mesa/src/broadcom/vulkan
Iago Toral Quiroga a6aa35a091 v3dv: implement VK_KHR_driver_properties
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14680>
2022-01-24 13:56:39 +00:00
..
.dir-locals.el
.editorconfig
meson.build v3dv: add Android support 2021-12-21 09:24:43 +00:00
v3dv_android.c v3dv: Use the common QueueSignalReleaseImageANDROID from RADV 2022-01-05 16:36:10 +00:00
v3dv_bo.c v3dv: add a refcount mechanism to BOs 2022-01-05 12:22:45 +00:00
v3dv_bo.h v3dv: add a refcount mechanism to BOs 2022-01-05 12:22:45 +00:00
v3dv_cl.c v3dv/build: meson infrastructure for multi-hw-version support 2021-06-22 11:34:06 +02:00
v3dv_cl.h v3dv: remove gen-dependant includes from v3dv_private 2021-06-22 11:34:06 +02:00
v3dv_cmd_buffer.c v3dv: handle wait semaphores in the first job by queue 2022-01-21 10:59:17 +00:00
v3dv_debug.c v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_debug.h v3dv/debug: add v3dv_print_v3d_key 2020-10-13 21:21:33 +00:00
v3dv_descriptor_set.c v3dv: remove unused v3dv_descriptor_map_get_texture_format 2022-01-21 13:24:18 +00:00
v3dv_device.c v3dv: implement VK_KHR_driver_properties 2022-01-24 13:56:39 +00:00
v3dv_formats.c v3dv: add swizzle helpers to identify formats wit R/B swap and reverse flags 2022-01-14 10:10:10 +00:00
v3dv_image.c v3dv: handle formats with reverse flag 2022-01-14 10:10:10 +00:00
v3dv_limits.h v3dv: track first and last subpass that use a view index 2021-07-27 07:31:32 +00:00
v3dv_meta_clear.c mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
v3dv_meta_common.h v3d,v3dv: move TFU register definition to a common header 2021-11-17 11:04:31 +01:00
v3dv_meta_copy.c mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
v3dv_pass.c v3dv: implement double-buffer mode 2022-01-14 10:57:26 +00:00
v3dv_pipeline.c mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
v3dv_pipeline_cache.c v3dv: Switch to the new vk_error helpers 2021-10-07 20:51:36 +00:00
v3dv_private.h v3dv: remove unused v3dv_descriptor_map_get_texture_format 2022-01-21 13:24:18 +00:00
v3dv_query.c v3dv: implement VK_EXT_host_query_reset 2021-10-15 05:36:42 +00:00
v3dv_queue.c v3dv: signal fence when all submitted jobs complete execution 2022-01-21 10:59:17 +00:00
v3dv_uniforms.c vulkan: move common format helpers to vk_format 2021-11-19 12:23:19 +01:00
v3dv_wsi.c anv,lavapipe,v3dv: use wsi_common_get_image 2022-01-14 17:41:42 +00:00
v3dvx_cmd_buffer.c v3dv: check correct format when load/storing on a depth/stencil buffer 2022-01-21 13:24:18 +00:00
v3dvx_descriptor_set.c v3dv: split v3dv_descriptor hw version dependant to a new source file. 2021-06-22 11:34:06 +02:00
v3dvx_device.c v3dv: handle formats with reverse flag 2022-01-14 10:10:10 +00:00
v3dvx_formats.c v3dv: implement VK_EXT_4444_formats 2022-01-14 10:10:10 +00:00
v3dvx_image.c v3dv: handle formats with reverse flag 2022-01-14 10:10:10 +00:00
v3dvx_meta_common.c v3dv: implement double-buffer mode 2022-01-14 10:57:26 +00:00
v3dvx_pipeline.c v3d,v3dv: don't disable EZ for passthrough Z writes 2021-12-03 10:39:08 +00:00
v3dvx_private.h v3dv: refactor TFU jobs 2021-10-22 11:05:33 +00:00
v3dvx_queue.c v3dv: allow limiting amount of tile state allocated 2021-07-16 09:36:37 +00:00