mesa/src/broadcom/vulkan/v3dv_wsi.c
Chia-I Wu 37fa59fa6c anv,lavapipe,v3dv: use wsi_common_get_image
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (anv)
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> (v3dv)
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> (lavapipe)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14544>
2022-01-14 17:41:42 +00:00

172 lines
6.4 KiB
C

/*
* Copyright © 2020 Raspberry Pi
* based on intel anv code:
* Copyright © 2015 Intel Corporation
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
#include "drm-uapi/drm_fourcc.h"
#include "wsi_common_entrypoints.h"
#include "vk_util.h"
#include "wsi_common.h"
#include "wsi_common_drm.h"
static VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
v3dv_wsi_proc_addr(VkPhysicalDevice physicalDevice, const char *pName)
{
V3DV_FROM_HANDLE(v3dv_physical_device, pdevice, physicalDevice);
return vk_instance_get_proc_addr_unchecked(pdevice->vk.instance, pName);
}
static bool
v3dv_wsi_can_present_on_device(VkPhysicalDevice _pdevice, int fd)
{
V3DV_FROM_HANDLE(v3dv_physical_device, pdevice, _pdevice);
return wsi_common_drm_devices_equal(fd, pdevice->display_fd);
}
VkResult
v3dv_wsi_init(struct v3dv_physical_device *physical_device)
{
VkResult result;
result = wsi_device_init(&physical_device->wsi_device,
v3dv_physical_device_to_handle(physical_device),
v3dv_wsi_proc_addr,
&physical_device->vk.instance->alloc,
physical_device->master_fd, NULL, false);
if (result != VK_SUCCESS)
return result;
physical_device->wsi_device.supports_modifiers = true;
physical_device->wsi_device.can_present_on_device =
v3dv_wsi_can_present_on_device;
physical_device->vk.wsi_device = &physical_device->wsi_device;
return VK_SUCCESS;
}
void
v3dv_wsi_finish(struct v3dv_physical_device *physical_device)
{
physical_device->vk.wsi_device = NULL;
wsi_device_finish(&physical_device->wsi_device,
&physical_device->vk.instance->alloc);
}
static void
constraint_surface_capabilities(VkSurfaceCapabilitiesKHR *caps)
{
/* Our display pipeline requires that images are linear, so we cannot
* ensure that our swapchain images can be sampled. If we are running under
* a compositor in windowed mode, the DRM modifier negotiation should
* probably end up selecting an UIF layout for the swapchain images but it
* may still choose linear and send images directly for scanout if the
* surface is in fullscreen mode for example. If we are not running under
* a compositor, then we would always need them to be linear anyway.
*/
caps->supportedUsageFlags &= ~VK_IMAGE_USAGE_SAMPLED_BIT;
}
VKAPI_ATTR VkResult VKAPI_CALL
v3dv_GetPhysicalDeviceSurfaceCapabilitiesKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
VkSurfaceCapabilitiesKHR* pSurfaceCapabilities)
{
VkResult result;
result = wsi_GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice,
surface,
pSurfaceCapabilities);
constraint_surface_capabilities(pSurfaceCapabilities);
return result;
}
VKAPI_ATTR VkResult VKAPI_CALL
v3dv_GetPhysicalDeviceSurfaceCapabilities2KHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
VkSurfaceCapabilities2KHR* pSurfaceCapabilities)
{
VkResult result;
result = wsi_GetPhysicalDeviceSurfaceCapabilities2KHR(physicalDevice,
pSurfaceInfo,
pSurfaceCapabilities);
constraint_surface_capabilities(&pSurfaceCapabilities->surfaceCapabilities);
return result;
}
VKAPI_ATTR VkResult VKAPI_CALL
v3dv_CreateSwapchainKHR(
VkDevice _device,
const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSwapchainKHR* pSwapchain)
{
V3DV_FROM_HANDLE(v3dv_device, device, _device);
struct v3dv_instance *instance = device->instance;
struct v3dv_physical_device *pdevice = &instance->physicalDevice;
ICD_FROM_HANDLE(VkIcdSurfaceBase, surface, pCreateInfo->surface);
VkResult result =
v3dv_physical_device_acquire_display(instance, pdevice, surface);
if (result != VK_SUCCESS)
return result;
return wsi_CreateSwapchainKHR(_device, pCreateInfo, pAllocator, pSwapchain);
}
struct v3dv_image *
v3dv_wsi_get_image_from_swapchain(VkSwapchainKHR swapchain, uint32_t index)
{
VkImage image = wsi_common_get_image(swapchain, index);
return v3dv_image_from_handle(image);
}
VKAPI_ATTR VkResult VKAPI_CALL
v3dv_AcquireNextImage2KHR(
VkDevice _device,
const VkAcquireNextImageInfoKHR* pAcquireInfo,
uint32_t* pImageIndex)
{
V3DV_FROM_HANDLE(v3dv_device, device, _device);
V3DV_FROM_HANDLE(v3dv_fence, fence, pAcquireInfo->fence);
V3DV_FROM_HANDLE(v3dv_semaphore, semaphore, pAcquireInfo->semaphore);
struct v3dv_physical_device *pdevice = &device->instance->physicalDevice;
VkResult result;
result = wsi_common_acquire_next_image2(&pdevice->wsi_device, _device,
pAcquireInfo, pImageIndex);
if (result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR) {
if (fence)
drmSyncobjSignal(pdevice->render_fd, &fence->sync, 1);
if (semaphore)
drmSyncobjSignal(pdevice->render_fd, &semaphore->sync, 1);
}
return result;
}