Types */
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
|
||||
/* Vertex Arrays */
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
|
||||
/* Read Format */
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
|
||||
/* Shader Source */
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
|
||||
/* Shader Binary */
|
||||
#define GL_PLATFORM_BINARY 0x8D63
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
|
||||
/* Shader Precision-Specified Types */
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
|
||||
/* Framebuffer Object. */
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX 0x1901
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 0x8CDA
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* GL core functions.
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
||||
GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
|
||||
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
||||
GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2_h_ */
|
||||
389
include/GLES2/gl2ext.h
Normal file
389
include/GLES2/gl2ext.h
Normal file
|
|
@ -0,0 +1,389 @@
|
|||
#ifndef __gl2ext_h_
|
||||
#define __gl2ext_h_
|
||||
|
||||
/* $Id: gl2ext.h 5767 2008-06-02 17:44:20Z benj $ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
# define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* OES extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_OES_compressed_ETC1_RGB8_texture */
|
||||
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
||||
#define GL_ETC1_RGB8_OES 0x8D64
|
||||
#endif
|
||||
|
||||
/* GL_OES_compressed_paletted_texture */
|
||||
#ifndef GL_OES_compressed_paletted_texture
|
||||
#define GL_PALETTE4_RGB8_OES 0x8B90
|
||||
#define GL_PALETTE4_RGBA8_OES 0x8B91
|
||||
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
|
||||
#define GL_PALETTE4_RGBA4_OES 0x8B93
|
||||
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
|
||||
#define GL_PALETTE8_RGB8_OES 0x8B95
|
||||
#define GL_PALETTE8_RGBA8_OES 0x8B96
|
||||
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
|
||||
#define GL_PALETTE8_RGBA4_OES 0x8B98
|
||||
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth_texture */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
/* GL_READ_ONLY and GL_READ_WRITE not supported */
|
||||
#define GL_WRITE_ONLY_OES 0x88B9
|
||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
||||
#endif
|
||||
|
||||
/* GL_OES_packed_depth_stencil */
|
||||
#ifndef GL_OES_packed_depth_stencil
|
||||
#define GL_DEPTH_STENCIL_OES 0x84F9
|
||||
#define GL_UNSIGNED_INT_24_8_OES 0x84FA
|
||||
#define GL_DEPTH24_STENCIL8_OES 0x88F0
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#endif
|
||||
|
||||
/* GL_OES_standard_derivatives */
|
||||
#ifndef GL_OES_standard_derivatives
|
||||
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_STENCIL_INDEX1_OES 0x8D46
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_STENCIL_INDEX4_OES 0x8D47
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture3D */
|
||||
#ifndef GL_OES_texture3D
|
||||
#define GL_TEXTURE_WRAP_R_OES 0x8072
|
||||
#define GL_TEXTURE_3D_OES 0x806F
|
||||
#define GL_TEXTURE_BINDING_3D_OES 0x806A
|
||||
#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
|
||||
#define GL_SAMPLER_3D_OES 0x8B5F
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float */
|
||||
#ifndef GL_OES_texture_half_float
|
||||
#define GL_HALF_FLOAT_OES 0x8D61
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_half_float */
|
||||
/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
|
||||
|
||||
/* GL_OES_vertex_type_10_10_10_2 */
|
||||
#ifndef GL_OES_vertex_type_10_10_10_2
|
||||
#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
|
||||
#define GL_INT_10_10_10_2_OES 0x8DF7
|
||||
#endif
|
||||
|
||||
/* GL_OES_get_program_binary */
|
||||
#ifndef GL_OES_get_program_binary
|
||||
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
|
||||
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
|
||||
#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
|
||||
#endif
|
||||
|
||||
/* GL_AMD_program_binary_Z400 */
|
||||
#ifndef GL_AMD_program_binary_Z400
|
||||
#define GL_Z400_BINARY_AMD 0x8740
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_AMD_compressed_3DC_texture */
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
#define GL_3DC_X_AMD 0x87F9
|
||||
#define GL_3DC_XY_AMD 0x87FA
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_ATC_texture */
|
||||
#ifndef GL_AMD_compressed_ATC_texture
|
||||
#define GL_ATC_RGB_AMD 0x8C92
|
||||
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
|
||||
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* EXT extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_type_2_10_10_10_REV */
|
||||
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
||||
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* OES extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_OES_compressed_ETC1_RGB8_texture */
|
||||
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
||||
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_compressed_paletted_texture */
|
||||
#ifndef GL_OES_compressed_paletted_texture
|
||||
