..
asahi
asahi: Route sample mask from shader
2022-01-16 18:23:28 +00:00
crocus
mesa/*: add a shader primitive type to get away from GL types.
2022-01-19 21:54:58 +00:00
d3d12
driconf: Fix unhandled tags in static conf
2022-01-14 22:09:50 +00:00
etnaviv
etnaviv: fix emit_if in case the else block ends in a jump
2022-01-07 12:02:39 +00:00
freedreno
mesa/*: add a shader primitive type to get away from GL types.
2022-01-19 21:54:58 +00:00
i915
i915: remove not needed lie about PIPE_CAP_OCCLUSION_QUERY
2022-01-12 23:19:22 +00:00
iris
mesa/*: use an internal enum for tessellation primitive types.
2022-01-19 21:54:58 +00:00
lima
lima: remove not needed lie about PIPE_CAP_OCCLUSION_QUERY
2022-01-12 23:19:22 +00:00
llvmpipe
llvmpipe: Add get_{driver,device}_uuid implementations
2022-01-19 21:36:41 +00:00
nouveau
mesa/*: use an internal enum for tessellation primitive types.
2022-01-19 21:54:58 +00:00
panfrost
panfrost: Don't double-free when handling error for unsupported GPU
2022-01-13 16:01:08 +00:00
r300
r300: Add consts (uniforms) count to the shader-db output.
2022-01-19 00:49:57 +00:00
r600
mesa/*: use an internal enum for tessellation primitive types.
2022-01-19 21:54:58 +00:00
radeon
amd: move uvd decode definitions to common place
2022-01-20 07:07:32 +10:00
radeonsi
mesa/*: use an internal enum for tessellation primitive types.
2022-01-19 21:54:58 +00:00
softpipe
softpipe: enable PIPE_CAP_IMAGE_STORE_FORMATTED
2022-01-13 09:12:35 +00:00
svga
svga: enable GL43 on SVGA GL43 capable device
2022-01-18 23:50:36 +00:00
tegra
gallium: add take_ownership into set_sampler_views to skip reference counting
2021-08-20 15:04:20 +00:00
v3d
mesa/*: add a shader primitive type to get away from GL types.
2022-01-19 21:54:58 +00:00
vc4
vc4: remove not needed lie about PIPE_CAP_OCCLUSION_QUERY
2022-01-12 23:19:22 +00:00
virgl
virgl: disable texture uploads with copy transfers
2022-01-13 01:26:00 +00:00
zink
nir/lower_dynamic_bo_access: Use copy_inst_indices for our cloned instrs.
2022-01-19 22:28:34 +00:00