..
dzn_abi_helper.h
dzn: External Win32 memory extension
2023-05-15 17:14:20 +00:00
dzn_cmd_buffer.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
dzn_descriptor_set.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
dzn_device.c
dozen: Drop dzn_create_sync_for_memory()
2025-08-16 00:04:47 -04:00
dzn_dxcore.cpp
dzn: Use common physical device list/enumeration helpers
2023-01-24 17:22:25 +00:00
dzn_dxgi.c
dzn: Use common physical device list/enumeration helpers
2023-01-24 17:22:25 +00:00
dzn_dxgi.h
dzn: Move DXGI code to a separate file and only build it on Windows
2022-07-06 12:18:55 +00:00
dzn_image.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
dzn_meta.c
util/hash_table: don't allocate hash_table_u64::table, declare it statically
2025-08-21 06:13:48 +00:00
dzn_nir.c
dozen: Use NIR_PASS instead of NIR_PASS_V
2025-07-25 08:55:14 -07:00
dzn_nir.h
dzn: Rework indirect drawing keys for shaders and command signatures
2024-04-05 00:25:41 +00:00
dzn_physical_device_enum.h
dzn: Include vulkan_core.h instead of vulkan.h in the device enum header
2024-03-25 19:11:35 +00:00
dzn_pipeline.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
dzn_private.h
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
dzn_query.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
dzn_sync.c
treewide: Replace the usage of TRUE/FALSE with true/false
2023-06-27 18:18:28 +08:00
dzn_util.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
dzn_wsi.c
dzn: Dedicated resource cleanup
2023-05-15 17:14:20 +00:00
meson.build
vulkan: Specify library_arch in ICD files
2025-06-19 17:30:24 +00:00