mesa/src/gallium/drivers/v3d
Juan A. Suarez Romero ab6aa14f42 v3d: clear alpha-only as red-only
When clearing an alpha-only format, set the alpha channel into red
channel.

Fixes `spec@ext_texture_integer@multisample-fast-clear
gl_ext_texture_integer`.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23497>
2023-06-20 07:45:31 +00:00
..
.editorconfig
driinfo_v3d.h driconf: Stop quoting true/false in boolean option definitions. 2020-10-02 23:59:52 +00:00
meson.build v3d: upgrade V3D 4.1 to 4.2 version 2023-05-10 07:36:18 +00:00
v3d_blit.c v3d: Z/S blit require Z/S formats 2023-06-05 10:15:05 +00:00
v3d_bufmgr.c util: Replace all usage of PIPE_TIMEOUT_INFINITE with OS_TIMEOUT_INFINITE 2023-06-05 05:12:02 +00:00
v3d_bufmgr.h v3d: rename header include guards 2021-04-29 11:22:12 +02:00
v3d_cl.c v3dv/build: meson infrastructure for multi-hw-version support 2021-06-22 11:34:06 +02:00
v3d_cl.h v3d: rename VC5 enums and definitions 2021-04-29 11:22:12 +02:00
v3d_context.c compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_type with mesa_prim 2023-06-03 03:29:03 +00:00
v3d_context.h v3d: remove v3d_get_internal_type_bpp_for_output_format 2023-05-23 10:44:05 +00:00
v3d_disk_cache.c v3d(v): account for debug flags when using the cache 2022-11-20 08:32:04 +00:00
v3d_fence.c v3d: add fence wait function 2021-08-03 08:33:52 +00:00
v3d_format_table.h
v3d_formats.c v3d: remove v3d_get_internal_type_bpp_for_output_format 2023-05-23 10:44:05 +00:00
v3d_job.c util: Replace all usage of PIPE_TIMEOUT_INFINITE with OS_TIMEOUT_INFINITE 2023-06-05 05:12:02 +00:00
v3d_program.c compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_type with mesa_prim 2023-06-03 03:29:03 +00:00
v3d_query.c v3d: implement NV_conditional_render extension 2023-03-21 12:31:24 +00:00
v3d_query.h v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd 2022-02-18 11:50:07 +01:00
v3d_query_perfcnt.c util: Replace all usage of PIPE_TIMEOUT_INFINITE with OS_TIMEOUT_INFINITE 2023-06-05 05:12:02 +00:00
v3d_query_pipe.c v3d: cache pipe query results 2023-03-21 12:31:24 +00:00
v3d_resource.c treewide: use uint64_t / (u)intptr_t in image address calculations 2023-06-07 16:53:36 +00:00
v3d_resource.h v3d: rebind sampler view if resource changed the BO 2022-03-04 17:20:28 +00:00
v3d_screen.c treewide: Remove use_scoped_barrier 2023-06-13 16:36:10 +00:00
v3d_screen.h util: Remove os/os_thread.h and replace #include "os/os_thread.h" with #include "util/u_thread.h" 2022-11-08 05:21:42 +00:00
v3d_uniforms.c v3d: add support for ARB_texture_cube_map_array 2023-04-24 15:07:32 +00:00
v3dx_context.h v3d: fix tfu_supports_tex_format() param type, and document why 2023-04-27 22:17:48 +00:00
v3dx_draw.c v3d: clear alpha-only as red-only 2023-06-20 07:45:31 +00:00
v3dx_emit.c v3d,v3dv: fix viewport offset for negative viewport center 2023-06-07 18:40:56 +00:00
v3dx_format_table.c v3d: Add support for ASTC texture compression 2023-05-31 05:27:08 +00:00
v3dx_job.c v3d: Update prim_counts when prims generated query in flight without TF 2021-11-11 08:02:04 +00:00
v3dx_rcl.c v3d: apply proper clamping when setting up RT 2023-05-10 07:36:18 +00:00
v3dx_state.c v3d: remove v3d_get_internal_type_bpp_for_output_format 2023-05-23 10:44:05 +00:00