#define GL_OES_compressed_paletted_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_OES_depth24 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_OES_depth32 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth_texture */
|
||||
#ifndef GL_OES_depth_texture
|
||||
#define GL_OES_depth_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_OES_element_index_uint 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fbo_render_mipmap */
|
||||
#ifndef GL_OES_fbo_render_mipmap
|
||||
#define GL_OES_fbo_render_mipmap 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fragment_precision_high */
|
||||
#ifndef GL_OES_fragment_precision_high
|
||||
#define GL_OES_fragment_precision_high 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_OES_mapbuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
||||
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
|
||||
/* GL_OES_packed_depth_stencil */
|
||||
#ifndef GL_OES_packed_depth_stencil
|
||||
#define GL_OES_packed_depth_stencil 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_standard_derivatives */
|
||||
#ifndef GL_OES_standard_derivatives
|
||||
#define GL_OES_standard_derivatives 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_OES_stencil1 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_OES_stencil4 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_3D */
|
||||
#ifndef GL_OES_texture_3D
|
||||
#define GL_OES_texture_3D 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_float_linear */
|
||||
#ifndef GL_OES_texture_float_linear
|
||||
#define GL_OES_texture_float_linear 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float_linear */
|
||||
#ifndef GL_OES_texture_half_float_linear
|
||||
#define GL_OES_texture_half_float_linear 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_float */
|
||||
#ifndef GL_OES_texture_float
|
||||
#define GL_OES_texture_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float */
|
||||
#ifndef GL_OES_texture_half_float
|
||||
#define GL_OES_texture_half_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_npot */
|
||||
#ifndef GL_OES_texture_npot
|
||||
#define GL_OES_texture_npot 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_half_float */
|
||||
#ifndef GL_OES_vertex_half_float
|
||||
#define GL_OES_vertex_half_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_type_10_10_10_2 */
|
||||
#ifndef GL_OES_vertex_type_10_10_10_2
|
||||
#define GL_OES_vertex_type_10_10_10_2 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_get_program_binary */
|
||||
#ifndef GL_OES_get_program_binary
|
||||
#define GL_OES_get_program_binary 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
|
||||
GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_AMD_compressed_3DC_texture */
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
#define GL_AMD_compressed_3DC_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_ATC_texture */
|
||||
#ifndef GL_AMD_compressed_ATC_texture
|
||||
#define GL_AMD_compressed_ATC_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_AMD_program_binary_Z400 */
|
||||
#ifndef GL_AMD_program_binary_Z400
|
||||
#define GL_AMD_program_binary_Z400 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* EXT extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_EXT_texture_filter_anisotropic 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_type_2_10_10_10_REV */
|
||||
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
||||
#define GL_EXT_texture_type_2_10_10_10_REV 1
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2ext_h_ */
|
||||
73
include/GLES2/gl2platform.h
Normal file
73
include/GLES2/gl2platform.h
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Id: gl2platform.h 4532 2007-11-26 11:12:44Z markc $ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of GL_APICALL and GL_APIENTRY
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_APICALL __declspec(dllexport)
|
||||
# else
|
||||
# define GL_APICALL __declspec(dllimport)
|
||||
# endif
|
||||
# ifdef UNDER_CE
|
||||
# define GL_APIENTRY
|
||||
# else
|
||||
# define GL_APIENTRY __stdcall
|
||||
# endif
|
||||
#else
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_APICALL
|
||||
# else
|
||||
# define GL_APICALL extern
|
||||
# endif
|
||||
# define GL_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
||||
23
mms-config.
23
mms-config.
|
|
@ -1,23 +0,0 @@
|
|||
# Makefile for VMS
|
||||
# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
|
||||
|
||||
|
||||
#vms
|
||||
.ifdef SHARE
|
||||
GL_SHAR = libMesaGL.exe
|
||||
GLU_SHAR = libMesaGLU.exe
|
||||
GLUT_SHAR = libglut.exe
|
||||
.endif
|
||||
GL_LIB = libMesaGL.olb
|
||||
GLU_LIB = libMesaGLU.olb
|
||||
GLUT_LIB = libglut.olb
|
||||
CC = cc
|
||||
CXX = cxx/define=(LIBRARYBUILD=1)/assume=(nostdnew,noglobal_array_new)
|
||||
CFLAGS1 =
|
||||
MAKELIB = library/create
|
||||
RANLIB = true
|
||||
.ifdef SHARE
|
||||
XLIBS = [--.vms]xlib_share/opt
|
||||
.else
|
||||
XLIBS = [--.vms]xlib/opt
|
||||
.endif
|
||||
Some files were not shown because too many files have changed in this diff Show more
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Add table
Reference in a new issue