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Previously, the workaround only covered compile-time zero, but this is insufficient and can cause GPU hangs in RadeonSI when NGG culling is enabled. Fix this by handling runtime zero in the workaround. Cc: mesa-stable Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22370> |
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| ac_llvm_build.c | ||
| ac_llvm_build.h | ||
| ac_llvm_helper.cpp | ||
| ac_llvm_util.c | ||
| ac_llvm_util.h | ||
| ac_nir_to_llvm.c | ||
| ac_nir_to_llvm.h | ||
| ac_shader_abi.h | ||
| meson.build | ||